Player Matchup

Aphrodite
Aphrodite
AKAvillaz123
Aphrodite
Level 68
God Stats
44W - 35L
1,587 SR
Queue Stats
94W - 91L
1,565 Elo+
Party 2
Guan Yu
Guan Yu
MetalAffect
Guan Yu
Level 107
God Stats
1W - 0L
1,606 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 2
Artemis
Artemis
Ärachne
Artemis
Level 147
God Stats
12W - 10L
1,589 SR
Queue Stats
162W - 205L
1,424 Elo+
Solo
Team Averages
Level 107
1,594 SR
1,483 Elo+

VS

Team Averages
Level 128
1,473 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
DaRuiner
Morgan Le Fay
Level 126
God Stats
3W - 3L
1,558 SR
Queue Stats
488W - 623L
1,490 Elo+
Solo
Lancelot
Lancelot
DeadlyDolphin
Lancelot
Level 129
God Stats
3W - 4L
1,480 SR
Queue Stats
66W - 86L
1,450 Elo+
Party 1
Neith
Neith
confuseddogs
Neith
Level 128
God Stats
9W - 18L
1,381 SR
Queue Stats
61W - 91L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AKAvillaz123
Aphrodite
13
2 / 0 / 2
7,078
708
4,329
6,954
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
MetalAffect
Guan Yu
13
3 / 1 / 2
7,467
747
8,188
10,671
10,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Ärachne
Artemis
13
0 / 0 / 4
6,831
683
6,716
5,148
2,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaRuiner
Morgan Le Fay
11
1 / 1 / 0
6,581
658
4,709
6,428
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
DeadlyDolphin
Lancelot
10
0 / 3 / 1
6,023
602
5,709
8,945
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 0
6,180
618
4,640
6,838
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AKAvillaz123
Aphrodite
2
0
2
3
L
Morgan Le Fay
DaRuiner
Morgan Le Fay
1
1
0
1
L
Lancelot
DeadlyDolphin
Lancelot
0
3
1
0.17
W
Guan Yu
MetalAffect
Guan Yu
3
1
2
4
L
0
1
0
0
W
Artemis
Ärachne
Artemis
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,233
Damage
15,058
22,773
Taken
22,211
16,294
Mitigated
11,583
13,715
Healing
2,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AKAvillaz123
Aphrodite
4,329
180
4,234
4,414
6,954
3,506
126
1,863
5,006
24,304
0
L
Morgan Le Fay
DaRuiner
Morgan Le Fay
4,709
193
0
435
6,428
2,367
0
1,140
5,002
19,981
0
L
Lancelot
DeadlyDolphin
Lancelot
5,709
1,492
0
508
8,945
6,811
0
2,322
6,390
0
15,316
W
Guan Yu
MetalAffect
Guan Yu
8,188
963
1,101
2,873
10,671
10,701
27
1,705
8,663
0
30,727
L
4,640
982
0
1,169
6,838
2,405
0
940
5,643
0
24,450
W
Artemis
Ärachne
Artemis
6,716
2,834
0
1,093
5,148
2,087
728
1,193
3,786
0
24,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,376
Gold Earned
18,784
142
Minions Killed
103
0
Camps Cleared
0
615,394
Distance Traveled
532,945
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,078
708
57
6
0
208,920
4
L
Morgan Le Fay
6,581
658
41
4
0
177,236
0
L
Lancelot
6,023
602
15
2
0
178,609
4
W
Guan Yu
7,467
747
39
4
0
224,737
2
L
Neith
6,180
618
47
5
0
177,100
0
W
Artemis
6,831
683
46
5
0
181,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role