Player Matchup

Eset
Eset
Blazingdemon342
Eset
Level 88
God Stats
1W - 0L
1,829 SR
Queue Stats
18W - 37L
1,324 Elo+
Solo
Sylvanus
Sylvanus
Laquanda5306
Sylvanus
Level 109
God Stats
4W - 1L
1,586 SR
Queue Stats
47W - 67L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
TheGooseNeck
Cernunnos
Level 77
God Stats
2W - 2L
1,672 SR
Queue Stats
21W - 37L
1,364 Elo+
Party 2
Team Averages
Level 91
1,695 SR
1,379 Elo+

VS

Team Averages
Level 39
1,555 SR
1,344 Elo+
Cthulhu
Cthulhu
Boomlord1
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,122 Elo+
Party 1
Baron Samedi
Baron Samedi
denom1nator
Baron Samedi
Level 86
God Stats
2W - 3L
1,664 SR
Queue Stats
26W - 38L
1,411 Elo+
Party 1
Hachiman
Hachiman
y0ndiamehokage
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
11,503
822
13,528
13,607
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Laquanda5306
Sylvanus
16
2 / 3 / 16
10,340
739
7,773
15,753
14,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
TheGooseNeck
Cernunnos
18
10 / 1 / 8
11,886
849
18,533
12,988
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boomlord1
Cthulhu
14
1 / 6 / 3
8,942
639
7,726
19,868
15,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
denom1nator
Baron Samedi
15
3 / 6 / 3
10,286
735
13,986
14,202
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
3 / 7 / 3
9,939
710
7,803
13,054
4,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
7
7
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
Cthulhu
Boomlord1
Cthulhu
1
6
3
0.42
W
Sylvanus
Laquanda5306
Sylvanus
2
3
16
3.33
W
Cernunnos
TheGooseNeck
Cernunnos
10
1
8
14
L
Baron Samedi
denom1nator
Baron Samedi
3
6
3
0.75
L
Hachiman
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,834
Damage
29,515
42,348
Taken
47,124
29,433
Mitigated
26,248
16,880
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,528
1,056
1,331
1,902
13,607
7,172
450
4,607
9,000
55,556
0
L
Cthulhu
Boomlord1
Cthulhu
7,726
686
328
664
19,868
15,086
231
7,549
12,319
27,676
0
W
Sylvanus
Laquanda5306
Sylvanus
7,773
3,253
2,392
4,588
15,753
14,968
494
10,068
5,685
20,667
5,324
W
Cernunnos
TheGooseNeck
Cernunnos
18,533
9,018
211
6,456
12,988
7,293
1,484
7,056
5,932
0
66,097
L
Baron Samedi
denom1nator
Baron Samedi
13,986
1,027
1,801
3,361
14,202
6,657
150
6,794
7,408
46,376
0
L
Hachiman
7,803
4,543
0
1,778
13,054
4,505
215
6,424
6,630
0
27,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,729
Gold Earned
29,167
198
Minions Killed
143
0
Camps Cleared
0
723,444
Distance Traveled
671,159
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,503
822
73
5
0
251,114
1
L
Cthulhu
8,942
639
44
3
0
241,421
0
W
Sylvanus
10,340
739
35
3
0
217,167
3
W
Cernunnos
11,886
849
90
6
0
255,163
2
L
Baron Samedi
10,286
735
55
4
0
216,140
1
L
Hachiman
9,939
710
44
3
0
213,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role