Player Matchup

He Bo
He Bo
CptnINXANO
He Bo
Level 27
God Stats
3W - 0L
1,723 SR
Queue Stats
44W - 58L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Dastarial
Gilgamesh
Level 25
God Stats
1W - 1L
1,301 SR
Queue Stats
37W - 32L
1,549 Elo+
Party 2
Rama
Rama
GatsuZodd
Rama
Level 101
God Stats
9W - 2L
1,586 SR
Queue Stats
296W - 290L
1,463 Elo+
Solo
Arachne
Arachne
SETBOOK
Arachne
Level 160
God Stats
1W - 1L
1,678 SR
Queue Stats
42W - 45L
1,461 Elo+
Solo
Skadi
Skadi
ShamyTheWolf
Skadi
Level 148
God Stats
2W - 2L
1,145 SR
Queue Stats
354W - 378L
1,496 Elo+
Party 2
Team Averages
Level 92
1,487 SR
1,480 Elo+

VS

Team Averages
Level 78
1,480 SR
1,465 Elo+
Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Swinemybroth
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,398 SR
Queue Stats
86W - 88L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
cheezeymonkey33
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,508 Elo+
Party 1
Cerberus
Cerberus
dark-xenomorph29
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Solo
Kumbhakarna
Kumbhakarna
iyamwetodddead
Kumbhakarna
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
3 / 3 / 21
10,670
711
18,299
10,230
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Dastarial
Gilgamesh
18
2 / 2 / 25
10,777
718
21,597
26,980
28,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
18
5 / 3 / 19
11,011
734
15,322
13,635
8,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
SETBOOK
Arachne
18
6 / 4 / 12
11,305
754
10,050
18,179
13,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 3 / 14
12,579
839
26,867
16,886
10,852
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 5 / 6
9,856
657
15,094
18,946
11,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Swinemybroth
Morgan Le Fay
19
6 / 4 / 3
10,742
716
24,740
15,877
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
cheezeymonkey33
Zhong Kui
17
2 / 7 / 4
9,894
660
11,830
16,288
14,431
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 9 / 8
9,840
656
7,395
26,790
30,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
iyamwetodddead
Kumbhakarna
17
1 / 4 / 10
10,409
694
9,161
19,446
27,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
29
Kills
12
15
Deaths
29
91
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
5
6
1.2
W
He Bo
3
3
21
4.5
W
Gilgamesh
Dastarial
Gilgamesh
2
2
25
7.25
W
Rama
5
3
19
4.83
W
Arachne
SETBOOK
Arachne
6
4
12
3
W
13
3
14
6.67
L
Morgan Le Fay
Swinemybroth
Morgan Le Fay
6
4
3
1.88
L
Zhong Kui
cheezeymonkey33
Zhong Kui
2
7
4
0.57
L
0
9
8
0.44
L
Kumbhakarna
iyamwetodddead
Kumbhakarna
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,135
Damage
68,220
85,910
Taken
97,347
67,098
Mitigated
94,110
38,436
Healing
29,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
15,094
4,201
4,111
7,475
18,946
11,744
0
4,139
14,807
31,251
0
W
He Bo
18,299
1,394
447
1,527
10,230
6,264
895
8,030
2,200
31,654
0
W
Gilgamesh
Dastarial
Gilgamesh
21,597
2,318
5,441
11,756
26,980
28,271
273
19,790
7,190
0
34,284
W
Rama
15,322
11,514
462
3,556
13,635
8,505
2,935
10,826
2,809
0
35,074
W
Arachne
SETBOOK
Arachne
10,050
8,556
2,123
6,059
18,179
13,206
1,177
15,184
2,995
0
20,164
W
26,867
13,744
3,489
3,576
16,886
10,852
2,794
14,390
2,496
0
52,686
L
Morgan Le Fay
Swinemybroth
Morgan Le Fay
24,740
793
2,323
5,203
15,877
10,006
0
2,614
13,263
52,857
0
L
Zhong Kui
cheezeymonkey33
Zhong Kui
11,830
2,372
0
2,645
16,288
14,431
0
1,229
15,059
31,021
0
L
7,395
400
0
3,679
26,790
30,874
0
4,691
22,099
18,815
0
L
Kumbhakarna
iyamwetodddead
Kumbhakarna
9,161
65
1,194
3,130
19,446
27,055
0
5,626
13,820
17,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,342
Gold Earned
50,741
169
Minions Killed
207
0
Camps Cleared
0
1,471,138
Distance Traveled
1,296,453
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,856
657
50
3
0
221,542
0
W
He Bo
10,670
711
34
2
0
300,619
0
W
Gilgamesh
10,777
718
28
2
0
330,498
0
W
Rama
11,011
734
38
3
0
229,105
0
W
Arachne
11,305
754
24
2
0
325,968
0
W
Skadi
12,579
839
45
3
0
284,948
1
L
Morgan Le Fay
10,742
716
53
4
0
283,729
2
L
Zhong Kui
9,894
660
52
3
0
228,893
0
L
Cerberus
9,840
656
32
2
0
255,976
0
L
Kumbhakarna
10,409
694
20
1
0
306,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role