Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CinnamonCap8645
Arachne
Level 109
God Stats
1W - 3L
1,401 SR
Queue Stats
240W - 237L
1,541 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SarahDx
Morgan Le Fay
Level 105
God Stats
7W - 13L
1,402 SR
Queue Stats
81W - 83L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Vinnie2325
Baron Samedi
Level 129
God Stats
8W - 6L
1,568 SR
Queue Stats
499W - 482L
1,545 Elo+
Party 3
Freya
Freya
zahadumzum
Freya
Level 159
God Stats
301W - 303L
1,483 SR
Queue Stats
302W - 303L
1,462 Elo+
Solo
Team Averages
Level 125
1,471 SR
1,508 Elo+

VS

Team Averages
Level 126
1,492 SR
1,508 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
Jaguarmann
Xing Tian
Level 136
God Stats
17W - 16L
1,491 SR
Queue Stats
208W - 237L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kahbarina
Cu Chulainn
Level 126
God Stats
2W - 2L
1,534 SR
Queue Stats
140W - 131L
1,572 Elo+
Party 2
Olorun
Olorun
Lareki
Olorun
Level 158
God Stats
6W - 6L
1,436 SR
Queue Stats
250W - 251L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 1 / 0
4,619
462
2,469
5,639
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,440
444
2,720
9,775
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
SarahDx
Morgan Le Fay
7
1 / 3 / 0
4,328
433
5,194
6,827
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Vinnie2325
Baron Samedi
10
1 / 1 / 0
5,366
537
2,477
6,920
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
6
0 / 1 / 0
3,946
395
338
3,232
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 0 / 2
5,991
599
3,253
3,483
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
 
Pele
9
3 / 0 / 2
5,660
566
6,001
6,657
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
Jaguarmann
Xing Tian
9
1 / 0 / 4
5,798
580
3,792
6,299
3,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Kahbarina
Cu Chulainn
10
1 / 1 / 0
5,926
593
5,443
5,655
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Lareki
Olorun
10
2 / 1 / 2
6,053
605
4,488
6,409
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
10
10
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Cernunnos
 
Cernunnos
3
0
2
4
W
Pele
 
Pele
3
0
2
4
L
0
4
0
0
W
Xing Tian
Jaguarmann
Xing Tian
1
0
4
3
W
Cu Chulainn
Kahbarina
Cu Chulainn
1
1
0
1
W
Olorun
Lareki
Olorun
2
1
2
3
L
Morgan Le Fay
SarahDx
Morgan Le Fay
1
3
0
0.33
L
Baron Samedi
Vinnie2325
Baron Samedi
1
1
0
1
L
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,198
Damage
22,977
32,393
Taken
28,503
11,181
Mitigated
14,390
7,718
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,469
1,219
0
1,823
5,639
1,548
0
983
4,656
0
26,437
W
Cernunnos
 
Cernunnos
3,253
1,310
0
2,331
3,483
1,264
776
106
3,377
0
37,378
W
Pele
 
Pele
6,001
2,394
0
2,005
6,657
2,233
866
1,535
5,122
0
32,226
L
2,720
1,767
0
1,537
9,775
3,099
0
2,246
7,529
0
21,347
W
Xing Tian
Jaguarmann
Xing Tian
3,792
568
0
1,858
6,299
3,778
104
493
5,806
19,963
8,042
W
Cu Chulainn
Kahbarina
Cu Chulainn
5,443
780
0
1,920
5,655
4,065
0
2,200
3,455
0
34,987
W
Olorun
Lareki
Olorun
4,488
1,745
346
3,381
6,409
3,050
695
3,675
2,734
42,409
3,752
L
Morgan Le Fay
SarahDx
Morgan Le Fay
5,194
1,241
0
576
6,827
2,508
0
2,732
4,095
23,436
0
L
Baron Samedi
Vinnie2325
Baron Samedi
2,477
523
0
2,899
6,920
2,990
0
0
6,254
29,437
0
L
Freya
338
82
0
883
3,232
1,036
150
1,167
2,021
12,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
29,428
187
Minions Killed
323
0
Camps Cleared
0
806,428
Distance Traveled
933,387
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,619
462
45
5
0
156,907
0
W
Cernunnos
5,991
599
68
7
0
170,025
1
W
Pele
5,660
566
52
5
0
198,260
4
L
Arachne
4,440
444
48
5
0
196,345
1
W
Xing Tian
5,798
580
47
5
0
184,359
4
W
Cu Chulainn
5,926
593
70
7
0
198,008
2
W
Olorun
6,053
605
86
9
0
182,735
1
L
Morgan Le Fay
4,328
433
30
3
0
181,571
4
L
Baron Samedi
5,366
537
45
5
0
177,649
3
L
Freya
3,946
395
19
2
0
93,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role