Player Matchup

Charybdis
Charybdis
ChounetteQueen01
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,306 Elo+
Party 2
Ymir
Ymir
EgorZashibu
Ymir
Level 26
God Stats
1W - 3L
1,438 SR
Queue Stats
10W - 33L
1,161 Elo+
Party 1
Osiris
Osiris
FortuneFavorit
Osiris
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,190 Elo+
Party 1
Ne Zha
Ne Zha
Jaistto
Ne Zha
Level 122
God Stats
0W - 5L
1,297 SR
Queue Stats
196W - 223L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
qwdoon
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,175 Elo+
Solo
Team Averages
Level 55
1,447 SR
1,246 Elo+

VS

Team Averages
Level 73
1,422 SR
1,353 Elo+
Ah Puch
Ah Puch
Dracoexorsium
Ah Puch
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,466 Elo+
Solo
Ra
Ra
FallOutBlood
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,327 Elo+
Solo
Loki
Loki
KorkeeN
Loki
Level 49
God Stats
2W - 3L
1,281 SR
Queue Stats
59W - 74L
1,328 Elo+
Party 3
Medusa
Medusa
Thildalph
Medusa
Level 108
God Stats
2W - 1L
1,409 SR
Queue Stats
144W - 173L
1,331 Elo+
Party 3
Atlas
Atlas
Triffel
Atlas
Level 64
God Stats
20W - 22L
1,420 SR
Queue Stats
102W - 130L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
0 / 3 / 0
7,385
369
4,821
16,703
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 2
8,916
446
8,484
15,331
19,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 4
8,769
438
11,877
18,317
14,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Jaistto
Ne Zha
16
5 / 3 / 3
9,725
486
13,083
20,878
9,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
qwdoon
Kukulkan
12
5 / 3 / 0
8,641
432
5,357
6,485
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
4 / 6 / 4
9,635
482
13,922
15,138
6,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 5 / 1
9,496
475
5,435
8,599
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
KorkeeN
Loki
17
4 / 1 / 3
10,829
541
7,695
14,423
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Thildalph
Medusa
16
4 / 0 / 2
9,785
489
15,983
10,890
5,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Triffel
Atlas
14
1 / 1 / 5
9,272
464
6,056
13,698
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
16
17
Deaths
13
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
0
3
0
0
W
Ah Puch
4
6
4
1
L
0
2
2
0.5
W
3
5
1
0.7
L
3
6
4
0.83
L
Ne Zha
Jaistto
Ne Zha
5
3
3
2.17
W
Loki
KorkeeN
Loki
4
1
3
5.5
W
Medusa
Thildalph
Medusa
4
0
2
5
W
Atlas
Triffel
Atlas
1
1
5
3.5
L
Kukulkan
qwdoon
Kukulkan
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,622
Damage
49,091
77,714
Taken
62,748
53,236
Mitigated
36,926
16,052
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
4,821
2,059
0
5,180
16,703
6,478
475
2,468
14,235
31
57,775
W
Ah Puch
13,922
1,009
0
4,801
15,138
6,557
1,183
1,261
13,877
47,272
0
L
8,484
922
0
1,997
15,331
19,750
240
4,273
11,058
33,784
10,308
W
5,435
565
784
1,722
8,599
3,785
366
2,429
6,170
48,367
0
L
11,877
5,095
0
4,533
18,317
14,498
312
12,474
5,843
0
42,545
L
Ne Zha
Jaistto
Ne Zha
13,083
4,068
0
3,712
20,878
9,823
0
5,553
15,325
0
87,390
W
Loki
KorkeeN
Loki
7,695
2,716
0
5,058
14,423
6,351
4,428
1,596
12,827
0
79,897
W
Medusa
Thildalph
Medusa
15,983
10,430
416
6,126
10,890
5,329
952
3,869
7,021
0
67,649
W
Atlas
Triffel
Atlas
6,056
2,959
174
2,921
13,698
14,904
200
3,440
10,258
25,357
0
L
Kukulkan
qwdoon
Kukulkan
5,357
487
0
630
6,485
2,687
1,142
645
5,840
49,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
49,017
417
Minions Killed
429
0
Camps Cleared
0
1,591,147
Distance Traveled
1,730,269
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,385
369
72
4
0
320,098
0
W
Ah Puch
9,635
482
63
3
0
337,877
1
L
Ymir
8,916
446
56
3
0
330,754
0
W
Ra
9,496
475
93
5
0
283,747
1
L
Osiris
8,769
438
76
4
0
340,133
0
L
Ne Zha
9,725
486
133
7
0
375,418
2
W
Loki
10,829
541
128
6
0
389,862
1
W
Medusa
9,785
489
101
5
0
347,859
4
W
Atlas
9,272
464
44
2
0
370,924
5
L
Kukulkan
8,641
432
80
4
0
224,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role