Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Beastygamer3459
Hera
Level 60
God Stats
8W - 4L
1,709 SR
Queue Stats
197W - 194L
1,476 Elo+
Solo
Anubis
Anubis
Spazd Up
Anubis
Level 112
God Stats
3W - 1L
1,730 SR
Queue Stats
64W - 67L
1,400 Elo+
Solo
The Morrigan
The Morrigan
XxC14YM034xX
The Morrigan
Level 89
God Stats
0W - 2L
1,279 SR
Queue Stats
86W - 74L
1,481 Elo+
Solo
Zeus
Zeus
kejandm
Zeus
Level 61
God Stats
2W - 6L
1,322 SR
Queue Stats
69W - 82L
1,423 Elo+
Party 1
Team Averages
Level 96
1,508 SR
1,456 Elo+

VS

Team Averages
Level 114
1,567 SR
1,423 Elo+
The Morrigan
The Morrigan
Artur Red D
The Morrigan
Level 99
God Stats
1W - 1L
1,211 SR
Queue Stats
124W - 120L
1,444 Elo+
Solo
Ah Puch
Ah Puch
DarthKlown
Ah Puch
Level 89
God Stats
8W - 3L
1,649 SR
Queue Stats
222W - 230L
1,463 Elo+
Solo
Hou Yi
Hou Yi
K3RN3LLiNGUS
Hou Yi
Level 148
God Stats
2W - 1L
1,495 SR
Queue Stats
94W - 109L
1,414 Elo+
Solo
Izanami
Izanami
l IM FLUFF l
Izanami
Level 127
God Stats
3W - 0L
1,878 SR
Queue Stats
87W - 96L
1,440 Elo+
Party 2
Khepri
Khepri
marlb0r0 man69
Khepri
Level 107
God Stats
1W - 0L
1,604 SR
Queue Stats
9W - 17L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 6 / 7
9,425
628
5,477
17,293
20,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 6 / 7
10,390
693
14,862
11,293
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Spazd Up
Anubis
19
3 / 4 / 5
11,191
746
13,452
15,681
9,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
XxC14YM034xX
The Morrigan
19
6 / 8 / 6
11,639
776
8,227
11,395
5,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
kejandm
Zeus
16
2 / 3 / 4
9,785
652
18,152
8,379
4,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Artur Red D
The Morrigan
17
3 / 3 / 10
10,546
703
7,523
8,413
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
DarthKlown
Ah Puch
19
4 / 4 / 12
11,341
756
21,272
18,457
9,429
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hou Yi
16
4 / 3 / 9
10,189
679
8,849
12,134
6,001
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
l IM FLUFF l
Izanami
20
14 / 2 / 10
13,551
903
16,728
11,758
6,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 14
10,418
695
4,452
19,965
22,401
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
82
15
Kills
27
27
Deaths
15
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
7
0.75
W
The Morrigan
Artur Red D
The Morrigan
3
3
10
2.67
L
3
6
7
1.08
W
Ah Puch
DarthKlown
Ah Puch
4
4
12
2.5
W
Hou Yi
4
3
9
2.83
L
Anubis
Spazd Up
Anubis
3
4
5
1.38
L
The Morrigan
XxC14YM034xX
The Morrigan
6
8
6
1.13
L
Zeus
kejandm
Zeus
2
3
4
1.33
W
Izanami
l IM FLUFF l
Izanami
14
2
10
9.5
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,170
Damage
58,824
64,041
Taken
70,727
45,732
Mitigated
49,407
18,335
Healing
29,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,477
1,124
2,339
4,805
17,293
20,295
70
6,555
10,738
0
13,285
W
The Morrigan
Artur Red D
The Morrigan
7,523
1,450
3,881
1,518
8,413
4,733
392
6,451
1,770
28,936
0
L
14,862
2,763
1,519
1,421
11,293
5,673
118
5,864
5,429
31,236
0
W
Ah Puch
DarthKlown
Ah Puch
21,272
887
978
6,932
18,457
9,429
1,010
14,527
3,662
53,587
0
W
Hou Yi
8,849
4,333
2,057
2,134
12,134
6,001
1,044
9,179
2,767
0
19,231
L
Anubis
Spazd Up
Anubis
13,452
66
373
5,661
15,681
9,784
280
7,530
8,151
43,145
0
L
The Morrigan
XxC14YM034xX
The Morrigan
8,227
989
0
279
11,395
5,763
805
8,405
2,944
18,677
2,992
L
Zeus
kejandm
Zeus
18,152
289
1,070
868
8,379
4,217
353
4,876
3,503
30,893
0
W
Izanami
l IM FLUFF l
Izanami
16,728
9,231
3,441
2,930
11,758
6,843
4,669
8,739
2,849
0
51,768
W
4,452
304
2,195
3,171
19,965
22,401
433
13,277
6,528
12,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
56,045
165
Minions Killed
186
0
Camps Cleared
0
1,288,369
Distance Traveled
1,341,952
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,425
628
13
1
0
248,067
3
W
The Morrigan
10,546
703
37
2
0
259,177
0
L
Hera
10,390
693
30
2
0
269,662
4
W
Ah Puch
11,341
756
45
3
0
259,796
0
W
Hou Yi
10,189
679
18
1
0
257,418
2
L
Anubis
11,191
746
75
5
0
243,164
0
L
The Morrigan
11,639
776
23
2
0
245,935
2
L
Zeus
9,785
652
24
2
0
281,541
0
W
Izanami
13,551
903
73
5
0
269,923
1
W
Khepri
10,418
695
13
1
0
295,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role