Player Matchup

Hachiman
Hachiman
CLANxASSASSIN
Hachiman
Level 26
God Stats
1W - 1L
1,680 SR
Queue Stats
50W - 61L
1,371 Elo+
Party 1
Medusa
Medusa
Magicpants2004
Medusa
Level 46
God Stats
25W - 34L
1,434 SR
Queue Stats
97W - 126L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Nazzy-Dragon-
Nu Wa
Level 77
God Stats
2W - 1L
1,768 SR
Queue Stats
84W - 98L
1,404 Elo+
Party 1
Atlas
Atlas
WarHinata12
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 82L
1,380 Elo+
Solo
Ishtar
Ishtar
justasadkae
Ishtar
Level 49
God Stats
8W - 11L
1,537 SR
Queue Stats
24W - 24L
1,421 Elo+
Solo
Team Averages
Level 48
1,584 SR
1,394 Elo+

VS

Team Averages
Level 59
1,566 SR
1,418 Elo+
Yu Huang
Yu Huang
Homes For Otaku
Yu Huang
Level 47
God Stats
2W - 0L
1,701 SR
Queue Stats
17W - 19L
1,381 Elo+
Party 3
Baron Samedi
Baron Samedi
IdrixxyX ggz
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,351 Elo+
Party 3
Geb
Geb
LAISSE FAIRE
Geb
Level 27
God Stats
18W - 10L
1,629 SR
Queue Stats
20W - 15L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
UnForqotten_
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 125L
1,448 Elo+
Solo
Nike
Nike
ynot495
Nike
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 44L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CLANxASSASSIN
Hachiman
16
0 / 8 / 6
10,133
921
8,253
16,024
6,852
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 3 / 3
11,451
1,041
12,160
12,855
5,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 8 / 6
10,529
957
15,939
14,667
5,771
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 2 / 5
11,536
1,049
7,460
23,287
25,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
16
2 / 5 / 3
10,343
940
16,158
15,318
6,466
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

157

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
7 / 2 / 8
11,961
1,087
21,147
11,264
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
IdrixxyX ggz
Baron Samedi
17
2 / 1 / 14
11,000
1,000
16,329
10,809
6,323
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 8
11,752
1,068
11,004
14,838
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
UnForqotten_
Sun Wukong
17
3 / 3 / 6
10,832
985
13,574
16,661
12,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
ynot495
Nike
19
10 / 0 / 9
13,293
1,208
15,864
12,405
14,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
7
Kills
26
26
Deaths
7
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CLANxASSASSIN
Hachiman
0
8
6
0.38
W
Yu Huang
7
2
8
5.5
W
Baron Samedi
IdrixxyX ggz
Baron Samedi
2
1
14
9
W
4
1
8
8
L
3
3
3
1.5
L
1
8
6
0.5
W
Sun Wukong
UnForqotten_
Sun Wukong
3
3
6
2
L
1
2
5
1.75
L
Ishtar
2
5
3
0.7
W
Nike
ynot495
Nike
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,970
Damage
77,918
82,151
Taken
65,977
49,917
Mitigated
55,437
10,023
Healing
7,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CLANxASSASSIN
Hachiman
8,253
5,967
0
199
16,024
6,852
0
8,882
6,920
0
23,447
W
Yu Huang
21,147
1,280
0
0
11,264
5,806
0
4,106
7,158
38,875
0
W
Baron Samedi
IdrixxyX ggz
Baron Samedi
16,329
1,427
3,045
2,205
10,809
6,323
0
4,895
5,914
29,165
0
W
11,004
31
0
1,095
14,838
17,243
0
5,145
9,693
28,224
0
L
12,160
6,466
0
1,426
12,855
5,740
0
6,554
6,149
0
39,072
L
15,939
6,846
418
271
14,667
5,771
0
7,108
7,337
48,536
0
W
Sun Wukong
UnForqotten_
Sun Wukong
13,574
1,950
201
1,117
16,661
12,015
0
5,377
11,284
0
33,076
L
7,460
2,380
0
7,532
23,287
25,088
0
15,517
7,279
18,377
0
L
Ishtar
16,158
11,090
0
177
15,318
6,466
0
9,020
5,986
0
26,263
W
Nike
ynot495
Nike
15,864
1,832
0
0
12,405
14,050
0
3,876
8,529
0
44,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,992
Gold Earned
58,838
206
Minions Killed
209
9
Camps Cleared
6
903,028
Distance Traveled
1,069,599
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,133
921
31
3
1
163,820
2
W
Yu Huang
11,961
1,087
43
4
0
204,550
0
W
Baron Samedi
11,000
1,000
28
3
1
193,196
0
W
Geb
11,752
1,068
32
3
0
222,193
0
L
Medusa
11,451
1,041
51
5
5
177,030
0
L
Nu Wa
10,529
957
83
8
2
176,591
1
W
Sun Wukong
10,832
985
57
5
2
233,062
0
L
Atlas
11,536
1,049
7
1
0
202,048
0
L
Ishtar
10,343
940
34
3
1
183,539
0
W
Nike
13,293
1,208
49
4
3
216,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role