Player Matchup

Ne Zha
Ne Zha
Akuey
Ne Zha
Level 119
God Stats
1W - 1L
1,802 SR
Queue Stats
33W - 39L
1,513 Elo+
Party 2
Aphrodite
Aphrodite
La Wiccan
Aphrodite
Level 64
God Stats
5W - 6L
1,559 SR
Queue Stats
55W - 86L
1,353 Elo+
Solo
Amaterasu
Amaterasu
wazza04300
Amaterasu
Level 88
God Stats
2W - 3L
1,372 SR
Queue Stats
33W - 44L
1,331 Elo+
Party 2
Team Averages
Level 90
1,578 SR
1,399 Elo+

VS

Team Averages
Level 89
1,443 SR
1,392 Elo+
Athena
Athena
Bullseye_Raue
Athena
Level 117
God Stats
12W - 17L
1,516 SR
Queue Stats
197W - 190L
1,434 Elo+
Party 1
Nox
Nox
Vicky_Tomlinson
Nox
Level 87
God Stats
1W - 2L
1,468 SR
Queue Stats
64W - 96L
1,416 Elo+
Party 1
Fenrir
Fenrir
rpg01
Fenrir
Level 62
God Stats
3W - 3L
1,344 SR
Queue Stats
53W - 94L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Akuey
Ne Zha
16
5 / 4 / 1
10,690
668
14,716
15,907
9,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
La Wiccan
Aphrodite
14
0 / 5 / 6
9,946
622
8,049
14,955
8,503
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
wazza04300
Amaterasu
16
1 / 2 / 5
10,088
631
8,149
18,011
15,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 11
10,509
657
13,180
17,902
19,067
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 4
11,978
749
18,552
7,812
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
rpg01
Fenrir
16
4 / 3 / 3
11,335
708
8,947
12,720
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
11
11
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Akuey
Ne Zha
5
4
1
1.38
W
0
1
11
5.5
L
Aphrodite
La Wiccan
Aphrodite
0
5
6
0.6
W
7
2
4
4.5
W
Fenrir
rpg01
Fenrir
4
3
3
1.83
L
Amaterasu
wazza04300
Amaterasu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,914
Damage
40,679
48,873
Taken
38,434
33,678
Mitigated
32,019
22,008
Healing
6,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Akuey
Ne Zha
14,716
3,895
0
3,298
15,907
9,421
0
8,719
6,648
0
37,521
W
13,180
2,782
0
4,262
17,902
19,067
123
3,966
13,936
27,702
0
L
Aphrodite
La Wiccan
Aphrodite
8,049
999
5,341
6,390
14,955
8,503
0
10,714
3,629
49,612
0
W
18,552
186
0
1,700
7,812
3,500
50
1,333
6,479
56,239
0
W
Fenrir
rpg01
Fenrir
8,947
590
0
976
12,720
9,452
345
2,863
9,857
0
42,083
L
Amaterasu
wazza04300
Amaterasu
8,149
4,422
0
6,979
18,011
15,754
0
11,220
6,109
0
31,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
33,822
169
Minions Killed
180
0
Camps Cleared
0
858,300
Distance Traveled
879,857
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,690
668
46
3
0
295,125
0
W
Athena
10,509
657
22
1
0
318,818
9
L
Aphrodite
9,946
622
80
5
0
258,232
0
W
Nox
11,978
749
97
6
0
275,833
0
W
Fenrir
11,335
708
61
4
0
285,206
1
L
Amaterasu
10,088
631
43
3
0
304,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role