Player Matchup

Baron Samedi
Baron Samedi
Ceroja
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,505 Elo+
Party 3
Charybdis
Charybdis
GoldenDragonIPG
Charybdis
Level 55
God Stats
1W - 0L
1,340 SR
Queue Stats
60W - 70L
1,367 Elo+
Solo
Cerberus
Cerberus
RaptorJesus1969
Cerberus
Level 132
God Stats
7W - 3L
1,581 SR
Queue Stats
103W - 103L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
TheCNGent
Danzaburou
Level 81
God Stats
2W - 0L
1,703 SR
Queue Stats
55W - 53L
1,535 Elo+
Party 3
Fenrir
Fenrir
VelociPastor98
Fenrir
Level 118
God Stats
1W - 1L
1,540 SR
Queue Stats
203W - 192L
1,511 Elo+
Party 2
Team Averages
Level 103
1,533 SR
1,484 Elo+

VS

Team Averages
Level 125
1,508 SR
1,445 Elo+
Cupid
Cupid
AkaTheKyller
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,351 Elo+
Solo
Hercules
Hercules
Apocryphon361
Hercules
Level 139
God Stats
1W - 2L
1,332 SR
Queue Stats
78W - 66L
1,531 Elo+
Party 1
Janus
Janus
Mow_MowMow
Janus
Level 147
God Stats
9W - 7L
1,466 SR
Queue Stats
392W - 408L
1,491 Elo+
Party 1
Eset
Eset
Ornizcal
Eset
Level 89
God Stats
1W - 1L
1,721 SR
Queue Stats
35W - 37L
1,477 Elo+
Solo
Nu Wa
Nu Wa
bigmike4044
Nu Wa
Level 126
God Stats
6W - 6L
1,524 SR
Queue Stats
755W - 823L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ceroja
Baron Samedi
17
6 / 3 / 17
10,539
878
15,968
14,645
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
GoldenDragonIPG
Charybdis
17
4 / 2 / 22
10,162
847
13,237
14,024
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
16
5 / 4 / 20
10,665
889
8,576
20,886
24,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheCNGent
Danzaburou
18
10 / 3 / 18
11,531
961
17,961
16,658
7,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
10 / 7 / 12
10,485
874
13,534
16,347
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 2
9,357
780
13,634
14,189
6,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Apocryphon361
Hercules
14
2 / 6 / 6
8,414
701
5,493
20,662
26,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
15
3 / 8 / 9
9,550
796
17,695
15,860
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
15
2 / 7 / 8
9,220
768
8,801
11,221
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 7
8,097
675
14,036
10,658
4,725
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
35
Kills
15
19
Deaths
35
89
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
8
2
1
L
Hercules
Apocryphon361
Hercules
2
6
6
0.83
W
Baron Samedi
Ceroja
Baron Samedi
6
3
17
4.83
W
Charybdis
GoldenDragonIPG
Charybdis
4
2
22
7.5
L
Janus
3
8
9
0.94
L
Eset
2
7
8
0.86
W
Cerberus
5
4
20
3.75
W
Danzaburou
TheCNGent
Danzaburou
10
3
18
6.33
W
10
7
12
2.29
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,276
Damage
59,659
82,560
Taken
72,590
55,015
Mitigated
49,459
38,430
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,634
6,208
0
987
14,189
6,744
0
5,173
8,922
0
23,022
L
Hercules
Apocryphon361
Hercules
5,493
417
477
3,780
20,662
26,873
0
7,047
13,388
0
9,592
W
Baron Samedi
Ceroja
Baron Samedi
15,968
1,535
8,056
6,951
14,645
8,312
1,113
7,416
7,182
33,782
0
W
Charybdis
GoldenDragonIPG
Charybdis
13,237
3,920
1,251
4,697
14,024
5,851
2,595
7,654
6,203
0
35,219
L
Janus
17,695
594
1,011
3,102
15,860
6,289
0
5,419
10,129
30,823
0
L
Eset
8,801
397
1,325
1,069
11,221
4,828
0
3,538
7,645
17,470
0
W
Cerberus
8,576
320
1,029
4,320
20,886
24,542
419
8,546
12,153
22,792
0
W
Danzaburou
TheCNGent
Danzaburou
17,961
9,769
1,350
6,266
16,658
7,493
2,864
9,651
6,962
0
43,641
W
13,534
2,986
1,772
2,738
16,347
8,817
1,074
7,265
8,861
0
23,369
L
14,036
5,028
634
404
10,658
4,725
0
3,367
7,109
24,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,382
Gold Earned
44,638
169
Minions Killed
109
0
Camps Cleared
0
1,151,840
Distance Traveled
972,385
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,357
780
25
2
0
162,460
0
L
Hercules
8,414
701
16
1
0
210,008
0
W
Baron Samedi
10,539
878
34
3
0
213,508
1
W
Charybdis
10,162
847
40
3
0
243,541
1
L
Janus
9,550
796
26
2
0
196,571
0
L
Eset
9,220
768
27
2
0
207,349
0
W
Cerberus
10,665
889
29
2
0
216,240
0
W
Danzaburou
11,531
961
39
3
0
250,902
0
W
Fenrir
10,485
874
27
2
0
227,649
0
L
Nu Wa
8,097
675
15
1
0
195,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role