Player Matchup

Ao Kuang
Ao Kuang
Christo_absolute
Ao Kuang
Level 105
God Stats
5W - 7L
1,453 SR
Queue Stats
78W - 109L
1,394 Elo+
Solo
Neith
Neith
OGBK420KUSH
Neith
Level 108
God Stats
2W - 3L
1,332 SR
Queue Stats
25W - 34L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
lolz73
Gilgamesh
Level 57
God Stats
6W - 4L
1,632 SR
Queue Stats
126W - 181L
1,342 Elo+
Party 1
Team Averages
Level 90
1,473 SR
1,373 Elo+

VS

Team Averages
Level 113
1,182 SR
1,371 Elo+
Kuzenbo
Kuzenbo
Boss_smasher2
Kuzenbo
Level 64
God Stats
0W - 2L
1,093 SR
Queue Stats
9W - 8L
1,377 Elo+
Solo
Skadi
Skadi
FRESHASBIgSMOKe
Skadi
Level 125
God Stats
1W - 2L
1,171 SR
Queue Stats
81W - 133L
1,307 Elo+
Party 2
Olorun
Olorun
MellowDaPro
Olorun
Level 151
God Stats
1W - 5L
1,282 SR
Queue Stats
429W - 519L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 2
9,990
714
11,202
11,603
6,033
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 2 / 3
9,355
668
9,989
11,231
5,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
lolz73
Gilgamesh
15
1 / 0 / 5
10,273
734
7,899
17,319
19,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
0 / 2 / 1
8,494
607
8,383
14,393
13,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 1
9,772
698
14,851
10,130
4,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
14
1 / 3 / 1
9,098
650
9,300
13,837
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
3
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
2
1
0.25
W
5
1
2
6
L
2
2
1
1.25
L
Olorun
1
3
1
0.5
W
1
2
3
1.25
W
Gilgamesh
lolz73
Gilgamesh
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,090
Damage
32,534
40,153
Taken
38,360
30,322
Mitigated
24,657
16,459
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
8,383
2,609
484
766
14,393
13,386
83
4,959
9,434
26,170
0
W
11,202
2,602
377
5,596
11,603
6,033
930
4,977
6,626
32,558
0
L
14,851
6,145
0
0
10,130
4,414
316
2,274
7,856
0
46,341
L
Olorun
9,300
4,291
853
6,040
13,837
6,857
170
4,112
9,725
38,725
0
W
9,989
3,895
370
4,027
11,231
5,205
0
6,253
4,978
0
57,186
W
Gilgamesh
lolz73
Gilgamesh
7,899
2,409
3,111
2,978
17,319
19,084
0
6,510
10,809
0
25,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
27,364
174
Minions Killed
157
0
Camps Cleared
0
806,227
Distance Traveled
761,061
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,494
607
32
2
0
281,197
2
W
Ao Kuang
9,990
714
44
3
0
259,252
0
L
Skadi
9,772
698
61
4
0
240,502
2
L
Olorun
9,098
650
64
5
0
239,362
1
W
Neith
9,355
668
101
7
0
256,563
2
W
Gilgamesh
10,273
734
29
2
0
290,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role