Player Matchup

Tyr
Tyr
DaniQuezada10
Tyr
Level 87
God Stats
16W - 20L
1,453 SR
Queue Stats
170W - 178L
1,459 Elo+
Party 2
Ares
Ares
El_Mishu
Ares
Level 78
God Stats
18W - 25L
1,469 SR
Queue Stats
151W - 179L
1,448 Elo+
Party 2
Hel
Hel
Riptin_
Hel
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 140L
1,486 Elo+
Party 2
Izanami
Izanami
ramelao
Izanami
Level 127
God Stats
13W - 10L
1,532 SR
Queue Stats
243W - 251L
1,516 Elo+
Solo
Cabrakan
Cabrakan
ySilverLeGendss
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 55L
1,568 Elo+
Solo
Team Averages
Level 90
1,491 SR
1,495 Elo+

VS

Team Averages
Level 128
1,560 SR
1,561 Elo+
Mulan
Mulan
DeadlPool
Mulan
Level 146
God Stats
2W - 1L
1,360 SR
Queue Stats
119W - 123L
1,510 Elo+
Solo
Hel
Hel
FLovati
Hel
Level 145
God Stats
3W - 1L
1,743 SR
Queue Stats
191W - 121L
1,596 Elo+
Party 1
He Bo
He Bo
Lovati
He Bo
Level 144
God Stats
3W - 0L
1,413 SR
Queue Stats
159W - 89L
1,592 Elo+
Party 1
Medusa
Medusa
Predo21
Medusa
Level 89
God Stats
5W - 5L
1,504 SR
Queue Stats
75W - 60L
1,516 Elo+
Party 1
Ne Zha
Ne Zha
ViToRaM
Ne Zha
Level 117
God Stats
6W - 0L
1,779 SR
Queue Stats
142W - 80L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
10,008
500
12,188
25,677
27,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
12
2 / 5 / 4
8,621
431
8,811
21,293
20,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
15
2 / 7 / 0
9,520
476
7,380
18,187
8,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ramelao
Izanami
15
2 / 3 / 2
9,811
491
9,960
16,998
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
16
3 / 2 / 3
10,072
504
6,319
15,190
10,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeadlPool
Mulan
15
3 / 3 / 11
9,374
469
13,053
15,508
16,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Hel
17
2 / 3 / 6
10,970
549
13,107
20,206
14,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
Lovati
He Bo
18
8 / 3 / 5
11,150
558
19,081
12,503
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Predo21
Medusa
16
3 / 1 / 3
10,061
503
11,591
14,371
5,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
ViToRaM
Ne Zha
16
4 / 1 / 3
10,151
508
9,627
15,895
7,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
11
Kills
20
20
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Mulan
DeadlPool
Mulan
3
3
11
2.83
L
Ares
2
5
4
0.8
W
Hel
2
3
6
1.67
W
He Bo
Lovati
He Bo
8
3
5
3.5
W
Medusa
Predo21
Medusa
3
1
3
4.5
L
Hel
2
7
0
0.29
W
Ne Zha
ViToRaM
Ne Zha
4
1
3
5.5
L
Izanami
ramelao
Izanami
2
3
2
1
L
Cabrakan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,658
Damage
66,459
97,345
Taken
78,483
73,253
Mitigated
50,180
32,977
Healing
28,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,188
2,390
0
10,551
25,677
27,363
0
14,214
11,463
0
85,780
W
Mulan
DeadlPool
Mulan
13,053
2,438
0
2,295
15,508
16,688
0
5,155
10,353
377
50,670
L
Ares
8,811
387
0
2,214
21,293
20,687
0
4,852
16,441
18,082
0
W
Hel
13,107
1,158
3,392
10,773
20,206
14,216
1,424
2,461
17,745
89,738
0
W
He Bo
Lovati
He Bo
19,081
1,118
478
2,774
12,503
5,929
193
6,585
5,918
90,051
0
W
Medusa
Predo21
Medusa
11,591
5,216
0
5,624
14,371
5,810
1,397
5,015
9,356
40
81,970
L
Hel
7,380
343
1,282
6,107
18,187
8,449
0
6,118
12,069
75,028
0
W
Ne Zha
ViToRaM
Ne Zha
9,627
3,358
0
3,522
15,895
7,537
0
3,294
12,601
0
89,534
L
Izanami
ramelao
Izanami
9,960
6,043
0
5,855
16,998
6,551
1,860
4,977
12,021
0
98,156
L
Cabrakan
6,319
388
0
6,968
15,190
10,203
0
3,354
11,836
70,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,032
Gold Earned
51,706
567
Minions Killed
628
0
Camps Cleared
0
1,777,214
Distance Traveled
1,866,893
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,008
500
155
8
0
346,952
4
W
Mulan
9,374
469
67
3
0
367,390
5
L
Ares
8,621
431
14
1
0
358,323
3
W
Hel
10,970
549
177
9
0
339,157
2
W
He Bo
11,150
558
152
8
0
380,763
1
W
Medusa
10,061
503
118
6
0
342,585
0
L
Hel
9,520
476
135
7
0
325,028
3
W
Ne Zha
10,151
508
114
6
0
436,998
0
L
Izanami
9,811
491
151
8
0
328,951
2
L
Cabrakan
10,072
504
112
6
0
417,960
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role