Player Matchup

Aphrodite
Aphrodite
Burberry Fox
Aphrodite
Level 157
God Stats
3W - 1L
1,729 SR
Queue Stats
392W - 443L
1,493 Elo+
Solo
Bakasura
Bakasura
Grave_Reaper_X
Bakasura
Level 103
God Stats
2W - 0L
1,849 SR
Queue Stats
24W - 20L
1,478 Elo+
Solo
Hercules
Hercules
KarepkgeKarl
Hercules
Level 126
God Stats
10W - 15L
1,375 SR
Queue Stats
983W - 1,058L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
TwinSmoxAlot7
Jormungandr
Level 124
God Stats
23W - 18L
1,465 SR
Queue Stats
499W - 523L
1,389 Elo+
Party 1
Lancelot
Lancelot
maanmochlir
Lancelot
Level 125
God Stats
1W - 1L
1,304 SR
Queue Stats
151W - 129L
1,498 Elo+
Solo
Team Averages
Level 127
1,544 SR
1,459 Elo+

VS

Team Averages
Level 105
1,539 SR
1,399 Elo+
Chaac
Chaac
 
Chaac
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alex_Rabot
Nemesis
Level 45
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 3L
1,176 Elo+
Solo
Skadi
Skadi
Hossemsauce
Skadi
Level 144
God Stats
14W - 11L
1,607 SR
Queue Stats
756W - 811L
1,418 Elo+
Solo
Hel
Hel
Letmebagyourtea
Hel
Level 117
God Stats
0W - 2L
1,290 SR
Queue Stats
202W - 192L
1,460 Elo+
Solo
Agni
Agni
LucaWhale
Agni
Level 88
God Stats
1W - 1L
1,727 SR
Queue Stats
63W - 85L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Burberry Fox
Aphrodite
20
4 / 3 / 20
12,412
690
13,714
26,104
23,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
20
7 / 3 / 15
12,212
678
18,833
25,690
26,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
KarepkgeKarl
Hercules
20
4 / 2 / 18
12,434
691
16,211
35,980
43,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
TwinSmoxAlot7
Jormungandr
20
8 / 2 / 20
13,481
749
23,961
31,326
35,985
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
maanmochlir
Lancelot
19
5 / 5 / 18
12,209
678
17,859
28,000
24,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 5 / 7
11,812
656
17,943
16,830
20,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Alex_Rabot
Nemesis
20
2 / 4 / 11
11,177
621
11,908
28,923
33,085
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 8 / 9
10,219
568
26,109
19,516
10,236
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 4 / 10
11,247
625
20,962
17,263
14,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
20
8 / 7 / 2
13,459
748
40,218
19,918
10,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
54
28
Kills
15
15
Deaths
28
91
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
7
1.1
L
Nemesis
Alex_Rabot
Nemesis
2
4
11
1.88
W
Aphrodite
Burberry Fox
Aphrodite
4
3
20
4.67
W
Bakasura
7
3
15
4.83
L
0
8
9
0.56
W
Hercules
KarepkgeKarl
Hercules
4
2
18
6.5
L
3
4
10
2
L
Agni
8
7
2
1.29
W
Jormungandr
TwinSmoxAlot7
Jormungandr
8
2
20
9
W
Lancelot
maanmochlir
Lancelot
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,578
Damage
117,140
147,100
Taken
102,450
154,807
Mitigated
89,033
76,639
Healing
43,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,943
1,719
2,311
4,601
16,830
20,962
749
5,317
10,616
0
45,032
L
Nemesis
Alex_Rabot
Nemesis
11,908
2,955
1,384
11,360
28,923
33,085
26
9,177
18,178
0
16,526
W
Aphrodite
Burberry Fox
Aphrodite
13,714
2,288
15,920
13,711
26,104
23,924
1,690
10,824
15,280
32,416
0
W
Bakasura
18,833
11,078
2,209
5,154
25,690
26,472
3,699
10,685
15,005
0
18,836
L
26,109
12,648
645
960
19,516
10,236
1,125
9,079
10,017
0
38,958
W
Hercules
KarepkgeKarl
Hercules
16,211
5,289
9,751
15,454
35,980
43,482
1,718
15,990
19,990
0
33,787
L
20,962
3,517
8,861
7,115
17,263
14,608
150
6,802
10,041
35,680
0
L
Agni
40,218
526
1,655
4,178
19,918
10,142
554
7,300
11,863
68,820
0
W
Jormungandr
TwinSmoxAlot7
Jormungandr
23,961
4,191
3,541
7,267
31,326
35,985
486
10,837
20,489
57,159
0
W
Lancelot
maanmochlir
Lancelot
17,859
5,793
1,638
1,994
28,000
24,944
1,984
12,844
15,156
0
35,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,748
Gold Earned
57,914
183
Minions Killed
185
0
Camps Cleared
0
1,786,062
Distance Traveled
1,516,407
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,812
656
55
3
0
284,121
0
L
Nemesis
11,177
621
16
1
0
356,713
0
W
Aphrodite
12,412
690
58
3
0
331,721
1
W
Bakasura
12,212
678
26
1
0
361,994
0
L
Skadi
10,219
568
27
2
0
280,401
0
W
Hercules
12,434
691
34
2
0
344,515
0
L
Hel
11,247
625
22
1
0
312,442
0
L
Agni
13,459
748
65
4
0
282,730
0
W
Jormungandr
13,481
749
40
2
0
357,366
0
W
Lancelot
12,209
678
25
1
0
390,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role