Player Matchup

Amaterasu
Amaterasu
Mitzey
Amaterasu
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 17L
1,438 Elo+
Party 2
Bacchus
Bacchus
PREEEYY
Bacchus
Level 43
God Stats
7W - 4L
1,590 SR
Queue Stats
57W - 54L
1,452 Elo+
Solo
Charybdis
Charybdis
TimothyTrumpet
Charybdis
Level 120
God Stats
8W - 2L
1,717 SR
Queue Stats
391W - 350L
1,512 Elo+
Party 2
Hun Batz
Hun Batz
ZooMAX
Hun Batz
Level 95
God Stats
13W - 6L
1,657 SR
Queue Stats
83W - 63L
1,532 Elo+
Party 2
Merlin
Merlin
zechel
Merlin
Level 119
God Stats
20W - 15L
1,490 SR
Queue Stats
249W - 225L
1,508 Elo+
Party 2
Team Averages
Level 80
1,591 SR
1,488 Elo+

VS

Team Averages
Level 58
1,516 SR
1,434 Elo+
Kuzenbo
Kuzenbo
Gappet
Kuzenbo
Level 89
God Stats
0W - 3L
1,187 SR
Queue Stats
112W - 130L
1,414 Elo+
Party 1
Discordia
Discordia
Roxymydoxy
Discordia
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,491 Elo+
Solo
Chiron
Chiron
SkettiGoSkrrrt
Chiron
Level 65
God Stats
0W - 1L
1,691 SR
Queue Stats
15W - 13L
1,477 Elo+
Party 1
Thanatos
Thanatos
nollieee
Thanatos
Level 26
God Stats
4W - 3L
1,830 SR
Queue Stats
39W - 37L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
vitzie
Amaterasu
Level 60
God Stats
2W - 4L
1,370 SR
Queue Stats
81W - 96L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mitzey
Amaterasu
18
2 / 3 / 5
11,707
509
8,971
23,477
19,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
PREEEYY
Bacchus
15
0 / 3 / 9
10,338
449
11,656
24,636
38,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
TimothyTrumpet
Charybdis
18
6 / 0 / 3
12,073
525
25,352
23,696
11,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
ZooMAX
Hun Batz
19
1 / 4 / 11
11,598
504
11,055
19,083
8,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
zechel
Merlin
20
11 / 2 / 3
13,517
588
20,789
11,227
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gappet
Kuzenbo
14
0 / 3 / 5
9,444
411
7,251
26,626
37,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Roxymydoxy
Discordia
15
1 / 6 / 2
9,642
419
10,538
13,594
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 0
9,900
430
13,317
16,563
7,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
nollieee
Thanatos
19
7 / 4 / 3
12,060
524
17,002
23,306
11,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
vitzie
Amaterasu
18
1 / 4 / 4
11,935
519
12,543
23,529
21,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
20
Kills
12
12
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Gappet
Kuzenbo
0
3
5
0.83
W
Amaterasu
Mitzey
Amaterasu
2
3
5
1.5
W
Bacchus
PREEEYY
Bacchus
0
3
9
1.5
L
Discordia
Roxymydoxy
Discordia
1
6
2
0.33
L
3
3
0
1
W
Charybdis
TimothyTrumpet
Charybdis
6
0
3
7.5
W
Hun Batz
ZooMAX
Hun Batz
1
4
11
1.63
L
Thanatos
nollieee
Thanatos
7
4
3
2.13
L
Amaterasu
vitzie
Amaterasu
1
4
4
0.75
W
Merlin
zechel
Merlin
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,823
Damage
60,651
102,119
Taken
103,618
82,174
Mitigated
83,947
40,343
Healing
35,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Gappet
Kuzenbo
7,251
1,764
186
3,313
26,626
37,903
12
5,449
19,602
23,056
2,921
W
Amaterasu
Mitzey
Amaterasu
8,971
4,736
0
11,108
23,477
19,316
1,398
1,685
21,792
0
81,456
W
Bacchus
PREEEYY
Bacchus
11,656
1,956
0
2,970
24,636
38,133
0
6,038
18,598
29,300
0
L
Discordia
Roxymydoxy
Discordia
10,538
652
0
1,075
13,594
4,963
0
6,496
7,098
61,278
0
L
13,317
5,123
1,363
5,210
16,563
7,426
0
5,722
10,841
0
84,603
W
Charybdis
TimothyTrumpet
Charybdis
25,352
15,981
0
15,583
23,696
11,027
300
5,888
17,808
0
141,162
W
Hun Batz
ZooMAX
Hun Batz
11,055
2,416
0
8,167
19,083
8,166
0
1,323
17,760
0
119,915
L
Thanatos
nollieee
Thanatos
17,002
5,316
0
17,825
23,306
11,897
0
6,606
16,700
0
103,097
L
Amaterasu
vitzie
Amaterasu
12,543
3,887
0
6,566
23,529
21,758
2,202
8,172
15,357
0
86,586
W
Merlin
zechel
Merlin
20,789
782
168
2,347
11,227
5,532
432
2,804
8,423
128,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,233
Gold Earned
52,981
704
Minions Killed
577
0
Camps Cleared
0
2,221,255
Distance Traveled
2,076,390
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,444
411
30
1
0
445,183
5
W
Amaterasu
11,707
509
135
6
0
430,615
4
W
Bacchus
10,338
449
30
1
0
443,077
7
L
Discordia
9,642
419
100
4
0
296,134
1
L
Chiron
9,900
430
145
6
0
411,725
0
W
Charybdis
12,073
525
201
9
0
401,853
5
W
Hun Batz
11,598
504
158
7
0
504,602
2
L
Thanatos
12,060
524
144
6
0
470,168
0
L
Amaterasu
11,935
519
158
7
0
453,180
2
W
Merlin
13,517
588
180
8
0
441,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role