Player Matchup

Maui
Maui
JPV034
Maui
Level 146
God Stats
6W - 9L
1,449 SR
Queue Stats
127W - 139L
1,408 Elo+
Party 1
Hun Batz
Hun Batz
PreCooledCoast
Hun Batz
Level 64
God Stats
5W - 7L
1,606 SR
Queue Stats
145W - 171L
1,359 Elo+
Party 1
Ishtar
Ishtar
Trav1s
Ishtar
Level 160
God Stats
7W - 1L
1,717 SR
Queue Stats
134W - 145L
1,472 Elo+
Party 1
Team Averages
Level 123
1,591 SR
1,413 Elo+

VS

Team Averages
Level 104
1,563 SR
1,502 Elo+
Baron Samedi
Baron Samedi
SavaStream
Baron Samedi
Level 84
God Stats
26W - 14L
1,707 SR
Queue Stats
105W - 101L
1,500 Elo+
Party 2
Fenrir
Fenrir
The-Unsourcedd
Fenrir
Level 120
God Stats
2W - 1L
1,448 SR
Queue Stats
107W - 107L
1,477 Elo+
Party 2
Ganesha
Ganesha
wwhumbo
Ganesha
Level 109
God Stats
6W - 5L
1,534 SR
Queue Stats
31W - 21L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JPV034
Maui
16
0 / 5 / 7
12,015
668
5,765
17,898
23,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
17
2 / 8 / 5
11,516
640
9,829
21,605
9,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
Trav1s
Ishtar
19
5 / 4 / 2
13,433
746
23,581
22,254
12,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SavaStream
Baron Samedi
18
2 / 4 / 10
12,512
695
14,907
13,295
7,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 2
14,586
810
22,636
25,921
34,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
wwhumbo
Ganesha
19
0 / 1 / 17
13,919
773
14,226
22,698
36,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
7
Kills
17
17
Deaths
7
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Maui
JPV034
Maui
0
5
7
0.7
L
Hun Batz
2
8
5
0.56
W
Baron Samedi
SavaStream
Baron Samedi
2
4
10
1.75
W
15
2
2
8
L
Ishtar
Trav1s
Ishtar
5
4
2
1.5
W
Ganesha
wwhumbo
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,175
Damage
51,769
61,757
Taken
61,914
44,814
Mitigated
79,427
14,014
Healing
18,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
JPV034
Maui
5,765
1,352
0
4,037
17,898
23,302
168
8,115
9,783
17,847
0
L
Hun Batz
9,829
1,451
0
1,018
21,605
9,148
176
12,333
9,272
0
42,812
W
Baron Samedi
SavaStream
Baron Samedi
14,907
306
3,535
3,110
13,295
7,988
640
1,919
11,376
54,884
0
W
22,636
7,980
0
4,307
25,921
34,868
2,006
2,447
23,474
0
70,856
L
Ishtar
Trav1s
Ishtar
23,581
13,228
0
8,959
22,254
12,364
1,143
9,004
13,250
0
102,356
W
Ganesha
wwhumbo
Ganesha
14,226
910
1,409
5,909
22,698
36,571
387
1,573
21,125
48,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
41,017
203
Minions Killed
195
0
Camps Cleared
0
863,705
Distance Traveled
1,024,255
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
12,015
668
20
1
0
272,345
3
L
Hun Batz
11,516
640
60
3
0
312,179
4
W
Baron Samedi
12,512
695
86
5
0
310,143
2
W
Fenrir
14,586
810
106
6
0
346,135
3
L
Ishtar
13,433
746
123
7
0
279,181
6
W
Ganesha
13,919
773
3
0
0
367,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role