Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CiCiNθÐelTaδ
Atlas
Level 157
God Stats
4W - 4L
1,545 SR
Queue Stats
214W - 248L
1,477 Elo+
Party 2
Chiron
Chiron
SEKIRYUUTEI7
Chiron
Level 127
God Stats
0W - 2L
1,337 SR
Queue Stats
128W - 133L
1,524 Elo+
Party 2
The Morrigan
The Morrigan
shadowdz98
The Morrigan
Level 108
God Stats
2W - 2L
1,675 SR
Queue Stats
93W - 96L
1,527 Elo+
Party 2
Team Averages
Level 122
1,511 SR
1,506 Elo+

VS

Team Averages
Level 141
1,594 SR
1,539 Elo+
Chiron
Chiron
Cioco
Chiron
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,579 Elo+
Party 1
Thor
Thor
MiHawk756
Thor
Level 129
God Stats
3W - 0L
1,469 SR
Queue Stats
16W - 15L
1,530 Elo+
Party 3
Vulcan
Vulcan
Zorkalis
Vulcan
Level 142
God Stats
1W - 0L
1,425 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Maui
Maui
elias17
Maui
Level 160
God Stats
5W - 3L
1,771 SR
Queue Stats
23W - 23L
1,566 Elo+
Solo
Hades
Hades
uLtYmATeBrOWleR
Hades
Level 141
God Stats
2W - 0L
1,807 SR
Queue Stats
36W - 38L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 4 / 1
9,941
473
12,509
24,537
29,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
 
Nemesis
14
2 / 9 / 3
9,156
436
9,987
19,792
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 8 / 1
8,597
409
6,957
25,135
26,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
15
2 / 7 / 0
9,298
443
8,301
19,540
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
shadowdz98
The Morrigan
13
0 / 9 / 0
8,229
392
3,858
14,830
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cioco
Chiron
19
13 / 2 / 6
12,658
603
17,702
15,216
8,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thor
18
12 / 3 / 11
12,534
597
21,163
19,453
9,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Zorkalis
Vulcan
17
6 / 0 / 14
11,707
557
16,495
10,035
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
elias17
Maui
16
3 / 0 / 19
11,253
536
6,154
16,783
20,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 3 / 8
11,946
569
13,186
17,747
9,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
94
8
Kills
36
37
Deaths
8
5
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
4
1
0.88
L
Nemesis
 
Nemesis
2
9
3
0.39
L
1
8
1
0.19
W
Chiron
Cioco
Chiron
13
2
6
8
W
Thor
12
3
11
5.83
L
Chiron
2
7
0
0.29
W
Vulcan
Zorkalis
Vulcan
6
0
14
13
W
Maui
elias17
Maui
3
0
19
12.5
L
The Morrigan
shadowdz98
The Morrigan
0
9
0
0
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,612
Damage
74,700
103,834
Taken
79,234
77,661
Mitigated
52,648
19,519
Healing
29,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
12,509
1,928
144
7,745
24,537
29,875
0
12,082
12,455
0
73,273
L
Nemesis
 
Nemesis
9,987
4,019
0
1,054
19,792
7,987
0
4,741
15,051
0
73,259
L
6,957
2,717
93
3,213
25,135
26,506
0
9,169
15,966
29,257
0
W
Chiron
Cioco
Chiron
17,702
9,057
1,119
5,251
15,216
8,033
5,663
2,929
12,287
0
105,044
W
Thor
21,163
5,015
0
5,151
19,453
9,681
0
3,693
15,437
0
105,309
L
Chiron
8,301
3,212
586
5,486
19,540
7,529
1,690
2,277
17,231
0
80,759
W
Vulcan
Zorkalis
Vulcan
16,495
3,427
107
3,594
10,035
5,532
1,436
2,043
7,940
107,902
0
W
Maui
elias17
Maui
6,154
1,154
0
4,115
16,783
20,247
329
4,104
12,632
22,036
1,320
L
The Morrigan
shadowdz98
The Morrigan
3,858
191
0
1,198
14,830
5,764
68
8,131
6,631
51,756
825
W
13,186
3,582
516
9,147
17,747
9,155
1,995
629
15,736
93,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
60,098
501
Minions Killed
594
0
Camps Cleared
0
1,846,733
Distance Traveled
2,090,079
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,941
473
128
6
0
360,124
3
L
Nemesis
9,156
436
108
5
0
446,946
7
L
Atlas
8,597
409
30
1
0
365,728
8
W
Chiron
12,658
603
146
7
0
403,161
5
W
Thor
12,534
597
104
5
0
435,304
6
L
Chiron
9,298
443
124
6
0
320,468
2
W
Vulcan
11,707
557
155
7
0
448,245
8
W
Maui
11,253
536
25
1
0
439,875
1
L
The Morrigan
8,229
392
111
5
0
353,467
7
W
Hades
11,946
569
164
8
0
363,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role