Player Matchup

Aphrodite
Aphrodite
AKAvillaz123
Aphrodite
Level 68
God Stats
16W - 13L
1,595 SR
Queue Stats
77W - 53L
1,519 Elo+
Party 3
Medusa
Medusa
CaptainFLARK
Medusa
Level 108
God Stats
1W - 1L
1,506 SR
Queue Stats
107W - 99L
1,512 Elo+
Party 2
Bellona
Bellona
DarynJustG
Bellona
Level 103
God Stats
21W - 13L
1,492 SR
Queue Stats
26W - 17L
1,550 Elo+
Party 2
Set
Set
Demauniks
Set
Level 120
God Stats
4W - 4L
1,653 SR
Queue Stats
509W - 472L
1,582 Elo+
Party 3
Anubis
Anubis
MetalAffect
Anubis
Level 107
God Stats
6W - 4L
1,683 SR
Queue Stats
202W - 184L
1,582 Elo+
Party 3
Team Averages
Level 101
1,586 SR
1,549 Elo+

VS

Team Averages
Level 119
1,644 SR
1,546 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DankeyMankey
Ullr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 77L
1,489 Elo+
Solo
Olorun
Olorun
Jdawg7531
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,649 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KylebutwithADHD
Tsukuyomi
Level 98
God Stats
2W - 0L
1,860 SR
Queue Stats
30W - 34L
1,483 Elo+
Party 1
Chang'e
Chang'e
xGUARDxDOGx912
Chang'e
Level 124
God Stats
19W - 4L
1,857 SR
Queue Stats
178W - 148L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AKAvillaz123
Aphrodite
11
0 / 1 / 1
7,283
428
2,456
9,721
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
14
1 / 1 / 0
7,586
446
4,663
9,470
4,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
DarynJustG
Bellona
13
1 / 3 / 0
8,083
475
5,483
13,412
14,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 2
8,280
487
4,166
15,361
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
1 / 4 / 2
8,585
505
5,890
10,214
5,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 0 / 4
7,566
445
4,012
6,606
5,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 1 / 2
9,707
571
7,690
7,056
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Jdawg7531
Olorun
15
1 / 2 / 0
9,339
549
6,493
11,355
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
KylebutwithADHD
Tsukuyomi
16
4 / 1 / 6
9,746
573
7,904
11,361
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 0 / 2
10,471
616
7,745
11,040
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
4
3
L
Aphrodite
AKAvillaz123
Aphrodite
0
1
1
0.5
L
Medusa
1
1
0
1
W
4
1
2
5
L
Bellona
DarynJustG
Bellona
1
3
0
0.33
L
1
3
2
0.67
W
Olorun
Jdawg7531
Olorun
1
2
0
0.5
W
Tsukuyomi
KylebutwithADHD
Tsukuyomi
4
1
6
7
L
Anubis
1
4
2
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,658
Damage
33,844
58,178
Taken
47,418
39,416
Mitigated
23,017
18,592
Healing
23,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,012
187
72
2,453
6,606
5,630
324
2,684
3,922
19,968
2,644
L
Aphrodite
AKAvillaz123
Aphrodite
2,456
60
1,381
4,697
9,721
7,971
0
2,241
7,480
26,658
0
L
Medusa
4,663
1,820
0
4,296
9,470
4,367
0
4,362
5,108
0
61,589
W
7,690
2,625
0
1,194
7,056
2,911
0
3,269
3,787
0
82,125
L
Bellona
DarynJustG
Bellona
5,483
1,434
0
3,394
13,412
14,605
0
7,340
6,072
0
57,055
L
4,166
2,049
0
1,332
15,361
6,974
0
2,530
12,831
0
76,153
W
Olorun
Jdawg7531
Olorun
6,493
2,752
147
3,283
11,355
5,328
1,396
1,361
9,994
81,788
1,385
W
Tsukuyomi
KylebutwithADHD
Tsukuyomi
7,904
1,981
0
7,014
11,361
4,820
0
1,032
10,329
0
77,986
L
Anubis
5,890
323
0
3,492
10,214
5,499
0
1,210
9,004
72,967
0
W
7,745
1,042
456
8,748
11,040
4,328
1,051
0
11,040
88,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
46,829
517
Minions Killed
616
0
Camps Cleared
0
1,587,757
Distance Traveled
1,748,203
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,566
445
28
2
0
382,459
7
L
Aphrodite
7,283
428
49
3
0
303,382
7
L
Medusa
7,586
446
94
6
0
334,964
0
W
Ullr
9,707
571
142
8
0
335,515
4
L
Bellona
8,083
475
113
7
0
293,315
0
L
Set
8,280
487
113
7
0
339,862
8
W
Olorun
9,339
549
148
9
0
304,286
7
W
Tsukuyomi
9,746
573
109
6
0
411,582
5
L
Anubis
8,585
505
148
9
0
316,234
3
W
Chang'e
10,471
616
189
11
0
314,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role