Player Matchup

Bacchus
Bacchus
B-DAWG_5
Bacchus
Level 127
God Stats
10W - 6L
1,616 SR
Queue Stats
330W - 341L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
BallHawk33
Cthulhu
Level 125
God Stats
1W - 0L
1,213 SR
Queue Stats
55W - 53L
1,471 Elo+
Party 3
He Bo
He Bo
Cracker814
He Bo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,387 Elo+
Solo
Cernunnos
Cernunnos
WildcatsM0ntana
Cernunnos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,406 Elo+
Party 3
Gilgamesh
Gilgamesh
lllSwavyllI
Gilgamesh
Level 89
God Stats
2W - 2L
1,474 SR
Queue Stats
309W - 341L
1,409 Elo+
Party 3
Team Averages
Level 87
1,461 SR
1,418 Elo+

VS

Team Averages
Level 56
1,559 SR
1,393 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Miky_VDragon
Vulcan
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 88L
1,437 Elo+
Party 2
Pele
Pele
Puddinofthepop
Pele
Level 29
God Stats
1W - 1L
1,796 SR
Queue Stats
2W - 6L
1,352 Elo+
Party 1
Thor
Thor
RatsKeysz
Thor
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,251 Elo+
Solo
Maui
Maui
SlothGuardian_78
Maui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 146L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
B-DAWG_5
Bacchus
13
2 / 0 / 6
8,496
531
5,758
9,255
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
BallHawk33
Cthulhu
13
5 / 1 / 4
8,429
527
10,259
11,800
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

He Bo
12
2 / 4 / 4
7,806
488
6,643
7,632
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
WildcatsM0ntana
Cernunnos
13
1 / 0 / 1
8,096
506
8,417
10,210
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Gilgamesh
lllSwavyllI
Gilgamesh
15
9 / 2 / 2
10,044
628
11,462
15,536
9,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 2 / 0
6,594
412
5,065
13,785
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
12
2 / 6 / 3
7,272
455
4,662
10,046
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 1
8,403
525
5,927
10,543
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thor
10
0 / 7 / 1
6,804
425
5,999
15,110
6,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
7,294
456
4,509
13,516
12,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Bacchus
B-DAWG_5
Bacchus
2
0
6
5
W
Cthulhu
BallHawk33
Cthulhu
5
1
4
7
W
He Bo
2
4
4
1
L
Vulcan
2
6
3
0.58
L
4
1
1
4.5
L
Thor
0
7
1
0.07
L
1
3
2
0.67
W
Cernunnos
WildcatsM0ntana
Cernunnos
1
0
1
1.5
W
Gilgamesh
lllSwavyllI
Gilgamesh
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,539
Damage
26,162
54,433
Taken
63,000
30,622
Mitigated
32,335
18,841
Healing
12,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,065
2,361
273
4,987
13,785
5,044
185
2,892
10,799
0
44,686
W
Bacchus
B-DAWG_5
Bacchus
5,758
667
0
3,490
9,255
8,893
0
2,068
7,187
29,710
2,414
W
Cthulhu
BallHawk33
Cthulhu
10,259
366
431
2,093
11,800
6,109
0
1,343
10,367
57,110
0
W
He Bo
6,643
481
0
702
7,632
2,822
908
3,613
4,019
46,070
0
L
Vulcan
4,662
1,853
0
1,389
10,046
4,367
0
8,025
1,743
32,105
0
L
5,927
960
0
1,304
10,543
4,075
0
2,267
8,166
0
80,418
L
Thor
5,999
1,922
0
1,483
15,110
6,398
697
1,834
13,182
0
29,154
L
4,509
1,078
586
2,803
13,516
12,451
0
6,706
6,618
28,290
4,730
W
Cernunnos
WildcatsM0ntana
Cernunnos
8,417
4,190
0
6,886
10,210
3,698
1,251
1,079
9,131
0
60,139
W
Gilgamesh
lllSwavyllI
Gilgamesh
11,462
4,579
0
5,239
15,536
9,100
516
716
14,147
0
58,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
36,367
399
Minions Killed
316
0
Camps Cleared
0
1,550,739
Distance Traveled
1,429,811
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,594
412
57
4
0
278,821
0
W
Bacchus
8,496
531
43
3
0
327,963
8
W
Cthulhu
8,429
527
97
6
0
354,422
0
W
He Bo
7,806
488
84
5
0
271,772
0
L
Vulcan
7,272
455
54
3
0
246,895
4
L
Pele
8,403
525
117
7
0
317,739
1
L
Thor
6,804
425
46
3
0
277,781
4
L
Maui
7,294
456
42
3
0
308,575
0
W
Cernunnos
8,096
506
93
6
0
267,638
3
W
Gilgamesh
10,044
628
82
5
0
328,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role