Player Matchup

Cernunnos
Cernunnos
Gold II
AaronSniper177
Cernunnos
Gold II
Level 158
God Stats
1W - 3L
1,588 SR
Queue Stats
126W - 131L
1,679 MMR
Solo
Maui
Maui
Gold V
Destroyerr165
Maui
Gold V
Level 109
God Stats
2W - 4L
1,582 SR
Queue Stats
7W - 6L
1,633 MMR
Party 1
Awilix
Awilix
Gold II
OslappyBEAN
Awilix
Gold II
Level 144
God Stats
4W - 5L
1,564 SR
Queue Stats
474W - 469L
1,634 MMR
Solo
Tiamat
Tiamat
Gold II
Pineappleracer69
Tiamat
Gold II
Level 128
God Stats
1W - 2L
1,622 SR
Queue Stats
15W - 15L
1,689 MMR
Party 1
Cthulhu
Cthulhu
Gold I
bryan122wwe
Cthulhu
Gold I
Level 144
God Stats
4W - 3L
1,703 SR
Queue Stats
296W - 283L
1,649 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,612 SR
1,657 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,655 SR
1,657 MMR
Hercules
Hercules
Gold III
CHAVA10
Hercules
Gold III
Level 129
God Stats
6W - 2L
1,736 SR
Queue Stats
199W - 193L
1,638 MMR
Solo
Jormungandr
Jormungandr
Gold II
HeyItsGman
Jormungandr
Gold II
Level 160
God Stats
1W - 2L
1,758 SR
Queue Stats
46W - 42L
1,628 MMR
Solo
He Bo
He Bo
Gold IV
IUHGUHJHBHJHBJ
He Bo
Gold IV
Level 124
God Stats
3W - 1L
1,623 SR
Queue Stats
120W - 114L
1,499 MMR
Party 2
Susano
Susano
Gold IV
YikesxHD
Susano
Gold IV
Level 85
God Stats
5W - 10L
1,508 SR
Queue Stats
138W - 135L
1,658 MMR
Solo
Ishtar
Ishtar
Platinum II
xxxx G Money xx
Ishtar
Platinum II
Level 106
God Stats
6W - 1L
1,649 SR
Queue Stats
81W - 72L
1,861 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AaronSniper177
Cernunnos
15
2 / 5 / 2
9,474
474
17,731
23,295
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 2
8,709
435
6,984
20,154
19,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
14
2 / 4 / 2
8,914
446
7,570
20,564
7,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 1
8,724
436
9,713
12,270
8,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
bryan122wwe
Cthulhu
15
0 / 2 / 0
9,093
455
6,496
11,098
14,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
KaliHadesBakasuraThor

VS

Bans
ThanatosLokiPoseidonLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHAVA10
Hercules
18
3 / 0 / 1
11,856
593
10,192
16,355
19,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
HeyItsGman
Jormungandr
16
2 / 1 / 12
10,256
513
9,950
20,105
21,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 1 / 4
10,598
530
19,343
13,864
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
YikesxHD
Susano
18
5 / 1 / 6
10,884
544
11,884
17,449
8,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 6
10,907
545
15,096
19,425
9,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
19
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AaronSniper177
Cernunnos
2
5
2
0.6
W
Hercules
CHAVA10
Hercules
3
0
1
3.5
L
1
5
2
0.4
W
Jormungandr
HeyItsGman
Jormungandr
2
1
12
8
W
6
1
4
8
L
Awilix
2
4
2
0.75
L
0
3
1
0.17
W
Susano
YikesxHD
Susano
5
1
6
8
L
Cthulhu
bryan122wwe
Cthulhu
0
2
0
0
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,494
Damage
66,465
87,381
Taken
87,198
59,206
Mitigated
64,867
22,320
Healing
31,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AaronSniper177
Cernunnos
17,731
8,063
0
8,071
23,295
9,070
0
4,316
18,922
0
93,373
W
Hercules
CHAVA10
Hercules
10,192
2,462
0
7,358
16,355
19,052
0
4,864
10,545
0
107,560
L
6,984
1,604
2,718
4,034
20,154
19,080
0
8,398
11,699
32,417
0
W
Jormungandr
HeyItsGman
Jormungandr
9,950
3,453
0
3,079
20,105
21,603
571
5,954
13,665
49,240
2,818
W
19,343
639
150
2,203
13,864
6,013
294
6,426
7,438
90,912
0
L
Awilix
7,570
2,501
0
1,968
20,564
7,938
0
9,872
10,659
0
73,490
L
9,713
898
0
2,143
12,270
8,251
502
5,170
6,978
71,885
0
W
Susano
YikesxHD
Susano
11,884
2,463
0
7,082
17,449
8,888
0
2,917
14,532
0
94,829
L
Cthulhu
bryan122wwe
Cthulhu
6,496
839
779
2,607
11,098
14,867
0
1,032
9,348
60,297
0
W
15,096
8,593
0
11,166
19,425
9,311
4,393
2,758
16,667
0
104,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,914
Gold Earned
54,501
509
Minions Killed
717
0
Camps Cleared
0
1,839,473
Distance Traveled
1,998,529
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,474
474
128
6
0
340,803
3
W
Hercules
11,856
593
191
10
0
428,914
11
L
Maui
8,709
435
47
2
0
361,116
4
W
Jormungandr
10,256
513
80
4
0
374,434
14
W
He Bo
10,598
530
149
7
0
399,342
0
L
Awilix
8,914
446
109
5
0
433,589
3
L
Tiamat
8,724
436
122
6
0
378,273
7
W
Susano
10,884
544
133
7
0
449,891
0
L
Cthulhu
9,093
455
103
5
0
325,692
1
W
Ishtar
10,907
545
164
8
0
345,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role