Player Matchup

Set
Set
Clyrical
Set
Level 125
God Stats
3W - 3L
1,407 SR
Queue Stats
85W - 95L
1,477 Elo+
Party 1
Poseidon
Poseidon
DraziiwCiipe
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
TheOGMel
Achilles
Level 158
God Stats
2W - 0L
1,424 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 1
Team Averages
Level 96
1,443 SR
1,492 Elo+

VS

Team Averages
Level 37
1,427 SR
1,337 Elo+
Skadi
Skadi
HellaCanadian
Skadi
Level 13
God Stats
0W - 2L
1,334 SR
Queue Stats
3W - 2L
1,317 Elo+
Party 2
Mulan
Mulan
InsulinRetarted
Mulan
Level 54
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 2L
1,317 Elo+
Party 2
Sol
Sol
TJerms
Sol
Level 45
God Stats
0W - 2L
1,244 SR
Queue Stats
91W - 138L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
10,291
858
7,591
11,374
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
DraziiwCiipe
Poseidon
16
3 / 3 / 7
9,767
814
12,659
8,840
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
TheOGMel
Achilles
15
3 / 0 / 9
9,275
773
7,753
12,603
14,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,579
632
5,988
9,931
2,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 4 / 1
8,306
692
9,181
14,068
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
TJerms
Sol
14
1 / 2 / 5
8,469
706
7,922
9,751
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
6
6
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Poseidon
DraziiwCiipe
Poseidon
3
3
7
2.17
L
1
6
5
0.58
L
4
4
1
1.13
L
Sol
TJerms
Sol
1
2
5
1.75
W
Achilles
TheOGMel
Achilles
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
23,091
32,817
Taken
33,750
25,990
Mitigated
20,992
7,885
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,591
2,429
1,498
2,929
11,374
8,273
1,073
2,313
8,867
0
23,848
W
Poseidon
DraziiwCiipe
Poseidon
12,659
1,532
0
899
8,840
3,388
1,505
1,610
7,019
65,543
0
L
5,988
2,553
0
354
9,931
2,751
287
5,213
4,473
0
17,466
L
9,181
2,061
0
835
14,068
14,239
0
4,794
8,800
0
18,447
L
Sol
TJerms
Sol
7,922
2,856
0
3,521
9,751
4,002
240
2,655
6,834
34,873
4,025
W
Achilles
TheOGMel
Achilles
7,753
879
0
2,559
12,603
14,329
344
3,646
8,582
0
23,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,333
Gold Earned
24,354
179
Minions Killed
122
0
Camps Cleared
0
716,296
Distance Traveled
545,212
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,291
858
39
3
0
234,697
0
W
Poseidon
9,767
814
112
9
0
227,438
3
L
Skadi
7,579
632
29
2
0
156,963
2
L
Mulan
8,306
692
26
2
0
205,383
3
L
Sol
8,469
706
67
6
0
182,866
3
W
Achilles
9,275
773
28
2
0
254,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role