Player Matchup

Thoth
Thoth
Zhoennix
Thoth
Level 156
God Stats
9W - 1L
1,957 SR
Queue Stats
1,342W - 76L
2,236 Elo+
Party 1
Nemesis
Nemesis
stoopovic7
Nemesis
Level 160
God Stats
56W - 2L
2,244 SR
Queue Stats
2,059W - 146L
2,184 Elo+
Party 1
Chiron
Chiron
xSamsungknightx
Chiron
Level 123
God Stats
14W - 15L
1,538 SR
Queue Stats
273W - 257L
1,509 Elo+
Solo
Team Averages
Level 146
1,913 SR
1,977 Elo+

VS

Team Averages
Level 130
1,553 SR
1,550 Elo+
Ne Zha
Ne Zha
AssAssin773mc
Ne Zha
Level 126
God Stats
20W - 18L
1,541 SR
Queue Stats
199W - 213L
1,451 Elo+
Party 2
Kukulkan
Kukulkan
GravityMonster
Kukulkan
Level 124
God Stats
5W - 5L
1,573 SR
Queue Stats
154W - 149L
1,485 Elo+
Party 2
Izanami
Izanami
Yi-Tanic
Izanami
Level 140
God Stats
3W - 4L
1,544 SR
Queue Stats
1,216W - 600L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Zhoennix
Thoth
15
6 / 1 / 5
9,608
873
12,860
5,352
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
stoopovic7
Nemesis
14
3 / 0 / 7
9,512
865
7,131
7,840
6,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 1 / 6
8,602
782
5,267
10,767
4,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
7,406
673
8,923
11,462
5,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
0 / 4 / 0
6,954
632
3,824
6,754
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Yi-Tanic
Izanami
13
0 / 1 / 1
7,645
695
4,813
9,230
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
2
2
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Kukulkan
0
4
0
0
L
Izanami
Yi-Tanic
Izanami
0
1
1
0.5
W
Thoth
Zhoennix
Thoth
6
1
5
8.5
W
Nemesis
stoopovic7
Nemesis
3
0
7
6.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
17,560
23,959
Taken
27,446
12,439
Mitigated
9,701
10,714
Healing
3,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,923
414
0
720
11,462
5,236
0
4,731
6,731
0
18,222
L
Kukulkan
3,824
216
0
280
6,754
1,680
0
3,823
2,931
14,197
0
L
Izanami
Yi-Tanic
Izanami
4,813
2,706
0
2,278
9,230
2,785
0
4,317
4,913
0
45,313
W
Thoth
Zhoennix
Thoth
12,860
598
0
613
5,352
1,811
1,010
326
5,026
44,451
0
W
Nemesis
stoopovic7
Nemesis
7,131
2,520
1,860
3,499
7,840
6,320
1,017
1,749
6,091
0
27,966
W
5,267
987
622
4,120
10,767
4,308
726
1,842
8,925
0
33,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
22,005
164
Minions Killed
132
0
Camps Cleared
0
682,215
Distance Traveled
609,328
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,406
673
16
1
0
211,070
0
L
Kukulkan
6,954
632
34
3
0
183,456
2
L
Izanami
7,645
695
82
7
0
214,802
1
W
Thoth
9,608
873
68
6
0
222,797
3
W
Nemesis
9,512
865
36
3
0
243,043
4
W
Chiron
8,602
782
60
5
0
216,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role