Player Matchup

Danzaburou
Danzaburou
BeanBagy245
Danzaburou
Level 45
God Stats
6W - 0L
1,886 SR
Queue Stats
33W - 27L
1,373 Elo+
Solo
Cthulhu
Cthulhu
EasterEggi
Cthulhu
Level 63
God Stats
7W - 1L
1,610 SR
Queue Stats
49W - 63L
1,330 Elo+
Solo
Achilles
Achilles
K1n9kro
Achilles
Level 68
God Stats
1W - 0L
1,433 SR
Queue Stats
17W - 34L
1,221 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Renegade_Ghoul
Morgan Le Fay
Level 62
God Stats
1W - 1L
1,381 SR
Queue Stats
17W - 32L
1,228 Elo+
Party 1
Thor
Thor
XxDARK_ANGELXxYT
Thor
Level 45
God Stats
1W - 1L
1,158 SR
Queue Stats
5W - 8L
1,252 Elo+
Solo
Team Averages
Level 57
1,494 SR
1,281 Elo+

VS

Team Averages
Level 76
1,421 SR
1,356 Elo+
Ares
Ares
 
Ares
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CityBoyy-214
Poseidon
Level 86
God Stats
24W - 20L
1,509 SR
Queue Stats
339W - 378L
1,289 Elo+
Solo
Chaac
Chaac
Darkbull1205
Chaac
Level 45
God Stats
2W - 3L
1,439 SR
Queue Stats
5W - 5L
1,409 Elo+
Solo
Lancelot
Lancelot
SkinnyANOINTED1
Lancelot
Level 125
God Stats
2W - 3L
1,390 SR
Queue Stats
3W - 4L
1,328 Elo+
Solo
Neith
Neith
boli690
Neith
Level 61
God Stats
11W - 29L
1,268 SR
Queue Stats
35W - 53L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanBagy245
Danzaburou
9
2 / 0 / 3
6,120
556
5,854
5,466
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
EasterEggi
Cthulhu
9
1 / 0 / 3
6,270
570
3,243
7,978
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
K1n9kro
Achilles
10
4 / 4 / 1
6,275
570
5,341
9,563
6,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
Renegade_Ghoul
Morgan Le Fay
11
3 / 1 / 0
6,736
612
3,942
4,615
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 2
5,506
501
2,289
5,440
2,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 2 / 0
4,789
435
1,514
10,487
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
CityBoyy-214
Poseidon
10
1 / 3 / 0
5,795
527
3,077
6,552
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 4 / 1
5,582
507
1,868
7,905
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Lancelot
9
3 / 2 / 0
5,778
525
1,260
6,696
2,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
boli690
Neith
9
0 / 1 / 0
4,902
446
3,195
4,323
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
6
6
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
W
Danzaburou
BeanBagy245
Danzaburou
2
0
3
3.5
L
Poseidon
CityBoyy-214
Poseidon
1
3
0
0.33
L
2
4
1
0.63
W
Cthulhu
EasterEggi
Cthulhu
1
0
3
2.5
W
Achilles
K1n9kro
Achilles
4
4
1
1.13
W
Morgan Le Fay
Renegade_Ghoul
Morgan Le Fay
3
1
0
3
L
Lancelot
3
2
0
1.5
W
1
1
2
2
L
Neith
boli690
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
10,914
33,062
Taken
35,963
17,652
Mitigated
14,400
7,144
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,514
187
0
1,187
10,487
5,363
0
1,737
8,714
16,086
0
W
Danzaburou
BeanBagy245
Danzaburou
5,854
3,353
523
2,261
5,466
2,281
777
1,299
4,167
0
27,833
L
Poseidon
CityBoyy-214
Poseidon
3,077
217
0
250
6,552
2,183
170
4,047
2,470
34,473
0
L
1,868
574
0
1,520
7,905
3,099
852
0
7,794
0
20,934
W
Cthulhu
EasterEggi
Cthulhu
3,243
611
403
2,280
7,978
4,270
135
1,002
6,976
21,286
5,700
W
Achilles
K1n9kro
Achilles
5,341
2,639
0
725
9,563
6,870
184
0
9,563
0
25,359
W
Morgan Le Fay
Renegade_Ghoul
Morgan Le Fay
3,942
365
0
114
4,615
1,912
1,502
2,290
2,325
38,548
0
L
Lancelot
1,260
450
0
1,353
6,696
2,193
150
106
6,434
0
24,570
W
2,289
192
0
838
5,440
2,319
0
0
5,440
0
25,467
L
Neith
boli690
Neith
3,195
1,469
488
1,693
4,323
1,562
0
936
3,387
0
26,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,907
Gold Earned
26,846
230
Minions Killed
215
0
Camps Cleared
0
1,031,444
Distance Traveled
882,913
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,789
435
26
2
0
200,346
4
W
Danzaburou
6,120
556
36
3
0
214,088
3
L
Poseidon
5,795
527
66
6
0
188,922
4
L
Chaac
5,582
507
32
3
0
161,302
1
W
Cthulhu
6,270
570
47
4
0
199,384
9
W
Achilles
6,275
570
35
3
0
180,835
0
W
Morgan Le Fay
6,736
612
71
6
0
205,585
0
L
Lancelot
5,778
525
52
5
0
166,252
0
W
Thor
5,506
501
41
4
0
231,552
2
L
Neith
4,902
446
39
4
0
166,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role