Player Matchup

Ne Zha
Ne Zha
Fabio-Orochi
Ne Zha
Level 152
God Stats
0W - 3L
1,313 SR
Queue Stats
327W - 365L
1,406 Elo+
Party 1
Chaac
Chaac
Psichopombo
Chaac
Level 25
God Stats
1W - 3L
1,707 SR
Queue Stats
14W - 28L
1,309 Elo+
Party 3
Thoth
Thoth
Soares-Kvra
Thoth
Level 117
God Stats
19W - 26L
1,437 SR
Queue Stats
515W - 633L
1,374 Elo+
Party 1
Mulan
Mulan
Zapataak
Mulan
Level 124
God Stats
26W - 34L
1,430 SR
Queue Stats
333W - 460L
1,355 Elo+
Solo
Olorun
Olorun
chuveiro-pior
Olorun
Level 66
God Stats
1W - 4L
1,573 SR
Queue Stats
178W - 217L
1,425 Elo+
Party 3
Team Averages
Level 97
1,492 SR
1,374 Elo+

VS

Team Averages
Level 93
1,553 SR
1,445 Elo+
Ao Kuang
Ao Kuang
Ainsworth-V
Ao Kuang
Level 49
God Stats
9W - 1L
1,894 SR
Queue Stats
52W - 54L
1,439 Elo+
Party 2
Mulan
Mulan
Dioveling7
Mulan
Level 100
God Stats
4W - 3L
1,439 SR
Queue Stats
9W - 10L
1,508 Elo+
Solo
Izanami
Izanami
MangekyouBoss
Izanami
Level 99
God Stats
6W - 5L
1,503 SR
Queue Stats
142W - 148L
1,492 Elo+
Party 2
Osiris
Osiris
Trico738
Osiris
Level 89
God Stats
8W - 7L
1,516 SR
Queue Stats
102W - 117L
1,442 Elo+
Party 2
Merlin
Merlin
canelaseca05
Merlin
Level 126
God Stats
12W - 9L
1,410 SR
Queue Stats
712W - 760L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
1 / 1 / 0
3,806
761
1,204
3,857
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 3 / 1
3,433
687
3,741
5,355
2,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 0 / 0
3,557
711
678
1,530
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Zapataak
Mulan
7
0 / 0 / 0
4,041
808
1,977
3,537
1,829
1
0 / 0 / 0
2,574
515
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ainsworth-V
Ao Kuang
5
1 / 0 / 0
3,610
722
1,354
2,972
835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
7
0 / 1 / 0
3,746
749
1,519
3,749
2,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
6
1 / 0 / 2
3,802
760
2,650
2,806
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Trico738
Osiris
6
2 / 2 / 1
4,023
805
1,864
5,481
2,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
0 / 0 / 0
3,913
783
593
1,212
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ainsworth-V
Ao Kuang
1
0
0
1
W
Mulan
0
1
0
0
L
Ne Zha
1
1
0
1
W
Izanami
1
0
2
2
L
1
3
1
0.5
L
0
0
0
0
W
Osiris
Trico738
Osiris
2
2
1
1.25
L
Mulan
Zapataak
Mulan
0
0
0
0
W
Merlin
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,600
Damage
7,980
14,279
Taken
16,220
6,030
Mitigated
6,610
3,774
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ainsworth-V
Ao Kuang
1,354
453
0
501
2,972
835
0
98
2,874
15,987
0
W
Mulan
1,519
189
0
1,334
3,749
2,293
0
0
3,749
0
18,338
L
Ne Zha
1,204
475
0
1,311
3,857
918
0
352
3,505
0
13,281
W
Izanami
2,650
2,102
0
1,192
2,806
679
508
0
2,561
0
22,132
L
3,741
712
0
1,806
5,355
2,803
0
192
5,163
0
10,166
L
678
96
0
250
1,530
480
0
593
937
14,477
0
W
Osiris
Trico738
Osiris
1,864
648
717
1,447
5,481
2,410
122
0
5,275
0
7,209
L
Mulan
Zapataak
Mulan
1,977
405
0
407
3,537
1,829
0
810
2,551
0
20,130
W
Merlin
593
41
0
640
1,212
393
0
580
632
18,468
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,411
Gold Earned
19,094
113
Minions Killed
168
0
Camps Cleared
0
432,051
Distance Traveled
522,141
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,610
722
41
8
0
112,197
1
W
Mulan
3,746
749
38
8
0
105,877
2
L
Ne Zha
3,806
761
36
7
0
120,665
1
W
Izanami
3,802
760
34
7
0
94,282
0
L
Chaac
3,433
687
10
2
0
110,228
2
L
Thoth
3,557
711
24
5
0
96,846
3
W
Osiris
4,023
805
17
3
0
108,478
0
L
Mulan
4,041
808
43
9
0
99,376
3
W
Merlin
3,913
783
38
8
0
101,307
2
L
Olorun
2,574
515
0
0
0
4,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role