Player Matchup

Odin
Odin
CuriousWolf23
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
DeadGenetics
Kukulkan
Level 113
God Stats
1W - 2L
1,178 SR
Queue Stats
24W - 30L
1,383 Elo+
Party 1
Artemis
Artemis
Maskedstudi0s
Artemis
Level 63
God Stats
22W - 17L
1,511 SR
Queue Stats
53W - 48L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
SenseiOnara
Cthulhu
Level 49
God Stats
11W - 6L
1,550 SR
Queue Stats
64W - 70L
1,374 Elo+
Party 3
Bakasura
Bakasura
darkzombie77698
Bakasura
Level 105
God Stats
2W - 0L
1,800 SR
Queue Stats
30W - 37L
1,404 Elo+
Party 1
Team Averages
Level 68
1,508 SR
1,402 Elo+

VS

Team Averages
Level 33
1,394 SR
1,362 Elo+
Scylla
Scylla
AEHN1234
Scylla
Level 36
God Stats
0W - 2L
1,283 SR
Queue Stats
21W - 15L
1,499 Elo+
Solo
Cernunnos
Cernunnos
Chorizo Christ
Cernunnos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,269 Elo+
Solo
Cthulhu
Cthulhu
Kadafee419
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,453 Elo+
Party 2
Thanatos
Thanatos
VEF
Thanatos
Level 34
God Stats
5W - 10L
1,399 SR
Queue Stats
5W - 11L
1,309 Elo+
Party 2
Apollo
Apollo
Vonta419
Apollo
Level 17
God Stats
4W - 11L
1,290 SR
Queue Stats
5W - 12L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 18
13,841
989
15,155
18,570
25,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
DeadGenetics
Kukulkan
20
7 / 0 / 12
15,491
1,107
14,743
8,230
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
20
11 / 1 / 15
16,054
1,147
36,017
16,252
8,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SenseiOnara
Cthulhu
20
3 / 4 / 21
14,975
1,070
19,633
25,001
34,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
20
9 / 6 / 6
15,485
1,106
22,213
21,561
15,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AEHN1234
Scylla
20
1 / 8 / 7
13,763
983
14,186
23,179
10,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Chorizo Christ
Cernunnos
20
6 / 11 / 8
15,238
1,088
40,036
35,197
17,623
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Kadafee419
Cthulhu
20
2 / 6 / 10
13,868
991
19,395
38,299
62,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
VEF
Thanatos
18
6 / 3 / 4
14,492
1,035
5,057
8,060
3,677
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Vonta419
Apollo
18
0 / 4 / 4
11,986
856
3,385
8,724
4,555
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
32
Kills
15
15
Deaths
32
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
AEHN1234
Scylla
1
8
7
0.56
L
Cernunnos
Chorizo Christ
Cernunnos
6
11
8
0.91
W
2
4
18
2.75
W
Kukulkan
DeadGenetics
Kukulkan
7
0
12
13
L
Cthulhu
Kadafee419
Cthulhu
2
6
10
1.17
W
Artemis
11
1
15
18.5
W
Cthulhu
SenseiOnara
Cthulhu
3
4
21
3.38
L
Thanatos
VEF
Thanatos
6
3
4
2.67
L
Apollo
Vonta419
Apollo
0
4
4
0.5
W
Bakasura
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,761
Damage
82,059
89,614
Taken
113,459
88,968
Mitigated
98,618
19,424
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AEHN1234
Scylla
14,186
2,536
0
731
23,179
10,552
0
6,876
15,517
44,806
0
L
Cernunnos
Chorizo Christ
Cernunnos
40,036
28,317
241
7,782
35,197
17,623
0
9,778
23,644
0
83,820
W
15,155
4,307
0
1,432
18,570
25,583
0
8,164
9,897
0
24,243
W
Kukulkan
DeadGenetics
Kukulkan
14,743
284
0
314
8,230
4,264
0
2,774
5,264
58,696
0
L
Cthulhu
Kadafee419
Cthulhu
19,395
2,079
534
2,128
38,299
62,211
0
11,112
24,911
45,139
0
W
Artemis
36,017
26,611
324
10,944
16,252
8,625
0
8,559
7,294
0
63,788
W
Cthulhu
SenseiOnara
Cthulhu
19,633
2,805
1,064
1,870
25,001
34,555
0
9,428
14,708
36,352
0
L
Thanatos
VEF
Thanatos
5,057
2,070
0
3,229
8,060
3,677
0
1,730
5,877
0
17,122
L
Apollo
Vonta419
Apollo
3,385
2,223
0
197
8,724
4,555
0
3,111
4,909
0
10,947
W
Bakasura
22,213
14,905
0
3,476
21,561
15,941
0
2,608
18,870
0
42,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,846
Gold Earned
69,347
285
Minions Killed
262
14
Camps Cleared
6
1,370,929
Distance Traveled
1,154,136
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,763
983
82
6
1
232,342
0
L
Cernunnos
15,238
1,088
96
7
3
239,240
0
W
Odin
13,841
989
22
2
0
290,202
0
W
Kukulkan
15,491
1,107
118
8
2
254,837
0
L
Cthulhu
13,868
991
33
2
0
290,083
1
W
Artemis
16,054
1,147
60
4
2
259,542
0
W
Cthulhu
14,975
1,070
46
3
1
269,293
0
L
Thanatos
14,492
1,035
37
3
2
240,046
0
L
Apollo
11,986
856
14
1
0
152,425
0
W
Bakasura
15,485
1,106
39
3
9
297,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role