Player Matchup

Bellona
Bellona
Gugamonstro_
Bellona
Level 72
God Stats
6W - 3L
1,522 SR
Queue Stats
15W - 36L
1,288 Elo+
Party 1
Chang'e
Chang'e
Hitmanhillyer09
Chang'e
Level 109
God Stats
6W - 5L
1,459 SR
Queue Stats
88W - 110L
1,401 Elo+
Solo
Ares
Ares
Let7065
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,088 Elo+
Party 1
Nemesis
Nemesis
PeterRNG
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,207 Elo+
Party 1
Neith
Neith
Xdrakkar5120
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,116 Elo+
Party 1
Team Averages
Level 51
1,496 SR
1,220 Elo+

VS

Team Averages
Level 108
1,518 SR
1,425 Elo+
King Arthur
King Arthur
DivisioN Hog
King Arthur
Level 85
God Stats
1W - 3L
1,646 SR
Queue Stats
83W - 89L
1,440 Elo+
Solo
Geb
Geb
E_Kenda11
Geb
Level 69
God Stats
1W - 3L
1,406 SR
Queue Stats
159W - 172L
1,399 Elo+
Solo
Sol
Sol
Yair2863
Sol
Level 126
God Stats
2W - 3L
1,489 SR
Queue Stats
19W - 20L
1,431 Elo+
Solo
Hades
Hades
Zen Zoso Solo
Hades
Level 149
God Stats
9W - 10L
1,483 SR
Queue Stats
690W - 692L
1,384 Elo+
Solo
Arachne
Arachne
kingtinajero
Arachne
Level 113
God Stats
12W - 11L
1,566 SR
Queue Stats
94W - 86L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gugamonstro_
Bellona
9
1 / 1 / 0
5,154
515
3,485
7,115
7,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 2
5,973
597
1,766
5,380
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Let7065
Ares
7
0 / 4 / 3
5,069
507
1,299
8,583
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
PeterRNG
Nemesis
8
1 / 0 / 0
5,114
511
1,611
4,766
1,510
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 2 / 1
5,367
537
4,689
5,044
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DivisioN Hog
King Arthur
9
0 / 1 / 1
5,506
551
4,244
7,982
5,961
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 2 / 3
5,835
584
4,201
8,785
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
2 / 0 / 3
5,059
506
3,644
2,275
485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 1 / 0
5,209
521
2,850
5,615
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
kingtinajero
Arachne
8
2 / 1 / 1
5,289
529
380
4,119
1,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
7
7
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DivisioN Hog
King Arthur
0
1
1
0.5
L
3
2
3
2.25
W
Bellona
Gugamonstro_
Bellona
1
1
0
1
W
0
0
2
1
W
Ares
Let7065
Ares
0
4
3
0.38
W
Nemesis
PeterRNG
Nemesis
1
0
0
1
W
3
2
1
1.75
L
2
0
3
3.5
L
0
1
0
0
L
Arachne
kingtinajero
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,850
Damage
15,319
30,888
Taken
28,776
18,108
Mitigated
17,673
4,493
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DivisioN Hog
King Arthur
4,244
1,045
0
1,150
7,982
5,961
68
0
7,982
0
33,204
L
4,201
665
0
2,280
8,785
7,166
88
2,018
6,767
19,365
0
W
Bellona
Gugamonstro_
Bellona
3,485
1,394
0
920
7,115
7,657
0
38
7,077
0
23,693
W
1,766
413
320
1,764
5,380
1,898
709
1,620
3,760
40,845
0
W
Ares
Let7065
Ares
1,299
485
0
502
8,583
5,002
0
5,418
3,165
7,212
0
W
Nemesis
PeterRNG
Nemesis
1,611
670
0
389
4,766
1,510
144
382
4,384
0
25,325
W
4,689
2,184
0
598
5,044
2,041
235
3,237
1,807
0
22,698
L
3,644
1,853
0
639
2,275
485
1,280
197
2,078
20,567
0
L
2,850
437
65
3,416
5,615
2,436
52
508
5,107
30,871
0
L
Arachne
kingtinajero
Arachne
380
364
0
1,125
4,119
1,625
0
342
3,777
0
21,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,677
Gold Earned
26,898
211
Minions Killed
220
0
Camps Cleared
0
957,152
Distance Traveled
805,979
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,506
551
55
6
0
203,727
0
L
Geb
5,835
584
21
2
0
197,018
0
W
Bellona
5,154
515
37
4
0
192,406
1
W
Chang'e
5,973
597
83
8
0
196,146
4
W
Ares
5,069
507
8
1
0
199,607
0
W
Nemesis
5,114
511
54
5
0
206,422
1
W
Neith
5,367
537
29
3
0
162,571
0
L
Sol
5,059
506
42
4
0
115,966
1
L
Hades
5,209
521
59
6
0
172,785
1
L
Arachne
5,289
529
43
4
0
116,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role