Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChinoPlx
Hercules
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,503 Elo+
Party 2
King Arthur
King Arthur
DoYouLikePork
King Arthur
Level 28
God Stats
3W - 0L
1,713 SR
Queue Stats
3W - 1L
1,445 Elo+
Solo
Khepri
Khepri
QuesitoMarquez
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
Rgaxiola5
Baron Samedi
Level 36
God Stats
1W - 0L
1,686 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 77
1,580 SR
1,487 Elo+

VS

Team Averages
Level 27
1,417 SR
1,513 Elo+
Artemis
Artemis
 
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BrokenA55
Skadi
Level 59
God Stats
0W - 1L
1,302 SR
Queue Stats
59W - 58L
1,484 Elo+
Solo
Fenrir
Fenrir
Gawaxy Cwoves
Fenrir
Level 38
God Stats
0W - 3L
1,285 SR
Queue Stats
71W - 60L
1,562 Elo+
Solo
Geb
Geb
RarestWolf88987
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,518 Elo+
Solo
Jing Wei
Jing Wei
StainedWater20
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 0 / 13
9,071
825
9,974
9,147
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ChinoPlx
Hercules
16
11 / 0 / 13
9,481
862
15,290
22,781
22,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
DoYouLikePork
King Arthur
15
3 / 2 / 12
8,645
786
9,890
10,700
7,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 2 / 20
9,343
849
8,473
15,666
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Rgaxiola5
Baron Samedi
16
6 / 0 / 18
8,972
816
20,562
8,094
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 8 / 2
6,696
609
6,198
13,616
9,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
BrokenA55
Skadi
13
2 / 7 / 2
7,433
676
13,006
12,861
5,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 1
7,471
679
8,162
14,037
9,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 2
7,557
687
9,344
22,216
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
12
0 / 10 / 2
6,800
618
10,692
15,323
7,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
13
31
Kills
4
4
Deaths
31
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
13
11.5
L
Artemis
 
Artemis
0
8
2
0.13
L
Skadi
BrokenA55
Skadi
2
7
2
0.43
W
Hercules
ChinoPlx
Hercules
11
0
13
17.5
W
King Arthur
DoYouLikePork
King Arthur
3
2
12
4.5
L
2
3
1
0.83
W
6
2
20
8
L
0
3
2
0.33
W
Baron Samedi
Rgaxiola5
Baron Samedi
6
0
18
15
L
Jing Wei
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,189
Damage
47,402
66,388
Taken
78,053
54,815
Mitigated
49,628
30,512
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,974
3,698
0
1,997
9,147
4,228
3,206
1,689
7,458
0
36,369
L
Artemis
 
Artemis
6,198
4,243
594
468
13,616
9,280
216
4,911
8,705
0
10,456
L
Skadi
BrokenA55
Skadi
13,006
6,036
0
250
12,861
5,551
0
5,737
7,124
0
23,126
W
Hercules
ChinoPlx
Hercules
15,290
4,765
441
10,607
22,781
22,211
128
2,067
20,714
147
29,158
W
King Arthur
DoYouLikePork
King Arthur
9,890
1,624
222
1,492
10,700
7,202
354
2,154
8,546
0
26,687
L
8,162
1,876
0
693
14,037
9,656
0
5,996
8,041
41
15,994
W
8,473
1,519
343
3,832
15,666
16,053
832
1,434
14,232
13,726
0
L
9,344
1,458
0
6,226
22,216
18,112
0
7,934
14,282
23,611
0
W
Baron Samedi
Rgaxiola5
Baron Samedi
20,562
1,413
7,193
4,385
8,094
5,121
1,092
2,041
6,053
41,092
0
L
Jing Wei
10,692
8,829
0
1,051
15,323
7,029
0
4,604
10,719
0
21,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
35,957
197
Minions Killed
98
0
Camps Cleared
0
1,096,627
Distance Traveled
957,650
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,071
825
66
6
0
209,050
1
L
Artemis
6,696
609
11
1
0
137,172
1
L
Skadi
7,433
676
22
2
0
183,402
1
W
Hercules
9,481
862
35
3
0
232,616
0
W
King Arthur
8,645
786
35
3
0
220,591
1
L
Fenrir
7,471
679
14
1
0
222,633
0
W
Khepri
9,343
849
7
1
0
218,116
0
L
Geb
7,557
687
28
3
0
222,896
0
W
Baron Samedi
8,972
816
54
5
0
216,254
0
L
Jing Wei
6,800
618
23
2
0
191,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role