Player Matchup

King Arthur
King Arthur
Andyishere
King Arthur
Level 96
God Stats
1W - 5L
1,393 SR
Queue Stats
9W - 39L
1,208 Elo+
Solo
Jing Wei
Jing Wei
EzMoneyTime
Jing Wei
Level 41
God Stats
0W - 2L
1,265 SR
Queue Stats
67W - 79L
1,483 Elo+
Party 1
Hel
Hel
stokman545678231
Hel
Level 100
God Stats
0W - 3L
1,238 SR
Queue Stats
113W - 135L
1,501 Elo+
Party 1
Team Averages
Level 79
1,299 SR
1,397 Elo+

VS

Team Averages
Level 117
1,528 SR
1,439 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SoDoneWithIt
Ares
Level 93
God Stats
9W - 5L
1,617 SR
Queue Stats
38W - 60L
1,407 Elo+
Party 2
Merlin
Merlin
SoSickOfIt
Merlin
Level 128
God Stats
10W - 10L
1,467 SR
Queue Stats
36W - 57L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andyishere
King Arthur
8
0 / 6 / 1
5,209
651
5,336
12,355
9,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
EzMoneyTime
Jing Wei
7
1 / 2 / 0
5,582
698
1,898
5,963
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 1
4,961
620
1,539
4,704
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 10
6,616
827
8,048
5,595
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
7 / 1 / 3
7,700
963
5,281
7,174
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
SoSickOfIt
Merlin
12
3 / 0 / 6
7,090
886
4,842
3,841
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
10
5
L
King Arthur
Andyishere
King Arthur
0
6
1
0.08
L
Jing Wei
EzMoneyTime
Jing Wei
1
2
0
0.5
W
7
1
3
8.5
W
Merlin
SoSickOfIt
Merlin
3
0
6
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,773
Damage
18,171
23,022
Taken
16,610
13,786
Mitigated
9,141
4,736
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,048
4,466
0
2,391
5,595
2,557
1,314
601
4,994
0
31,964
L
King Arthur
Andyishere
King Arthur
5,336
652
0
928
12,355
9,979
0
6,537
5,818
0
15,956
L
Jing Wei
EzMoneyTime
Jing Wei
1,898
1,493
0
1,639
5,963
2,162
0
2,246
3,717
0
7,375
W
5,281
334
440
1,233
7,174
5,184
322
858
6,316
9,730
0
W
Merlin
SoSickOfIt
Merlin
4,842
486
0
240
3,841
1,400
843
116
3,725
32,208
0
L
1,539
59
619
1,550
4,704
1,645
0
1,376
3,328
7,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,752
Gold Earned
21,406
44
Minions Killed
110
0
Camps Cleared
0
307,819
Distance Traveled
449,221
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,616
827
47
6
0
145,696
0
L
King Arthur
5,209
651
18
2
0
148,508
4
L
Jing Wei
5,582
698
14
2
0
86,077
0
W
Ares
7,700
963
10
1
0
154,830
0
W
Merlin
7,090
886
53
7
0
148,695
2
L
Hel
4,961
620
12
2
0
73,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role