Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Druinwen
Charybdis
Level 88
God Stats
5W - 1L
1,674 SR
Queue Stats
142W - 162L
1,425 Elo+
Solo
Bacchus
Bacchus
FoxPRM
Bacchus
Level 109
God Stats
5W - 4L
1,505 SR
Queue Stats
136W - 143L
1,436 Elo+
Solo
Kali
Kali
Pyrella
Kali
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,369 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,446 Elo+

VS

Team Averages
Level 121
1,449 SR
1,412 Elo+
Sylvanus
Sylvanus
Acana164
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 90L
1,389 Elo+
Party 2
Heimdallr
Heimdallr
AupoDiv
Heimdallr
Level 108
God Stats
0W - 3L
1,181 SR
Queue Stats
96W - 112L
1,381 Elo+
Party 2
Ullr
Ullr
Patyczak9
Ullr
Level 103
God Stats
1W - 1L
1,724 SR
Queue Stats
32W - 34L
1,441 Elo+
Solo
Osiris
Osiris
oXI ViiZe IXo
Osiris
Level 146
God Stats
1W - 3L
1,367 SR
Queue Stats
197W - 190L
1,465 Elo+
Solo
Nike
Nike
С17Н19NО3
Nike
Level 122
God Stats
2W - 3L
1,474 SR
Queue Stats
86W - 102L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
11 / 1 / 18
14,204
836
36,508
19,896
14,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
 
Sylvanus
20
3 / 2 / 28
12,267
722
14,905
21,617
25,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Druinwen
Charybdis
19
7 / 4 / 17
11,738
690
21,390
21,732
13,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
FoxPRM
Bacchus
17
6 / 4 / 19
11,506
677
17,507
19,354
30,265
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Pyrella
Kali
20
6 / 5 / 13
12,453
733
19,021
28,522
19,370
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acana164
Sylvanus
18
2 / 5 / 9
10,506
618
12,794
24,728
21,436
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
AupoDiv
Heimdallr
20
8 / 5 / 4
12,745
750
37,027
22,796
14,155
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
18
4 / 5 / 6
10,969
645
13,831
21,510
10,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 8 / 6
10,471
616
6,883
17,617
16,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 10 / 11
10,416
613
15,909
37,710
26,340
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
52
33
Kills
16
16
Deaths
33
95
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
1
18
20
W
Sylvanus
 
Sylvanus
3
2
28
8.5
L
Sylvanus
Acana164
Sylvanus
2
5
9
1.3
L
Heimdallr
AupoDiv
Heimdallr
8
5
4
2
W
Charybdis
Druinwen
Charybdis
7
4
17
3.88
W
Bacchus
FoxPRM
Bacchus
6
4
19
3.88
L
Ullr
4
5
6
1.4
W
Kali
Pyrella
Kali
6
5
13
2.5
L
1
8
6
0.5
L
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,331
Damage
86,444
111,121
Taken
124,361
102,112
Mitigated
88,678
66,469
Healing
43,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
36,508
11,290
2,155
6,413
19,896
14,019
3,193
2,313
17,583
2,708
67,970
W
Sylvanus
 
Sylvanus
14,905
3,761
22,552
12,137
21,617
25,363
833
4,076
17,541
24,881
0
L
Sylvanus
Acana164
Sylvanus
12,794
1,900
12,726
6,714
24,728
21,436
727
6,579
18,149
19,416
0
L
Heimdallr
AupoDiv
Heimdallr
37,027
28,558
3,216
2,711
22,796
14,155
1,313
6,187
16,609
0
64,052
W
Charybdis
Druinwen
Charybdis
21,390
12,105
858
4,638
21,732
13,095
4,164
2,668
19,060
0
44,215
W
Bacchus
FoxPRM
Bacchus
17,507
744
2,621
3,527
19,354
30,265
466
1,960
17,390
23,125
0
L
Ullr
13,831
6,936
2,026
3,815
21,510
10,737
1,306
6,832
14,678
0
31,560
W
Kali
Pyrella
Kali
19,021
8,051
1,149
10,419
28,522
19,370
152
1,777
26,745
0
33,200
L
6,883
1,148
3,142
1,406
17,617
16,010
0
5,224
12,393
0
13,769
L
15,909
2,491
1,008
6,612
37,710
26,340
0
9,191
28,519
0
29,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,168
Gold Earned
55,107
184
Minions Killed
178
0
Camps Cleared
0
1,593,382
Distance Traveled
1,176,008
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,204
836
76
4
0
311,271
0
W
Sylvanus
12,267
722
20
1
0
251,336
3
L
Sylvanus
10,506
618
14
1
0
238,893
0
L
Heimdallr
12,745
750
77
5
0
224,411
1
W
Charybdis
11,738
690
40
2
0
328,762
0
W
Bacchus
11,506
677
21
1
0
362,595
1
L
Ullr
10,969
645
57
3
0
239,624
0
W
Kali
12,453
733
27
2
0
339,418
0
L
Osiris
10,471
616
5
0
0
227,209
1
L
Nike
10,416
613
25
1
0
245,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role