Player Matchup

Ishtar
Ishtar
ChocListe461
Ishtar
Level 66
God Stats
0W - 2L
1,304 SR
Queue Stats
97W - 97L
1,422 Elo+
Party 4
Jormungandr
Jormungandr
GateauxPremiers
Jormungandr
Level 47
God Stats
22W - 24L
1,490 SR
Queue Stats
63W - 60L
1,446 Elo+
Party 4
Thor
Thor
Hass_997
Thor
Level 151
God Stats
9W - 3L
1,736 SR
Queue Stats
372W - 385L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
Moha104mmed
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,487 Elo+
Party 2
King Arthur
King Arthur
wahab991
King Arthur
Level 142
God Stats
1W - 1L
1,691 SR
Queue Stats
54W - 46L
1,492 Elo+
Party 2
Team Averages
Level 85
1,544 SR
1,466 Elo+

VS

Team Averages
Level 54
1,571 SR
1,558 Elo+
Amaterasu
Amaterasu
AbraRisas
Amaterasu
Level 85
God Stats
28W - 21L
1,547 SR
Queue Stats
306W - 331L
1,461 Elo+
Party 1
Ullr
Ullr
Reubencarry
Ullr
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,859 Elo+
Party 3
Da Ji
Da Ji
angelcrack2007
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,392 Elo+
Party 1
Fafnir
Fafnir
bvckfast
Fafnir
Level 68
God Stats
5W - 4L
1,877 SR
Queue Stats
11W - 12L
1,635 Elo+
Party 3
Anubis
Anubis
family-445
Anubis
Level 84
God Stats
6W - 2L
1,433 SR
Queue Stats
253W - 240L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 9 / 1
8,894
387
13,217
22,263
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
GateauxPremiers
Jormungandr
12
1 / 6 / 2
8,767
381
14,386
26,597
27,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
14
3 / 10 / 4
9,726
423
11,552
28,641
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 3
8,798
383
12,890
17,652
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
wahab991
King Arthur
15
5 / 7 / 1
10,416
453
19,523
26,460
26,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AbraRisas
Amaterasu
20
8 / 3 / 9
13,962
607
15,644
30,185
27,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 1 / 6
15,060
655
24,870
22,317
12,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 6 / 19
12,423
540
8,913
22,071
10,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
bvckfast
Fafnir
17
3 / 1 / 24
13,716
596
7,184
21,060
33,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
family-445
Anubis
20
14 / 2 / 10
14,011
609
39,705
26,544
17,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
11
Kills
39
39
Deaths
13
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AbraRisas
Amaterasu
8
3
9
4.17
L
Ishtar
1
9
1
0.17
L
Jormungandr
GateauxPremiers
Jormungandr
1
6
2
0.33
L
Thor
3
10
4
0.5
L
1
7
3
0.36
W
11
1
6
14
W
3
6
19
2.08
W
Fafnir
bvckfast
Fafnir
3
1
24
15
W
Anubis
family-445
Anubis
14
2
10
9.5
L
King Arthur
wahab991
King Arthur
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,568
Damage
96,316
121,613
Taken
122,177
76,772
Mitigated
100,472
21,698
Healing
58,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AbraRisas
Amaterasu
15,644
7,908
0
17,929
30,185
27,270
7,337
4,436
25,749
0
108,485
L
Ishtar
13,217
6,244
0
4,257
22,263
8,191
0
5,742
16,521
0
51,796
L
Jormungandr
GateauxPremiers
Jormungandr
14,386
2,509
495
4,382
26,597
27,569
0
13,313
13,284
38,703
0
L
Thor
11,552
2,460
0
5,476
28,641
9,364
0
12,344
16,297
0
65,403
L
12,890
3,655
0
2,672
17,652
5,297
0
9,452
8,200
73,546
0
W
24,870
12,892
0
7,408
22,317
12,073
3,914
5,031
17,286
0
160,385
W
8,913
1,229
0
5,594
22,071
10,476
916
5,674
16,397
0
78,125
W
Fafnir
bvckfast
Fafnir
7,184
2,932
0
6,278
21,060
33,063
376
7,806
13,254
27,432
0
W
Anubis
family-445
Anubis
39,705
1,765
0
20,906
26,544
17,590
715
10,310
16,234
153,678
0
L
King Arthur
wahab991
King Arthur
19,523
2,243
0
4,416
26,460
26,351
72
6,038
20,422
0
72,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,601
Gold Earned
69,172
417
Minions Killed
706
0
Camps Cleared
0
1,946,893
Distance Traveled
2,166,639
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,962
607
143
6
0
433,916
1
L
Ishtar
8,894
387
77
3
0
361,287
0
L
Jormungandr
8,767
381
45
2
0
432,349
5
L
Thor
9,726
423
102
4
0
381,057
4
L
Nu Wa
8,798
383
88
4
0
373,932
5
W
Ullr
15,060
655
225
10
0
426,258
0
W
Da Ji
12,423
540
108
5
0
445,886
0
W
Fafnir
13,716
596
20
1
0
440,541
5
W
Anubis
14,011
609
210
9
0
420,038
3
L
King Arthur
10,416
453
105
5
0
398,268
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role