Player Matchup

Sylvanus
Sylvanus
Beshiah
Sylvanus
Level 68
God Stats
1W - 1L
1,735 SR
Queue Stats
149W - 129L
1,444 Elo+
Party 1
Anhur
Anhur
CelticRogue6
Anhur
Level 159
God Stats
7W - 6L
1,569 SR
Queue Stats
992W - 1,001L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Mergrim
Amaterasu
Level 106
God Stats
2W - 1L
1,920 SR
Queue Stats
54W - 40L
1,550 Elo+
Solo
Ullr
Ullr
Vvrrg
Ullr
Level 146
God Stats
5W - 8L
1,550 SR
Queue Stats
321W - 327L
1,626 Elo+
Party 1
Nox
Nox
vh4garrr
Nox
Level 123
God Stats
5W - 7L
1,474 SR
Queue Stats
664W - 660L
1,475 Elo+
Solo
Team Averages
Level 120
1,650 SR
1,530 Elo+

VS

Team Averages
Level 124
1,538 SR
1,530 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CongaITA
Ah Puch
Level 160
God Stats
1W - 0L
1,764 SR
Queue Stats
46W - 33L
1,574 Elo+
Party 2
Raijin
Raijin
Dawidos00798
Raijin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,504 Elo+
Solo
Scylla
Scylla
IlijaRu
Scylla
Level 103
God Stats
1W - 0L
1,427 SR
Queue Stats
63W - 46L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beshiah
Sylvanus
11
0 / 1 / 0
6,591
659
149
8,325
7,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 0
6,336
634
2,734
9,899
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Mergrim
Amaterasu
10
0 / 3 / 0
6,444
644
3,734
7,302
5,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
Vvrrg
Ullr
14
0 / 1 / 0
6,854
685
5,176
5,914
2,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 0
7,161
716
3,631
4,897
2,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 0 / 4
8,108
811
2,715
6,449
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
 
Thanatos
13
4 / 0 / 3
7,808
781
4,812
5,231
2,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
CongaITA
Ah Puch
14
1 / 0 / 6
7,537
754
14,828
4,986
2,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Raijin
13
1 / 0 / 6
7,380
738
5,026
2,974
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
IlijaRu
Scylla
15
1 / 0 / 6
8,101
810
7,401
2,292
1,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
8
8
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
4
3
W
Thanatos
 
Thanatos
4
0
3
5.5
L
Sylvanus
Beshiah
Sylvanus
0
1
0
0
L
0
2
0
0
W
Ah Puch
CongaITA
Ah Puch
1
0
6
4
W
Raijin
1
0
6
4
W
Scylla
IlijaRu
Scylla
1
0
6
4
L
Amaterasu
Mergrim
Amaterasu
0
3
0
0
L
Ullr
Vvrrg
Ullr
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,424
Damage
34,782
36,337
Taken
21,932
22,483
Mitigated
15,153
16,348
Healing
13,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,715
272
4,588
2,999
6,449
6,641
337
928
5,521
6,572
0
W
Thanatos
 
Thanatos
4,812
532
271
2,836
5,231
2,630
143
1,589
3,642
0
5,404
L
Sylvanus
Beshiah
Sylvanus
149
149
5,334
3,732
8,325
7,710
0
6,787
1,538
1,047
0
L
2,734
1,177
1,602
1,724
9,899
4,165
0
8,882
1,017
0
8,261
W
Ah Puch
CongaITA
Ah Puch
14,828
510
773
1,004
4,986
2,971
123
386
4,600
21,618
0
W
Raijin
5,026
203
0
500
2,974
1,566
390
571
2,403
12,461
0
W
Scylla
IlijaRu
Scylla
7,401
560
276
151
2,292
1,345
705
306
1,986
35,243
0
L
Amaterasu
Mergrim
Amaterasu
3,734
688
773
1,018
7,302
5,763
0
5,467
1,835
0
4,526
L
Ullr
Vvrrg
Ullr
5,176
718
143
190
5,914
2,339
0
4,446
1,468
0
21,612
L
3,631
151
1,392
440
4,897
2,506
0
4,388
509
21,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
38,934
124
Minions Killed
122
0
Camps Cleared
0
799,950
Distance Traveled
1,004,537
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,108
811
14
1
0
195,133
0
W
Thanatos
7,808
781
3
0
0
223,754
0
L
Sylvanus
6,591
659
7
1
0
178,507
0
L
Anhur
6,336
634
27
3
0
139,038
0
W
Ah Puch
7,537
754
14
1
0
192,309
1
W
Raijin
7,380
738
29
3
0
198,237
2
W
Scylla
8,101
810
62
6
0
195,104
5
L
Amaterasu
6,444
644
1
0
0
164,332
0
L
Ullr
6,854
685
29
3
0
185,559
1
L
Nox
7,161
716
60
6
0
132,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role