Player Matchup

Ullr
Ullr
Blessed Philip
Ullr
Level 76
God Stats
2W - 1L
1,674 SR
Queue Stats
6W - 9L
1,237 Elo+
Solo
Ymir
Ymir
Droman941249131
Ymir
Level 63
God Stats
13W - 10L
1,483 SR
Queue Stats
91W - 107L
1,372 Elo+
Solo
Skadi
Skadi
GraDelS64
Skadi
Level 96
God Stats
13W - 12L
1,355 SR
Queue Stats
239W - 261L
1,310 Elo+
Solo
Hel
Hel
OrbitalEva
Hel
Level 81
God Stats
4W - 3L
1,390 SR
Queue Stats
20W - 20L
1,356 Elo+
Solo
Chang'e
Chang'e
V4R3L4
Chang'e
Level 113
God Stats
1W - 2L
1,114 SR
Queue Stats
86W - 83L
1,342 Elo+
Solo
Team Averages
Level 86
1,403 SR
1,323 Elo+

VS

Team Averages
Level 82
1,422 SR
1,254 Elo+
Ah Puch
Ah Puch
JJackson99J
Ah Puch
Level 78
God Stats
1W - 1L
1,156 SR
Queue Stats
101W - 126L
1,344 Elo+
Solo
Anhur
Anhur
Leo_Villar
Anhur
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 16L
932 Elo+
Solo
Jormungandr
Jormungandr
SSJGCharwizzle
Jormungandr
Level 109
God Stats
7W - 16L
1,385 SR
Queue Stats
30W - 37L
1,359 Elo+
Solo
Bellona
Bellona
TheArtistB
Bellona
Level 67
God Stats
5W - 3L
1,534 SR
Queue Stats
37W - 63L
1,296 Elo+
Solo
Loki
Loki
malvarez503
Loki
Level 122
God Stats
2W - 3L
1,534 SR
Queue Stats
113W - 105L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,011
471
6,337
12,081
5,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 0 / 1
8,783
517
5,459
10,291
11,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
GraDelS64
Skadi
16
1 / 1 / 0
9,882
581
9,101
12,116
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 2 / 1
7,924
466
5,507
8,693
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
V4R3L4
Chang'e
13
1 / 3 / 3
8,033
473
5,510
14,117
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JJackson99J
Ah Puch
13
2 / 1 / 3
8,127
478
9,343
11,039
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
0 / 4 / 1
6,133
361
2,143
7,007
2,806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SSJGCharwizzle
Jormungandr
12
1 / 2 / 4
7,638
449
4,946
12,656
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
TheArtistB
Bellona
15
1 / 1 / 1
8,858
521
7,578
13,898
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 3
8,250
485
10,359
13,269
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
8
8
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
4
0
1
4.5
W
Skadi
GraDelS64
Skadi
1
1
0
1
L
Ah Puch
JJackson99J
Ah Puch
2
1
3
3.5
L
Anhur
0
4
1
0.13
W
0
2
1
0.25
L
Jormungandr
SSJGCharwizzle
Jormungandr
1
2
4
1.5
L
Bellona
TheArtistB
Bellona
1
1
1
1.5
W
Chang'e
V4R3L4
Chang'e
1
3
3
0.83
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,914
Damage
34,369
57,298
Taken
57,869
34,292
Mitigated
34,405
21,781
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,337
3,874
0
2,079
12,081
5,539
1,425
4,219
7,862
0
31,155
W
5,459
745
0
1,112
10,291
11,607
0
3,302
6,989
39,727
0
W
Skadi
GraDelS64
Skadi
9,101
4,647
0
7,471
12,116
4,900
585
0
11,257
0
82,922
L
Ah Puch
JJackson99J
Ah Puch
9,343
635
0
3,298
11,039
4,725
488
4,990
6,049
64,134
0
L
Anhur
2,143
1,105
0
0
7,007
2,806
64
3,468
3,539
0
21,452
W
5,507
306
766
4,808
8,693
6,730
1,475
4,174
4,519
52,012
0
L
Jormungandr
SSJGCharwizzle
Jormungandr
4,946
1,102
316
3,823
12,656
9,764
136
3,603
9,053
47,015
0
L
Bellona
TheArtistB
Bellona
7,578
1,615
0
5,682
13,898
11,668
0
0
13,898
0
65,767
W
Chang'e
V4R3L4
Chang'e
5,510
367
607
4,938
14,117
5,516
0
2,594
11,481
65,414
0
L
10,359
2,979
0
1,478
13,269
5,442
363
4,415
8,474
0
65,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,633
Gold Earned
39,006
436
Minions Killed
404
0
Camps Cleared
0
1,482,831
Distance Traveled
1,408,717
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,011
471
44
3
0
291,786
1
W
Ymir
8,783
517
39
2
0
279,057
0
W
Skadi
9,882
581
150
9
0
287,293
10
L
Ah Puch
8,127
478
105
6
0
292,702
1
L
Anhur
6,133
361
35
2
0
184,303
0
W
Hel
7,924
466
96
6
0
294,629
0
L
Jormungandr
7,638
449
54
3
0
291,757
1
L
Bellona
8,858
521
126
7
0
294,971
11
W
Chang'e
8,033
473
107
6
0
330,066
6
L
Loki
8,250
485
84
5
0
344,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role