Player Matchup

Nemesis
Nemesis
CroNightcore
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
1,196 Elo+
Party 2
Fenrir
Fenrir
Mrkvaizpakla
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,299 Elo+
Party 2
Da Ji
Da Ji
Sekelja
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,451 Elo+
Party 2
Ra
Ra
miniboy312
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,408 Elo+
Solo
Lancelot
Lancelot
xAGINORx
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 40L
1,468 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,364 Elo+

VS

Team Averages
Level 48
1,518 SR
1,477 Elo+
Sun Wukong
Sun Wukong
Grindefor
Sun Wukong
Level 36
God Stats
1W - 1L
1,592 SR
Queue Stats
6W - 4L
1,590 Elo+
Party 1
Hades
Hades
SPIRMA
Hades
Level 48
God Stats
2W - 2L
1,677 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
TimothyGamer
Zeus
Level 64
God Stats
1W - 2L
1,482 SR
Queue Stats
172W - 204L
1,439 Elo+
Party 3
Thanatos
Thanatos
TimothySteam
Thanatos
Level 46
God Stats
5W - 10L
1,338 SR
Queue Stats
106W - 151L
1,357 Elo+
Party 3
Ratatoskr
Ratatoskr
zekubakkas
Ratatoskr
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CroNightcore
Nemesis
20
7 / 7 / 17
15,551
1,111
19,372
36,340
17,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
20
8 / 13 / 24
15,711
1,122
31,569
34,584
20,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Sekelja
Da Ji
20
10 / 7 / 17
16,582
1,184
14,651
24,244
12,012
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 3 / 18
17,205
1,229
30,401
16,671
7,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
xAGINORx
Lancelot
20
6 / 7 / 19
15,681
1,120
14,874
22,501
12,582
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grindefor
Sun Wukong
20
11 / 7 / 21
17,399
1,243
24,755
31,969
19,721
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
SPIRMA
Hades
20
11 / 5 / 21
18,091
1,292
39,440
25,284
16,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 9 / 21
14,560
1,040
15,619
15,744
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
TimothySteam
Thanatos
20
5 / 11 / 17
15,199
1,086
18,892
22,046
11,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
zekubakkas
Ratatoskr
20
9 / 10 / 19
16,211
1,158
29,704
22,711
15,150
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
136
42
Kills
37
37
Deaths
42
95
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CroNightcore
Nemesis
7
7
17
2.21
L
Sun Wukong
Grindefor
Sun Wukong
11
7
21
3.07
W
Fenrir
8
13
24
1.54
L
Hades
SPIRMA
Hades
11
5
21
4.3
W
Da Ji
Sekelja
Da Ji
10
7
17
2.64
L
1
9
21
1.28
L
Thanatos
TimothySteam
Thanatos
5
11
17
1.23
W
11
3
18
6.67
W
Lancelot
xAGINORx
Lancelot
6
7
19
2.21
L
Ratatoskr
zekubakkas
Ratatoskr
9
10
19
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,867
Damage
128,410
134,340
Taken
117,754
69,561
Mitigated
68,038
16,572
Healing
20,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CroNightcore
Nemesis
19,372
11,337
0
6,161
36,340
17,604
0
15,302
21,038
517
44,336
L
Sun Wukong
Grindefor
Sun Wukong
24,755
5,547
0
1,890
31,969
19,721
0
11,078
20,891
0
43,290
W
Fenrir
31,569
9,023
0
3,199
34,584
20,040
0
10,836
23,748
0
45,857
L
Hades
SPIRMA
Hades
39,440
3,159
1,413
8,840
25,284
16,124
0
6,037
19,247
79,287
0
W
Da Ji
Sekelja
Da Ji
14,651
6,224
0
791
24,244
12,012
0
9,102
15,142
0
29,645
L
15,619
3,785
0
24
15,744
5,868
0
2,972
12,772
42,281
0
L
Thanatos
TimothySteam
Thanatos
18,892
4,641
0
7,086
22,046
11,175
0
5,476
16,570
0
40,774
W
30,401
2,489
3,268
1,420
16,671
7,323
0
7,060
9,611
81,300
0
W
Lancelot
xAGINORx
Lancelot
14,874
3,596
0
1,733
22,501
12,582
0
12,759
9,742
11
38,498
L
Ratatoskr
zekubakkas
Ratatoskr
29,704
12,969
0
1,350
22,711
15,150
0
5,254
17,457
0
50,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,730
Gold Earned
81,460
267
Minions Killed
286
7
Camps Cleared
12
1,372,945
Distance Traveled
1,338,232
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,551
1,111
52
4
2
270,644
0
L
Sun Wukong
17,399
1,243
41
3
0
284,871
5
W
Fenrir
15,711
1,122
38
3
3
252,072
1
L
Hades
18,091
1,292
118
8
0
262,311
0
W
Da Ji
16,582
1,184
15
1
2
265,389
0
L
Zeus
14,560
1,040
54
4
5
250,543
0
L
Thanatos
15,199
1,086
29
2
7
275,802
0
W
Ra
17,205
1,229
137
10
0
290,660
1
W
Lancelot
15,681
1,120
25
2
0
294,180
0
L
Ratatoskr
16,211
1,158
44
3
0
264,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role