Player Matchup

Discordia
Discordia
FirealchemistX
Discordia
Level 47
God Stats
5W - 5L
1,525 SR
Queue Stats
136W - 190L
1,250 Elo+
Party 2
Ishtar
Ishtar
FreshHotGank
Ishtar
Level 156
God Stats
5W - 7L
1,421 SR
Queue Stats
248W - 324L
1,404 Elo+
Party 2
Maui
Maui
VintagePose
Maui
Level 68
God Stats
5W - 0L
1,918 SR
Queue Stats
20W - 29L
1,327 Elo+
Party 2
Team Averages
Level 90
1,621 SR
1,327 Elo+

VS

Team Averages
Level 61
1,500 SR
1,139 Elo+
King Arthur
King Arthur
JGoogl3
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,135 Elo+
Party 1
Sun Wukong
Sun Wukong
JuGGaLo_Virgil
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,156 Elo+
Party 1
Chiron
Chiron
Shan3aniigans
Chiron
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 27L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FirealchemistX
Discordia
13
3 / 1 / 7
7,571
757
11,980
5,561
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
12
5 / 1 / 4
7,926
793
8,426
8,248
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 8
7,312
731
2,451
7,282
9,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JGoogl3
King Arthur
11
0 / 4 / 2
6,441
644
2,272
12,547
8,799
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
JuGGaLo_Virgil
Sun Wukong
11
1 / 2 / 1
6,674
667
8,286
9,839
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
1 / 4 / 1
7,111
711
4,827
9,534
4,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
FirealchemistX
Discordia
3
1
7
6.5
W
Ishtar
5
1
4
7
L
King Arthur
JGoogl3
King Arthur
0
4
2
0.25
L
Sun Wukong
JuGGaLo_Virgil
Sun Wukong
1
2
1
0.75
L
1
4
1
0.38
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
15,385
21,091
Taken
31,920
16,400
Mitigated
20,606
2,575
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
FirealchemistX
Discordia
11,980
548
0
0
5,561
2,367
533
4
5,430
25,300
0
W
Ishtar
8,426
5,331
0
2,575
8,248
4,315
2,295
15
7,980
0
29,906
L
King Arthur
JGoogl3
King Arthur
2,272
783
0
160
12,547
8,799
42
5,736
6,811
0
7,610
L
Sun Wukong
JuGGaLo_Virgil
Sun Wukong
8,286
1,832
0
971
9,839
7,751
311
3,559
6,280
0
30,495
L
4,827
1,200
505
1,790
9,534
4,056
73
5,197
4,337
0
25,964
W
2,451
655
0
0
7,282
9,718
433
0
7,045
7,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,809
Gold Earned
20,226
91
Minions Killed
86
0
Camps Cleared
0
539,165
Distance Traveled
545,485
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,571
757
38
4
0
193,549
2
W
Ishtar
7,926
793
43
4
0
162,383
0
L
King Arthur
6,441
644
16
2
0
182,163
0
L
Sun Wukong
6,674
667
26
3
0
194,404
1
L
Chiron
7,111
711
44
4
0
168,918
2
W
Maui
7,312
731
10
1
0
183,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role