Player Matchup

Amaterasu
Amaterasu
BlackLuana
Amaterasu
Level 23
God Stats
1W - 1L
1,352 SR
Queue Stats
13W - 19L
1,357 Elo+
Party 3
Loki
Loki
CantKeepUp
Loki
Level 18
God Stats
1W - 4L
1,137 SR
Queue Stats
7W - 9L
1,172 Elo+
Party 2
Maui
Maui
aless21191
Maui
Level 23
God Stats
5W - 0L
1,500 SR
Queue Stats
19W - 17L
1,447 Elo+
Party 3
Hades
Hades
copcool3333
Hades
Level 104
God Stats
5W - 2L
1,643 SR
Queue Stats
208W - 252L
1,455 Elo+
Party 2
Sol
Sol
mimitoss005
Sol
Level 118
God Stats
4W - 2L
1,544 SR
Queue Stats
61W - 77L
1,419 Elo+
Party 3
Team Averages
Level 57
1,435 SR
1,370 Elo+

VS

Team Averages
Level 57
1,453 SR
1,546 Elo+
Scylla
Scylla
Alvi_Alonso19
Scylla
Level 154
God Stats
4W - 4L
1,557 SR
Queue Stats
123W - 118L
1,520 Elo+
Party 1
Amaterasu
Amaterasu
Elomaester
Amaterasu
Level 44
God Stats
1W - 2L
1,388 SR
Queue Stats
36W - 38L
1,473 Elo+
Solo
Ganesha
Ganesha
Pascualyuste43
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,482 Elo+
Party 1
Chernobog
Chernobog
Salokcin 07
Chernobog
Level 24
God Stats
1W - 1L
1,659 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 4
Fenrir
Fenrir
liammerk1
Fenrir
Level 48
God Stats
0W - 1L
1,161 SR
Queue Stats
6W - 5L
1,616 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackLuana
Amaterasu
11
1 / 1 / 2
6,318
632
5,331
7,586
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 1 / 4
5,368
537
3,185
6,536
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
4 / 0 / 7
6,142
614
3,986
6,982
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
3 / 1 / 5
5,800
580
6,086
6,209
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
7 / 1 / 6
6,638
664
11,462
8,433
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,004
500
5,881
6,146
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Elomaester
Amaterasu
10
1 / 2 / 0
5,993
599
5,701
9,384
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 5 / 2
5,052
505
2,626
10,038
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Salokcin 07
Chernobog
6
0 / 5 / 1
4,431
443
2,670
8,736
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
liammerk1
Fenrir
8
1 / 3 / 1
5,042
504
3,440
9,547
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
4
4
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Amaterasu
BlackLuana
Amaterasu
1
1
2
2
W
2
1
4
4
L
Amaterasu
Elomaester
Amaterasu
1
2
0
0.5
L
1
5
2
0.4
L
Chernobog
Salokcin 07
Chernobog
0
5
1
0.1
W
4
0
7
7.5
W
3
1
5
5.5
L
Fenrir
liammerk1
Fenrir
1
3
1
0.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
20,318
35,746
Taken
43,851
16,525
Mitigated
21,196
17,424
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,881
1,413
0
100
6,146
2,437
0
3,390
2,756
32,326
0
W
Amaterasu
BlackLuana
Amaterasu
5,331
3,188
0
3,727
7,586
4,106
320
0
7,586
0
46,112
W
3,185
911
0
2,768
6,536
2,202
0
1,974
4,562
0
21,568
L
Amaterasu
Elomaester
Amaterasu
5,701
2,492
0
3,482
9,384
5,532
0
1,041
8,343
0
42,679
L
2,626
568
0
940
10,038
6,255
0
6,676
3,362
10,925
0
L
Chernobog
Salokcin 07
Chernobog
2,670
1,306
0
536
8,736
3,236
0
6,671
2,065
0
16,857
W
3,986
1,300
0
2,002
6,982
4,847
0
1,834
5,148
9,073
0
W
6,086
991
957
3,285
6,209
2,631
0
2,987
3,222
32,273
0
L
Fenrir
liammerk1
Fenrir
3,440
681
0
1,614
9,547
3,736
0
3,562
5,985
0
29,036
W
11,462
5,861
0
4,685
8,433
2,739
702
1,712
6,721
44,813
2,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
25,522
283
Minions Killed
237
0
Camps Cleared
0
1,050,944
Distance Traveled
942,279
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,004
500
60
6
0
176,578
0
W
Amaterasu
6,318
632
100
10
0
223,248
6
W
Loki
5,368
537
43
4
0
225,770
0
L
Amaterasu
5,993
599
88
9
0
186,286
3
L
Ganesha
5,052
505
3
0
0
189,323
0
L
Chernobog
4,431
443
38
4
0
183,922
0
W
Maui
6,142
614
11
1
0
210,542
2
W
Hades
5,800
580
56
6
0
202,055
0
L
Fenrir
5,042
504
48
5
0
206,170
0
W
Sol
6,638
664
73
7
0
189,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role