Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Totterslane
Izanami
Level 126
God Stats
7W - 19L
1,302 SR
Queue Stats
23W - 38L
1,362 Elo+
Party 1
Cerberus
Cerberus
ULTRA9VAMP
Cerberus
Level 89
God Stats
2W - 2L
1,774 SR
Queue Stats
26W - 35L
1,415 Elo+
Solo
Team Averages
Level 121
1,525 SR
1,426 Elo+

VS

Team Averages
Level 81
1,418 SR
1,379 Elo+
Discordia
Discordia
ChutoCR
Discordia
Level 89
God Stats
2W - 3L
1,421 SR
Queue Stats
21W - 38L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
joserodoo
Cernunnos
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,395 Elo+
Party 2
Artemis
Artemis
lucasvoltsss
Artemis
Level 62
God Stats
1W - 2L
1,333 SR
Queue Stats
4W - 6L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
4 / 3 / 2
11,726
690
12,555
17,474
14,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Totterslane
Izanami
17
3 / 3 / 2
11,506
677
12,511
15,135
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
ULTRA9VAMP
Cerberus
17
1 / 5 / 5
12,397
729
6,357
30,040
22,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChutoCR
Discordia
18
1 / 2 / 9
11,930
702
8,140
12,868
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
joserodoo
Cernunnos
20
4 / 0 / 7
12,866
757
27,653
13,006
6,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
lucasvoltsss
Artemis
16
6 / 6 / 5
11,915
701
16,491
14,865
6,916
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
11
11
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
2
1.67
W
Discordia
ChutoCR
Discordia
1
2
9
2.75
L
Izanami
Totterslane
Izanami
3
3
2
1.33
L
Cerberus
ULTRA9VAMP
Cerberus
1
5
5
0.7
W
Cernunnos
joserodoo
Cernunnos
4
0
7
7.5
W
Artemis
lucasvoltsss
Artemis
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
52,284
62,649
Taken
40,739
42,880
Mitigated
18,854
9,105
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,555
4,344
0
3,685
17,474
14,171
685
2,033
15,441
0
54,569
W
Discordia
ChutoCR
Discordia
8,140
500
2
2,050
12,868
5,558
437
1,807
11,061
57,566
0
L
Izanami
Totterslane
Izanami
12,511
8,749
0
782
15,135
6,455
500
3,714
11,421
0
49,811
L
Cerberus
ULTRA9VAMP
Cerberus
6,357
128
23
4,615
30,040
22,254
308
2,477
27,563
41,381
0
W
Cernunnos
joserodoo
Cernunnos
27,653
17,571
0
7,163
13,006
6,380
1,099
2,599
10,407
0
92,822
W
Artemis
lucasvoltsss
Artemis
16,491
7,081
0
0
14,865
6,916
1,983
2,013
12,852
0
39,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
36,711
252
Minions Killed
232
0
Camps Cleared
0
927,127
Distance Traveled
912,439
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,726
690
68
4
0
354,709
6
W
Discordia
11,930
702
79
5
0
318,714
1
L
Izanami
11,506
677
96
6
0
278,110
0
L
Cerberus
12,397
729
88
5
0
294,308
2
W
Cernunnos
12,866
757
111
7
0
355,000
5
W
Artemis
11,915
701
42
2
0
238,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role