Player Matchup

Baron Samedi
Baron Samedi
Silver IV
JohnnyFry
Baron Samedi
Silver IV
Level 93
God Stats
1W - 4L
1,466 SR
Queue Stats
55W - 77L
596 MMR
Solo
The Morrigan
The Morrigan
Bronze I
Mobirius
The Morrigan
Bronze I
Level 98
God Stats
0W - 1L
1,286 SR
Queue Stats
18W - 39L
598 MMR
Solo
Yemoja
Yemoja
Silver IV
Reverze303
Yemoja
Silver IV
Level 88
God Stats
3W - 9L
1,405 SR
Queue Stats
342W - 366L
600 MMR
Solo
Xbalanque
Xbalanque
Silver II
fyorkun
Xbalanque
Silver II
Level 116
God Stats
11W - 12L
1,513 SR
Queue Stats
221W - 235L
855 MMR
Solo
Thor
Thor
Silver II
stefus11
Thor
Silver II
Level 117
God Stats
4W - 6L
1,495 SR
Queue Stats
112W - 125L
894 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,433 SR
709 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,483 SR
1,363 MMR
Osiris
Osiris
Silver IV
 
Osiris
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Silver IV
 
Maui
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver V
 
Chiron
Silver V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Bronze III
CANOAI
Olorun
Bronze III
Level 47
God Stats
3W - 3L
1,417 SR
Queue Stats
10W - 27L
814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JohnnyFry
Baron Samedi
12
1 / 4 / 1
7,374
434
8,153
12,047
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Mobirius
The Morrigan
13
2 / 4 / 1
8,054
474
9,111
10,858
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Reverze303
Yemoja
13
1 / 3 / 3
8,395
494
5,103
18,586
16,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
fyorkun
Xbalanque
14
2 / 3 / 1
8,247
485
10,466
12,059
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
13
2 / 3 / 1
8,105
477
6,783
15,331
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HeraVamanaAchillesNox

VS

Bans
RavanaRatatoskrNeithIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
3 / 2 / 2
9,541
561
9,158
16,352
16,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
 
Maui
14
3 / 3 / 9
9,256
544
14,097
19,992
16,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
 
Chiron
15
6 / 1 / 2
9,217
542
10,073
10,594
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
 
Thanatos
14
3 / 1 / 6
8,969
528
6,877
12,509
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
CANOAI
Olorun
13
2 / 1 / 8
8,464
498
8,914
9,676
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
17
17
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
2
2
2
W
Maui
 
Maui
3
3
9
2.5
W
Chiron
 
Chiron
6
1
2
7
W
Thanatos
 
Thanatos
3
1
6
6
W
Olorun
CANOAI
Olorun
2
1
8
6
L
Baron Samedi
JohnnyFry
Baron Samedi
1
4
1
0.38
L
The Morrigan
Mobirius
The Morrigan
2
4
1
0.63
L
Yemoja
Reverze303
Yemoja
1
3
3
0.83
L
Xbalanque
fyorkun
Xbalanque
2
3
1
0.83
L
Thor
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,616
Damage
49,119
68,881
Taken
69,123
40,310
Mitigated
47,657
19,935
Healing
40,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,158
2,316
0
8,020
16,352
16,244
185
7,528
8,824
0
68,294
W
Maui
 
Maui
14,097
2,923
2,717
6,069
19,992
16,362
258
4,636
15,356
39,238
4,602
W
Chiron
 
Chiron
10,073
3,801
1,037
3,386
10,594
3,788
732
2,178
8,389
0
67,373
W
Thanatos
 
Thanatos
6,877
736
0
14,481
12,509
6,309
0
688
11,821
0
79,621
W
Olorun
CANOAI
Olorun
8,914
4,742
431
4,412
9,676
4,954
1,048
5,600
4,076
53,607
4,086
L
Baron Samedi
JohnnyFry
Baron Samedi
8,153
733
651
2,125
12,047
6,569
0
4,039
8,008
48,340
0
L
The Morrigan
Mobirius
The Morrigan
9,111
2,298
0
2,207
10,858
5,924
280
879
9,978
41,628
6,963
L
Yemoja
Reverze303
Yemoja
5,103
1,212
3,319
4,424
18,586
16,379
0
7,453
11,133
28,951
1,425
L
Xbalanque
fyorkun
Xbalanque
10,466
6,294
0
3,185
12,059
4,703
0
3,145
8,914
0
67,998
L
Thor
6,783
1,565
0
4,024
15,331
6,735
0
5,642
9,689
0
54,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
45,447
410
Minions Killed
478
0
Camps Cleared
0
1,475,934
Distance Traveled
1,670,574
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,541
561
115
7
0
351,934
6
W
Maui
9,256
544
57
3
0
308,795
2
W
Chiron
9,217
542
121
7
0
310,223
5
W
Thanatos
8,969
528
108
6
0
396,293
1
W
Olorun
8,464
498
77
5
0
303,329
5
L
Baron Samedi
7,374
434
83
5
0
295,707
10
L
The Morrigan
8,054
474
94
6
0
259,768
1
L
Yemoja
8,395
494
56
3
0
303,312
2
L
Xbalanque
8,247
485
103
6
0
304,158
7
L
Thor
8,105
477
74
4
0
312,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role