Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Cholkar
Cliodhna
Level 160
God Stats
3W - 5L
1,357 SR
Queue Stats
102W - 116L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Ramsher
Baron Samedi
Level 104
God Stats
2W - 0L
1,780 SR
Queue Stats
14W - 16L
1,495 Elo+
Solo
Nox
Nox
cuoya
Nox
Level 78
God Stats
41W - 35L
1,506 SR
Queue Stats
118W - 143L
1,407 Elo+
Party 1
Hercules
Hercules
mahoemada
Hercules
Level 127
God Stats
27W - 33L
1,382 SR
Queue Stats
167W - 219L
1,393 Elo+
Party 1
Team Averages
Level 126
1,505 SR
1,452 Elo+

VS

Team Averages
Level 92
1,535 SR
1,412 Elo+
Vamana
Vamana
 
Vamana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
EhrenbruderMaxi
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,304 Elo+
Solo
Olorun
Olorun
HeroicRoyalty_
Olorun
Level 149
God Stats
3W - 4L
1,532 SR
Queue Stats
119W - 136L
1,420 Elo+
Solo
Nu Wa
Nu Wa
ItsHolyWaffle
Nu Wa
Level 120
God Stats
10W - 9L
1,640 SR
Queue Stats
34W - 34L
1,524 Elo+
Solo
Loki
Loki
ZIPYZID
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 0 / 10
7,354
735
5,312
7,131
7,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Cholkar
Cliodhna
14
4 / 2 / 4
7,631
763
8,854
11,087
5,517
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Ramsher
Baron Samedi
16
7 / 0 / 5
8,698
870
11,810
8,830
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
cuoya
Nox
13
1 / 2 / 8
7,143
714
4,565
6,125
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
mahoemada
Hercules
13
4 / 0 / 8
7,553
755
11,570
16,063
12,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 5 / 1
7,100
710
8,959
15,727
13,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 7 / 1
6,588
659
7,111
10,201
4,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 2
7,502
750
9,715
9,346
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 1
7,433
743
8,156
7,116
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
ZIPYZID
Loki
14
2 / 2 / 1
7,349
735
2,419
5,685
2,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
16
Kills
4
4
Deaths
16
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
10
5
L
Vamana
 
Vamana
2
5
1
0.5
W
Cliodhna
Cholkar
Cliodhna
4
2
4
3
L
0
7
1
0.07
L
0
0
2
1
L
0
2
1
0.25
W
Baron Samedi
Ramsher
Baron Samedi
7
0
5
9.5
L
Loki
ZIPYZID
Loki
2
2
1
1.25
W
Nox
cuoya
Nox
1
2
8
2.5
W
Hercules
mahoemada
Hercules
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,111
Damage
36,360
49,236
Taken
48,075
33,278
Mitigated
27,528
17,573
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,312
490
0
1,942
7,131
7,157
0
2,674
4,457
12,676
0
L
Vamana
 
Vamana
8,959
3,077
0
5,011
15,727
13,287
0
7,874
7,497
54
18,355
W
Cliodhna
Cholkar
Cliodhna
8,854
957
0
933
11,087
5,517
78
3,701
7,386
0
32,338
L
7,111
5,338
0
325
10,201
4,477
0
5,191
4,768
0
16,450
L
9,715
4,910
484
5,046
9,346
4,450
0
3,429
5,749
40,375
0
L
8,156
3,302
72
1,270
7,116
2,876
1,602
3,285
3,743
36,816
0
W
Baron Samedi
Ramsher
Baron Samedi
11,810
1,035
2,686
4,651
8,830
5,409
219
3,075
5,755
37,736
0
L
Loki
ZIPYZID
Loki
2,419
53
0
243
5,685
2,438
0
1,908
3,656
0
11,912
W
Nox
cuoya
Nox
4,565
67
0
483
6,125
3,115
0
2,154
3,971
21,040
0
W
Hercules
mahoemada
Hercules
11,570
3,499
0
6,878
16,063
12,080
0
6,321
9,742
0
17,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,379
Gold Earned
35,972
191
Minions Killed
209
0
Camps Cleared
0
1,059,904
Distance Traveled
1,008,157
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,354
735
17
2
0
193,758
3
L
Vamana
7,100
710
22
2
0
218,118
2
W
Cliodhna
7,631
763
42
4
0
221,177
2
L
Ishtar
6,588
659
22
2
0
167,894
0
L
Olorun
7,502
750
70
7
0
200,847
2
L
Nu Wa
7,433
743
77
8
0
192,551
3
W
Baron Samedi
8,698
870
72
7
0
220,443
0
L
Loki
7,349
735
18
2
0
228,747
0
W
Nox
7,143
714
41
4
0
199,345
0
W
Hercules
7,553
755
19
2
0
225,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role