Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond I
Belƒer
Terra
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 68L
2,394 MMR
Solo
He Bo
He Bo
Platinum I
Eternate
He Bo
Platinum I
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
33W - 19L
2,362 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
çentiskorch
Gilgamesh
Diamond III
Level 146
God Stats
37W - 27L
1,705 SR
Queue Stats
388W - 377L
2,428 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,545 SR
2,037 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,638 SR
2,406 MMR
Janus
Janus
Masters
BeruCraneru
Janus
Masters
Level 157
God Stats
3W - 2L
1,508 SR
Queue Stats
166W - 140L
2,602 MMR
Solo
Scylla
Scylla
Diamond III
CUKRY
Scylla
Diamond III
Level 147
God Stats
6W - 3L
1,619 SR
Queue Stats
402W - 394L
2,165 MMR
Solo
Set
Set
Diamond I
IM7MDI
Set
Diamond I
Level 153
God Stats
11W - 1L
1,891 SR
Queue Stats
20W - 5L
2,644 MMR
Solo
Bacchus
Bacchus
Diamond II
VividGaze
Bacchus
Diamond II
Level 84
God Stats
4W - 2L
1,599 SR
Queue Stats
193W - 171L
2,306 MMR
Solo
Apollo
Apollo
Diamond II
plzgankmemore
Apollo
Diamond II
Level 76
God Stats
13W - 6L
1,572 SR
Queue Stats
132W - 116L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 2 / 2
5,914
591
3,628
4,642
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
 
Ganesha
8
0 / 1 / 2
5,127
513
3,163
6,029
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Terra
Belƒer
Terra
8
1 / 5 / 0
4,641
464
4,298
8,749
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Eternate
He Bo
9
3 / 2 / 0
5,575
558
4,251
6,239
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
çentiskorch
Gilgamesh
9
1 / 3 / 1
5,154
515
4,864
9,292
6,208
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MauiAo KuangLokiIshtar

VS

Bans
LancelotYmirNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,212
621
4,288
6,308
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
CUKRY
Scylla
10
1 / 0 / 5
6,019
602
2,265
4,452
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
IM7MDI
Set
10
6 / 1 / 3
6,542
654
7,040
8,539
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
VividGaze
Bacchus
8
1 / 2 / 2
5,187
519
2,353
8,966
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,178
618
5,896
7,783
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
12
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
2
0.5
L
Ganesha
 
Ganesha
0
1
2
1
L
Terra
Belƒer
Terra
1
5
0
0.2
W
2
2
2
1.5
W
Scylla
CUKRY
Scylla
1
0
5
3.5
L
He Bo
Eternate
He Bo
3
2
0
1.5
W
Set
IM7MDI
Set
6
1
3
7.5
W
Bacchus
VividGaze
Bacchus
1
2
2
1
W
2
1
0
2
L
Gilgamesh
çentiskorch
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,204
Damage
21,842
34,951
Taken
36,048
16,502
Mitigated
17,901
8,951
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,628
603
0
1,252
4,642
1,745
0
905
3,737
49,865
0
L
Ganesha
 
Ganesha
3,163
207
0
2,108
6,029
3,519
0
1,599
4,430
18,096
0
L
Terra
Belƒer
Terra
4,298
1,284
41
1,392
8,749
3,390
0
4,794
3,955
22,055
1,163
W
4,288
526
0
1,782
6,308
2,360
0
4,400
1,908
47,502
0
W
Scylla
CUKRY
Scylla
2,265
311
0
784
4,452
1,628
32
2,330
2,122
37,839
0
L
He Bo
Eternate
He Bo
4,251
241
0
1,824
6,239
1,640
0
1,148
5,091
35,681
0
W
Set
IM7MDI
Set
7,040
3,057
0
765
8,539
3,851
0
3,611
4,928
0
45,940
W
Bacchus
VividGaze
Bacchus
2,353
351
203
1,389
8,966
6,868
0
3,515
5,451
12,231
0
W
5,896
3,964
0
4,455
7,783
3,194
782
1,332
6,451
0
45,261
L
Gilgamesh
çentiskorch
Gilgamesh
4,864
1,642
0
2,334
9,292
6,208
30
460
8,832
0
25,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
30,138
277
Minions Killed
343
0
Camps Cleared
0
983,882
Distance Traveled
977,270
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,914
591
104
10
0
192,818
5
L
Ganesha
5,127
513
11
1
0
194,641
0
L
Terra
4,641
464
45
5
0
211,534
3
W
Janus
6,212
621
87
9
0
196,565
4
W
Scylla
6,019
602
84
8
0
212,846
4
L
He Bo
5,575
558
76
8
0
213,005
2
W
Set
6,542
654
71
7
0
218,564
5
W
Bacchus
5,187
519
21
2
0
182,839
1
W
Apollo
6,178
618
80
8
0
166,456
1
L
Gilgamesh
5,154
515
41
4
0
171,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role