Player Matchup

Chang'e
Chang'e
Aubie807
Chang'e
Level 49
God Stats
2W - 0L
1,689 SR
Queue Stats
100W - 97L
1,440 Elo+
Solo
Artio
Artio
IncredibleOmzy
Artio
Level 122
God Stats
2W - 1L
1,450 SR
Queue Stats
378W - 388L
1,432 Elo+
Solo
Sol
Sol
Picklemaster803
Sol
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,492 Elo+
Solo
Medusa
Medusa
SkintuckyRubbin
Medusa
Level 160
God Stats
1W - 1L
1,444 SR
Queue Stats
207W - 211L
1,471 Elo+
Solo
Artemis
Artemis
XxC14YM034xX
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,457 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,458 Elo+

VS

Team Averages
Level 89
1,425 SR
1,492 Elo+
Zhong Kui
Zhong Kui
JDaBull3901
Zhong Kui
Level 28
God Stats
0W - 2L
1,248 SR
Queue Stats
63W - 83L
1,448 Elo+
Party 1
King Arthur
King Arthur
TREBORTECHMAN
King Arthur
Level 126
God Stats
4W - 4L
1,554 SR
Queue Stats
123W - 92L
1,565 Elo+
Party 2
Rama
Rama
Taintcules
Rama
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 112L
1,498 Elo+
Party 2
Ra
Ra
TheWorldPurifier
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,486 Elo+
Party 1
Ratatoskr
Ratatoskr
UO Reaper
Ratatoskr
Level 125
God Stats
0W - 2L
1,325 SR
Queue Stats
324W - 285L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aubie807
Chang'e
19
3 / 3 / 20
11,549
722
9,703
20,382
10,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 7 / 19
9,728
608
4,395
24,447
25,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
8 / 3 / 17
11,931
746
25,285
23,816
12,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 6 / 18
12,755
797
28,821
20,538
11,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
XxC14YM034xX
Artemis
20
9 / 3 / 16
12,888
806
24,757
14,856
7,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JDaBull3901
Zhong Kui
19
11 / 4 / 8
12,103
756
26,724
19,820
19,037
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TREBORTECHMAN
King Arthur
18
3 / 4 / 11
11,305
707
28,053
23,477
28,945
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 8 / 12
10,097
631
13,649
18,736
9,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 5 / 13
11,258
704
13,868
16,583
9,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
UO Reaper
Ratatoskr
17
3 / 6 / 10
10,405
650
6,283
22,533
26,519
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
76
27
Kills
22
22
Deaths
27
90
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aubie807
Chang'e
3
3
20
4.33
W
0
7
19
1.36
L
Zhong Kui
JDaBull3901
Zhong Kui
11
4
8
3.75
W
8
3
17
5.5
W
7
6
18
2.67
L
King Arthur
TREBORTECHMAN
King Arthur
3
4
11
2.13
L
2
8
12
1
L
3
5
13
1.9
L
Ratatoskr
UO Reaper
Ratatoskr
3
6
10
1.33
W
Artemis
XxC14YM034xX
Artemis
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,961
Damage
88,577
104,039
Taken
101,149
66,554
Mitigated
93,337
56,877
Healing
39,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aubie807
Chang'e
9,703
1,186
21,205
11,660
20,382
10,279
756
7,937
12,445
23,451
0
W
4,395
229
2,184
3,734
24,447
25,391
0
7,859
16,588
8,695
0
L
Zhong Kui
JDaBull3901
Zhong Kui
26,724
2,446
1,416
5,758
19,820
19,037
830
7,338
12,482
45,006
0
W
25,285
7,194
2,872
7,863
23,816
12,032
2,469
7,547
16,269
48,834
0
W
28,821
11,576
1,129
1,385
20,538
11,073
2,670
9,286
11,252
0
58,468
L
King Arthur
TREBORTECHMAN
King Arthur
28,053
236
2,394
3,193
23,477
28,945
136
10,305
13,172
111
52,434
L
13,649
8,297
508
1,611
18,736
9,654
1,639
8,262
10,474
0
25,013
L
13,868
148
11,686
6,261
16,583
9,182
940
4,338
12,245
27,371
0
L
Ratatoskr
UO Reaper
Ratatoskr
6,283
906
2,402
4,040
22,533
26,519
500
9,140
13,393
0
15,777
W
Artemis
XxC14YM034xX
Artemis
24,757
9,509
1,865
2,980
14,856
7,779
2,320
8,074
6,782
0
41,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,851
Gold Earned
55,168
182
Minions Killed
159
0
Camps Cleared
0
1,417,478
Distance Traveled
1,347,773
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,549
722
34
2
0
309,127
0
W
Artio
9,728
608
5
0
0
273,822
4
L
Zhong Kui
12,103
756
43
3
0
261,027
0
W
Sol
11,931
746
30
2
0
273,709
2
W
Medusa
12,755
797
70
4
0
259,191
0
L
King Arthur
11,305
707
38
2
0
287,562
2
L
Rama
10,097
631
22
1
0
238,686
0
L
Ra
11,258
704
37
2
0
268,724
0
L
Ratatoskr
10,405
650
19
1
0
291,774
0
W
Artemis
12,888
806
43
3
0
301,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role