Player Matchup

Gilgamesh
Gilgamesh
BaronDaZocka
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 183L
1,444 Elo+
Party 2
Rama
Rama
Djoerie
Rama
Level 117
God Stats
0W - 1L
1,477 SR
Queue Stats
36W - 24L
1,556 Elo+
Solo
He Bo
He Bo
Hardliner_88
He Bo
Level 128
God Stats
0W - 2L
1,301 SR
Queue Stats
79W - 93L
1,422 Elo+
Party 2
Hachiman
Hachiman
Mamasamedi
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,296 Elo+
Party 2
Izanami
Izanami
puckue-tut
Izanami
Level 79
God Stats
1W - 4L
1,255 SR
Queue Stats
187W - 200L
1,425 Elo+
Solo
Team Averages
Level 97
1,407 SR
1,428 Elo+

VS

Team Averages
Level 72
1,360 SR
1,414 Elo+
Anubis
Anubis
Captain Met
Anubis
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 49L
1,319 Elo+
Solo
Ah Puch
Ah Puch
CombatWombatXXX
Ah Puch
Level 64
God Stats
3W - 2L
1,448 SR
Queue Stats
93W - 107L
1,454 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaskedShaman
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,425 Elo+
Solo
Xing Tian
Xing Tian
Stenski02
Xing Tian
Level 158
God Stats
1W - 2L
1,218 SR
Queue Stats
519W - 545L
1,399 Elo+
Solo
Skadi
Skadi
XXXPotato
Skadi
Level 68
God Stats
1W - 3L
1,136 SR
Queue Stats
81W - 79L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaronDaZocka
Gilgamesh
18
5 / 8 / 11
11,433
673
13,949
25,093
12,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Djoerie
Rama
19
2 / 6 / 16
11,213
660
13,517
20,253
8,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 8 / 10
11,718
689
12,114
14,536
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Mamasamedi
Hachiman
18
6 / 7 / 9
11,543
679
12,439
16,519
6,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
puckue-tut
Izanami
20
4 / 9 / 12
12,506
736
20,962
18,472
7,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 3 / 13
13,132
772
16,272
14,207
8,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 23
11,520
678
9,845
15,350
7,841
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MaskedShaman
Tsukuyomi
20
11 / 9 / 14
13,666
804
27,588
26,598
16,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Stenski02
Xing Tian
18
1 / 5 / 26
11,952
703
9,266
23,309
33,711
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
XXXPotato
Skadi
20
16 / 2 / 17
14,233
837
23,499
12,671
6,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
131
23
Kills
38
38
Deaths
23
58
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BaronDaZocka
Gilgamesh
5
8
11
1.31
W
Anubis
8
3
13
4.83
W
2
4
23
3.38
L
Rama
Djoerie
Rama
2
6
16
1.67
L
6
8
10
1.38
L
Hachiman
Mamasamedi
Hachiman
6
7
9
1.5
W
Tsukuyomi
MaskedShaman
Tsukuyomi
11
9
14
2
W
Xing Tian
Stenski02
Xing Tian
1
5
26
2.8
W
Skadi
XXXPotato
Skadi
16
2
17
12.25
L
Izanami
puckue-tut
Izanami
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,981
Damage
86,470
94,873
Taken
92,135
40,972
Mitigated
73,504
21,315
Healing
33,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BaronDaZocka
Gilgamesh
13,949
1,156
754
4,756
25,093
12,958
0
10,790
14,303
0
24,771
W
Anubis
16,272
366
2,306
6,509
14,207
8,487
1,711
3,695
10,512
44,654
0
W
9,845
2,124
65
3,189
15,350
7,841
1,735
600
14,750
23,024
0
L
Rama
Djoerie
Rama
13,517
6,875
344
5,616
20,253
8,740
835
6,182
14,071
0
31,129
L
12,114
365
463
2,030
14,536
5,362
0
5,105
9,431
23,293
0
L
Hachiman
Mamasamedi
Hachiman
12,439
6,197
255
2,288
16,519
6,306
0
6,751
9,768
0
23,475
W
Tsukuyomi
MaskedShaman
Tsukuyomi
27,588
8,120
1,123
7,897
26,598
16,637
298
3,130
23,468
0
46,366
W
Xing Tian
Stenski02
Xing Tian
9,266
869
2,567
5,555
23,309
33,711
463
2,788
20,521
19,588
0
W
Skadi
XXXPotato
Skadi
23,499
10,106
596
3,582
12,671
6,828
2,608
1,901
10,770
0
44,224
L
Izanami
puckue-tut
Izanami
20,962
10,314
1,478
3,331
18,472
7,606
850
6,555
11,917
0
42,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
64,503
196
Minions Killed
162
0
Camps Cleared
0
1,249,859
Distance Traveled
1,539,359
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,433
673
20
1
0
283,439
2
W
Anubis
13,132
772
45
3
0
287,037
0
W
Ah Puch
11,520
678
28
2
0
308,316
1
L
Rama
11,213
660
53
3
0
226,787
0
L
He Bo
11,718
689
24
1
0
254,902
0
L
Hachiman
11,543
679
37
2
0
226,301
0
W
Tsukuyomi
13,666
804
36
2
0
307,994
1
W
Xing Tian
11,952
703
6
0
0
316,509
0
W
Skadi
14,233
837
47
3
0
319,503
4
L
Izanami
12,506
736
62
4
0
258,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role