Player Matchup

Janus
Janus
MrDegradation
Janus
Level 96
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 10L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
MrNfan06
Kuzenbo
Level 20
God Stats
0W - 2L
1,132 SR
Queue Stats
4W - 6L
1,366 Elo+
Party 1
Fenrir
Fenrir
MrRottson
Fenrir
Level 44
God Stats
2W - 3L
1,359 SR
Queue Stats
6W - 10L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
ShadowDragonAxe
Danzaburou
Level 46
God Stats
0W - 1L
1,804 SR
Queue Stats
5W - 4L
1,547 Elo+
Party 1
Chaac
Chaac
quigle212
Chaac
Level 33
God Stats
1W - 2L
1,525 SR
Queue Stats
6W - 13L
1,339 Elo+
Solo
Team Averages
Level 48
1,412 SR
1,381 Elo+

VS

Team Averages
Level 48
1,396 SR
1,461 Elo+
Kukulkan
Kukulkan
CapwnZ
Kukulkan
Level 28
God Stats
2W - 2L
1,264 SR
Queue Stats
22W - 16L
1,462 Elo+
Party 3
Jing Wei
Jing Wei
L4ilh0
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Nike
Nike
ULTULTACCOUNT
Nike
Level 47
God Stats
1W - 0L
1,137 SR
Queue Stats
77W - 80L
1,466 Elo+
Party 3
Ymir
Ymir
VitorGalho
Ymir
Level 62
God Stats
5W - 6L
1,476 SR
Queue Stats
82W - 84L
1,412 Elo+
Party 2
He Bo
He Bo
plasMaticDNA
He Bo
Level 87
God Stats
5W - 4L
1,601 SR
Queue Stats
256W - 265L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
10,569
503
8,657
10,489
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
MrNfan06
Kuzenbo
12
0 / 4 / 4
8,645
412
5,567
15,156
21,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MrRottson
Fenrir
16
7 / 4 / 3
10,514
501
11,819
21,822
10,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ShadowDragonAxe
Danzaburou
16
5 / 5 / 2
10,859
517
13,451
19,214
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
quigle212
Chaac
16
2 / 3 / 1
10,742
512
11,082
16,677
13,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CapwnZ
Kukulkan
15
2 / 4 / 3
10,034
478
4,955
7,696
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
L4ilh0
Jing Wei
15
3 / 5 / 6
9,702
462
8,861
14,821
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 4 / 4
11,590
552
16,808
22,287
18,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 1 / 12
10,579
504
4,189
13,850
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
10 / 3 / 5
12,177
580
19,993
17,585
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
17
Kills
19
19
Deaths
17
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CapwnZ
Kukulkan
2
4
3
0.88
W
Jing Wei
L4ilh0
Jing Wei
3
5
6
1.2
L
3
3
7
2.17
L
Kuzenbo
MrNfan06
Kuzenbo
0
4
4
0.5
L
Fenrir
MrRottson
Fenrir
7
4
3
2.13
L
Danzaburou
ShadowDragonAxe
Danzaburou
5
5
2
1.2
W
2
4
4
1
W
2
1
12
8
W
10
3
5
4.17
L
Chaac
quigle212
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,576
Damage
54,806
83,358
Taken
76,239
60,227
Mitigated
52,889
20,252
Healing
26,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CapwnZ
Kukulkan
4,955
445
0
793
7,696
3,489
41
2,221
5,358
53,415
0
W
Jing Wei
L4ilh0
Jing Wei
8,861
7,191
0
3,907
14,821
6,421
372
2,865
11,794
0
47,256
L
8,657
663
0
1,634
10,489
5,172
222
7,472
3,017
59,186
0
L
Kuzenbo
MrNfan06
Kuzenbo
5,567
1,725
0
1,227
15,156
21,615
234
7,347
7,809
21,450
1,685
L
Fenrir
MrRottson
Fenrir
11,819
2,981
0
3,859
21,822
10,745
317
4,906
16,916
0
83,595
L
Danzaburou
ShadowDragonAxe
Danzaburou
13,451
7,098
0
7,807
19,214
9,164
1,780
8,370
10,844
0
87,268
W
16,808
2,968
0
8,363
22,287
18,807
456
1,414
20,791
226
99,207
W
4,189
1,470
94
2,835
13,850
16,214
19
3,868
9,744
27,643
0
W
19,993
2,143
0
10,704
17,585
7,958
42
2,637
14,896
130,950
0
L
Chaac
quigle212
Chaac
11,082
3,311
0
5,725
16,677
13,531
0
2,024
14,653
0
86,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
54,082
567
Minions Killed
563
0
Camps Cleared
0
1,953,601
Distance Traveled
2,027,997
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,034
478
111
5
0
388,367
0
W
Jing Wei
9,702
462
81
4
0
372,873
0
L
Janus
10,569
503
120
6
0
420,291
3
L
Kuzenbo
8,645
412
31
1
0
418,873
0
L
Fenrir
10,514
501
102
5
0
424,426
4
L
Danzaburou
10,859
517
140
7
0
352,769
7
W
Nike
11,590
552
173
8
0
408,447
1
W
Ymir
10,579
504
39
2
0
419,800
6
W
He Bo
12,177
580
159
8
0
438,510
0
L
Chaac
10,742
512
174
8
0
337,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role