Player Matchup

Tiamat
Tiamat
HWJuk
Tiamat
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,396 Elo+
Party 4
Hades
Hades
L3TH4L x LYR1CZ
Hades
Level 81
God Stats
2W - 0L
1,402 SR
Queue Stats
20W - 23L
1,444 Elo+
Party 4
Heimdallr
Heimdallr
Patrick97410
Heimdallr
Level 88
God Stats
2W - 0L
1,706 SR
Queue Stats
28W - 48L
1,354 Elo+
Party 1
Ishtar
Ishtar
RoidesRois974
Ishtar
Level 76
God Stats
2W - 12L
1,197 SR
Queue Stats
14W - 31L
1,324 Elo+
Party 1
Maui
Maui
Yodanlume
Maui
Level 81
God Stats
2W - 10L
1,150 SR
Queue Stats
14W - 30L
1,340 Elo+
Party 1
Team Averages
Level 86
1,391 SR
1,372 Elo+

VS

Team Averages
Level 69
1,511 SR
1,332 Elo+
Lancelot
Lancelot
AKonkeyDong
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,395 Elo+
Party 3
Tiamat
Tiamat
DSK Storm6712
Tiamat
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 2
Hachiman
Hachiman
DSK Zoldic
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Sol
Sol
nonsale
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,381 Elo+
Party 3
Chernobog
Chernobog
ready-minicab0
Chernobog
Level 94
God Stats
73W - 73L
1,555 SR
Queue Stats
394W - 387L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HWJuk
Tiamat
18
10 / 1 / 11
11,864
1,186
14,953
10,528
9,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
7 / 0 / 16
11,597
1,160
19,470
12,712
11,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Patrick97410
Heimdallr
17
1 / 2 / 20
10,723
1,072
9,984
7,324
4,692
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 3 / 17
11,812
1,181
15,144
11,006
6,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
17
2 / 1 / 23
11,761
1,176
10,928
17,464
25,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

289

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AKonkeyDong
Lancelot
15
3 / 7 / 3
10,074
1,007
13,125
17,446
9,555
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 6 / 4
10,364
1,036
13,306
11,342
7,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DSK Zoldic
Hachiman
14
0 / 8 / 2
8,891
889
8,571
13,811
6,098
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
15
2 / 7 / 3
9,717
972
15,234
18,743
8,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
ready-minicab0
Chernobog
15
0 / 1 / 3
9,748
975
3,272
12,327
6,148
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
22
29
Kills
7
7
Deaths
29
87
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AKonkeyDong
Lancelot
3
7
3
0.64
L
2
6
4
0.67
L
Hachiman
DSK Zoldic
Hachiman
0
8
2
0.13
W
Tiamat
HWJuk
Tiamat
10
1
11
15.5
W
7
0
16
15
W
Heimdallr
Patrick97410
Heimdallr
1
2
20
5.5
W
9
3
17
5.83
W
Maui
2
1
23
13.5
L
Sol
2
7
3
0.5
L
Chernobog
ready-minicab0
Chernobog
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,479
Damage
53,508
59,034
Taken
73,669
59,132
Mitigated
38,494
12,034
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AKonkeyDong
Lancelot
13,125
2,166
0
311
17,446
9,555
0
10,793
6,653
0
21,332
L
13,306
479
0
856
11,342
7,868
0
6,902
4,440
29,281
0
L
Hachiman
DSK Zoldic
Hachiman
8,571
5,611
0
525
13,811
6,098
0
8,128
5,683
0
17,381
W
Tiamat
HWJuk
Tiamat
14,953
949
247
2,343
10,528
9,720
0
4,965
5,563
23,672
0
W
19,470
2,367
341
3,554
12,712
11,936
0
5,379
7,333
35,269
0
W
Heimdallr
Patrick97410
Heimdallr
9,984
4,985
0
392
7,324
4,692
0
3,377
3,947
0
36,945
W
15,144
8,717
0
1,466
11,006
6,919
0
5,008
5,998
0
33,210
W
Maui
10,928
1,765
0
3,691
17,464
25,865
0
8,953
8,511
15,729
0
L
Sol
15,234
5,547
0
2,588
18,743
8,825
0
12,210
6,533
18,237
1,668
L
Chernobog
ready-minicab0
Chernobog
3,272
2,001
0
1,119
12,327
6,148
0
7,318
5,009
0
27,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,757
Gold Earned
48,794
180
Minions Killed
152
9
Camps Cleared
4
902,849
Distance Traveled
919,371
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,074
1,007
17
2
2
204,675
0
L
Tiamat
10,364
1,036
37
4
1
179,292
0
L
Hachiman
8,891
889
25
3
0
169,705
2
W
Tiamat
11,864
1,186
13
1
5
198,139
0
W
Hades
11,597
1,160
42
4
2
181,759
1
W
Heimdallr
10,723
1,072
71
7
2
170,662
0
W
Ishtar
11,812
1,181
44
4
0
170,130
0
W
Maui
11,761
1,176
10
1
0
182,159
0
L
Sol
9,717
972
8
1
1
200,346
0
L
Chernobog
9,748
975
65
7
0
165,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role