Player Matchup

Nike
Nike
AlexxChan
Nike
Level 102
God Stats
1W - 2L
1,107 SR
Queue Stats
86W - 109L
1,327 Elo+
Solo
Terra
Terra
FTB123456
Terra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,281 Elo+
Solo
Ymir
Ymir
Too Sure
Ymir
Level 105
God Stats
4W - 2L
1,593 SR
Queue Stats
132W - 155L
1,407 Elo+
Solo
Vulcan
Vulcan
aliboo101
Vulcan
Level 119
God Stats
1W - 0L
1,199 SR
Queue Stats
4W - 0L
1,753 Elo+
Solo
Cliodhna
Cliodhna
xxxBlackDemonxx
Cliodhna
Level 113
God Stats
2W - 0L
1,739 SR
Queue Stats
209W - 203L
1,436 Elo+
Solo
Team Averages
Level 97
1,428 SR
1,441 Elo+

VS

Team Averages
Level 95
1,466 SR
1,356 Elo+
Kuzenbo
Kuzenbo
AshkanTheMOB
Kuzenbo
Level 124
God Stats
4W - 4L
1,468 SR
Queue Stats
135W - 160L
1,342 Elo+
Solo
Odin
Odin
Nurse_Gaymer
Odin
Level 72
God Stats
1W - 2L
1,440 SR
Queue Stats
308W - 344L
1,432 Elo+
Solo
Cernunnos
Cernunnos
Roberthvpm
Cernunnos
Level 80
God Stats
3W - 3L
1,491 SR
Queue Stats
120W - 131L
1,360 Elo+
Solo
Arachne
Arachne
Vexer85
Arachne
Level 94
God Stats
2W - 6L
1,539 SR
Queue Stats
294W - 346L
1,341 Elo+
Solo
Chang'e
Chang'e
Woodacre92
Chang'e
Level 103
God Stats
0W - 1L
1,394 SR
Queue Stats
3W - 7L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
5 / 3 / 18
13,838
728
24,155
23,466
26,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
FTB123456
Terra
20
3 / 1 / 24
13,667
719
6,954
23,818
26,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
20
6 / 0 / 17
12,907
679
13,869
39,503
26,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
aliboo101
Vulcan
20
5 / 2 / 18
12,865
677
42,616
18,524
10,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
20
12 / 7 / 13
13,998
737
37,637
26,958
14,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AshkanTheMOB
Kuzenbo
18
1 / 7 / 4
11,016
580
19,793
43,672
52,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 6 / 4
12,265
646
26,233
24,413
27,997
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Roberthvpm
Cernunnos
19
4 / 7 / 2
11,764
619
25,820
21,271
9,764
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Vexer85
Arachne
19
1 / 5 / 8
12,680
667
13,933
26,524
24,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Woodacre92
Chang'e
19
3 / 6 / 6
11,485
604
23,521
26,043
10,672
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
31
Kills
13
13
Deaths
31
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
5
3
18
4.67
L
Kuzenbo
AshkanTheMOB
Kuzenbo
1
7
4
0.43
W
Terra
FTB123456
Terra
3
1
24
15
L
4
6
4
1
L
Cernunnos
Roberthvpm
Cernunnos
4
7
2
0.71
W
Ymir
6
0
17
14.5
L
Arachne
Vexer85
Arachne
1
5
8
1
L
Chang'e
Woodacre92
Chang'e
3
6
6
1
W
Vulcan
aliboo101
Vulcan
5
2
18
7
W
Cliodhna
12
7
13
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,231
Damage
109,300
132,269
Taken
141,923
105,903
Mitigated
125,793
82,424
Healing
58,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
24,155
2,420
6,923
4,368
23,466
26,343
3,456
8,510
14,956
0
55,610
L
Kuzenbo
AshkanTheMOB
Kuzenbo
19,793
5,492
2,349
14,826
43,672
52,830
135
20,831
22,841
35,104
0
W
Terra
FTB123456
Terra
6,954
1,410
15,621
11,226
23,818
26,902
915
7,634
16,184
13,961
0
L
26,233
1,090
3,345
4,592
24,413
27,997
0
9,945
14,468
1,889
37,280
L
Cernunnos
Roberthvpm
Cernunnos
25,820
9,623
144
449
21,271
9,764
440
9,528
11,743
0
55,711
W
Ymir
13,869
639
5,667
20,906
39,503
26,745
502
14,180
25,323
37,713
0
L
Arachne
Vexer85
Arachne
13,933
10,265
5,247
6,162
26,524
24,530
825
10,517
16,007
0
31,712
L
Chang'e
Woodacre92
Chang'e
23,521
1,643
12,074
9,132
26,043
10,672
939
12,618
13,425
44,990
0
W
Vulcan
aliboo101
Vulcan
42,616
21,385
4,306
3,739
18,524
10,944
2,005
5,139
13,385
87,548
0
W
Cliodhna
37,637
3,088
2,598
7,070
26,958
14,969
1,648
8,574
18,384
0
67,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,275
Gold Earned
59,210
293
Minions Killed
194
0
Camps Cleared
0
1,866,757
Distance Traveled
1,667,550
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,838
728
57
3
0
369,001
1
L
Kuzenbo
11,016
580
23
1
0
391,735
6
W
Terra
13,667
719
13
1
0
377,123
0
L
Odin
12,265
646
33
2
0
356,640
0
L
Cernunnos
11,764
619
50
3
0
249,591
0
W
Ymir
12,907
679
49
3
0
392,682
1
L
Arachne
12,680
667
41
2
0
350,295
0
L
Chang'e
11,485
604
47
2
0
319,289
0
W
Vulcan
12,865
677
116
6
0
363,463
0
W
Cliodhna
13,998
737
58
3
0
364,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role