Player Matchup

Bacchus
Bacchus
Yipman
Bacchus
Level 160
God Stats
12W - 17L
1,426 SR
Queue Stats
1,075W - 1,094L
1,499 Elo+
Solo
Sol
Sol
babowecka
Sol
Level 121
God Stats
5W - 11L
1,400 SR
Queue Stats
390W - 413L
1,446 Elo+
Party 2
Skadi
Skadi
oneTwoLou
Skadi
Level 58
God Stats
3W - 2L
1,612 SR
Queue Stats
143W - 160L
1,453 Elo+
Party 2
Mulan
Mulan
snu9000
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
x2High2Skillx
Bastet
Level 108
God Stats
13W - 11L
1,455 SR
Queue Stats
649W - 666L
1,514 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,482 Elo+

VS

Team Averages
Level 120
1,524 SR
1,494 Elo+
Hera
Hera
Baboon--King
Hera
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 5L
1,557 Elo+
Party 1
He Bo
He Bo
Baboon--Ninja
He Bo
Level 159
God Stats
1W - 1L
1,238 SR
Queue Stats
14W - 10L
1,481 Elo+
Party 1
Persephone
Persephone
Baboon--Saviour
Persephone
Level 155
God Stats
1W - 0L
1,610 SR
Queue Stats
31W - 26L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Revqqq
Ah Muzen Cab
Level 53
God Stats
4W - 2L
1,640 SR
Queue Stats
209W - 188L
1,451 Elo+
Party 3
Tsukuyomi
Tsukuyomi
klimqq
Tsukuyomi
Level 115
God Stats
8W - 11L
1,415 SR
Queue Stats
332W - 311L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Yipman
Bacchus
11
1 / 3 / 4
8,708
581
2,069
8,968
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 6 / 8
11,473
765
20,961
20,360
10,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
oneTwoLou
Skadi
16
1 / 6 / 9
9,841
656
10,119
14,251
7,094
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
snu9000
Mulan
17
3 / 7 / 9
10,358
691
8,524
21,999
35,645
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 6 / 7
12,291
819
15,888
21,837
11,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 14
11,708
781
11,915
12,328
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 16
11,452
763
15,485
14,332
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Baboon--Saviour
Persephone
20
8 / 4 / 14
13,201
880
17,387
15,189
7,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Revqqq
Ah Muzen Cab
20
9 / 2 / 12
13,188
879
20,324
15,154
7,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
klimqq
Tsukuyomi
16
3 / 6 / 14
10,645
710
13,263
16,310
8,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
98
19
Kills
28
28
Deaths
21
37
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
4
14
3
W
3
5
16
2.2
W
Persephone
Baboon--Saviour
Persephone
8
4
14
3.75
W
Ah Muzen Cab
Revqqq
Ah Muzen Cab
9
2
12
7.5
L
Bacchus
Yipman
Bacchus
1
3
4
1
L
6
6
8
1.67
W
Tsukuyomi
klimqq
Tsukuyomi
3
6
14
1.67
L
Skadi
oneTwoLou
Skadi
1
6
9
0.92
L
Mulan
snu9000
Mulan
3
7
9
1.07
L
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,561
Damage
78,374
87,415
Taken
73,313
74,950
Mitigated
35,562
26,397
Healing
27,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,915
3,423
899
2,514
12,328
5,969
1,596
3,895
8,433
26,553
0
W
15,485
974
1,190
2,961
14,332
6,506
376
4,859
9,473
24,541
0
W
Persephone
Baboon--Saviour
Persephone
17,387
738
406
5,763
15,189
7,097
953
3,340
11,422
49,630
0
W
Ah Muzen Cab
Revqqq
Ah Muzen Cab
20,324
9,996
1,326
8,283
15,154
7,823
5,474
6,129
9,025
0
38,892
L
Bacchus
Yipman
Bacchus
2,069
142
1,387
2,530
8,968
10,486
0
4,020
4,948
6,756
0
L
20,961
6,014
936
7,386
20,360
10,244
1,131
9,907
10,453
43,190
0
W
Tsukuyomi
klimqq
Tsukuyomi
13,263
1,723
868
3,421
16,310
8,167
1,020
4,805
11,505
0
24,716
L
Skadi
oneTwoLou
Skadi
10,119
3,331
1,435
1,922
14,251
7,094
603
10,928
3,323
0
29,793
L
Mulan
snu9000
Mulan
8,524
562
0
2,694
21,999
35,645
100
10,446
11,553
0
16,222
L
15,888
4,289
879
7,228
21,837
11,481
25
9,486
12,351
0
32,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
60,194
164
Minions Killed
184
0
Camps Cleared
0
1,078,599
Distance Traveled
1,486,278
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,708
781
35
2
0
284,703
1
W
He Bo
11,452
763
26
2
0
286,854
1
W
Persephone
13,201
880
63
4
0
280,580
0
W
Ah Muzen Cab
13,188
879
37
2
0
334,928
1
L
Bacchus
8,708
581
9
1
0
83,826
0
L
Sol
11,473
765
53
4
0
243,492
0
W
Tsukuyomi
10,645
710
23
2
0
299,213
3
L
Skadi
9,841
656
48
3
0
244,936
1
L
Mulan
10,358
691
24
2
0
236,223
0
L
Bastet
12,291
819
30
2
0
270,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role