Player Matchup

Ravana
Ravana
 
Ravana
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jarryz
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
RicaMendo
Cu Chulainn
Level 157
God Stats
1W - 1L
1,713 SR
Queue Stats
36W - 34L
1,483 Elo+
Solo
Team Averages
Level 128
1,543 SR
1,480 Elo+

VS

Team Averages
Level 126
1,414 SR
1,457 Elo+
Scylla
Scylla
CardinalPK
Scylla
Level 146
God Stats
1W - 1L
1,311 SR
Queue Stats
85W - 92L
1,474 Elo+
Solo
Neith
Neith
Joao vitor4728
Neith
Level 128
God Stats
1W - 0L
1,418 SR
Queue Stats
120W - 109L
1,461 Elo+
Solo
Osiris
Osiris
Sujiro_Kimimamii
Osiris
Level 126
God Stats
2W - 4L
1,205 SR
Queue Stats
178W - 173L
1,527 Elo+
Solo
Anubis
Anubis
Taurnnil
Anubis
Level 149
God Stats
5W - 1L
1,634 SR
Queue Stats
79W - 97L
1,395 Elo+
Solo
Mercury
Mercury
Warlllock
Mercury
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
4 / 4 / 9
10,255
789
9,578
11,258
5,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
 
Zhong Kui
14
0 / 7 / 4
8,408
647
5,642
15,734
9,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
 
Khepri
5
0 / 2 / 0
6,788
522
401
3,194
571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Jarryz
Heimdallr
19
5 / 7 / 9
10,489
807
12,725
15,303
5,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
RicaMendo
Cu Chulainn
18
5 / 7 / 7
10,509
808
10,796
19,919
18,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CardinalPK
Scylla
18
9 / 3 / 11
10,839
834
12,962
10,215
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 16
10,171
782
14,479
12,381
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
5 / 2 / 15
10,961
843
10,025
13,049
15,726
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Taurnnil
Anubis
19
7 / 4 / 16
11,911
916
20,509
15,221
9,007
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Warlllock
Mercury
14
2 / 6 / 16
9,544
734
3,702
11,543
4,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
14
Kills
26
27
Deaths
18
29
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
4
9
2.13
L
Zhong Kui
 
Zhong Kui
0
7
4
0.29
L
Khepri
 
Khepri
0
2
0
0
W
Scylla
CardinalPK
Scylla
9
3
11
4.83
L
Heimdallr
Jarryz
Heimdallr
5
7
9
1.36
W
3
3
16
3.67
L
Cu Chulainn
RicaMendo
Cu Chulainn
5
7
7
1.21
W
5
2
15
6.25
W
Anubis
Taurnnil
Anubis
7
4
16
3.75
W
Mercury
Warlllock
Mercury
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,142
Damage
61,677
65,408
Taken
62,409
38,843
Mitigated
40,203
14,590
Healing
26,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,578
2,766
2,194
3,644
11,258
5,661
1,290
4,334
6,924
0
15,733
L
Zhong Kui
 
Zhong Kui
5,642
138
747
2,762
15,734
9,173
0
10,186
5,548
21,032
0
L
Khepri
 
Khepri
401
0
0
0
3,194
571
0
2,893
301
401
0
W
Scylla
CardinalPK
Scylla
12,962
1,410
2,316
3,090
10,215
4,293
1,953
642
9,573
19,063
0
L
Heimdallr
Jarryz
Heimdallr
12,725
4,525
0
1,140
15,303
5,157
2,459
9,753
5,550
0
32,496
W
14,479
6,333
0
4,528
12,381
6,348
2,202
1,186
11,195
0
29,409
L
Cu Chulainn
RicaMendo
Cu Chulainn
10,796
2,757
1,740
2,363
19,919
18,281
784
6,305
13,614
0
20,362
W
10,025
1,785
3,132
3,824
13,049
15,726
714
1,323
11,726
0
19,904
W
Anubis
Taurnnil
Anubis
20,509
1,283
1,492
6,650
15,221
9,007
2,226
2,493
12,728
54,399
0
W
Mercury
Warlllock
Mercury
3,702
678
273
1,204
11,543
4,829
744
399
11,144
0
7,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,449
Gold Earned
53,426
103
Minions Killed
138
0
Camps Cleared
0
890,991
Distance Traveled
1,212,040
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,255
789
10
1
0
240,478
1
L
Zhong Kui
8,408
647
36
3
0
203,454
0
L
Khepri
6,788
522
0
0
0
31,839
0
W
Scylla
10,839
834
17
1
0
242,630
3
L
Heimdallr
10,489
807
40
3
0
211,781
0
W
Neith
10,171
782
29
2
0
219,952
1
L
Cu Chulainn
10,509
808
17
1
0
203,439
0
W
Osiris
10,961
843
13
1
0
278,199
1
W
Anubis
11,911
916
75
6
0
214,315
0
W
Mercury
9,544
734
4
0
0
256,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role