Player Matchup

Ullr
Ullr
Diamond II
DistantOrange
Ullr
Diamond II
Level 153
God Stats
0W - 1L
1,792 SR
Queue Stats
115W - 71L
2,385 MMR
Party 2
Fafnir
Fafnir
Diamond II
WhoCalledYmir
Fafnir
Diamond II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 71L
2,480 MMR
Party 2
Eset
Eset
Diamond II
ZWarrior0311
Eset
Diamond II
Level 148
God Stats
0W - 1L
1,632 SR
Queue Stats
115W - 71L
2,480 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,641 SR
2,448 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,777 SR
2,505 MMR
Atlas
Atlas
Masters
GlowFires
Atlas
Masters
Level 150
God Stats
4W - 1L
1,796 SR
Queue Stats
147W - 88L
2,445 MMR
Party 1
Horus
Horus
Masters
QawPanda
Horus
Masters
Level 145
God Stats
5W - 4L
1,612 SR
Queue Stats
150W - 98L
2,180 MMR
Party 1
Scylla
Scylla
Diamond II
RimΣ
Scylla
Diamond II
Level 67
God Stats
4W - 0L
1,922 SR
Queue Stats
30W - 7L
2,889 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,443
614
10,619
16,794
7,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 1
10,840
638
5,834
19,015
25,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 4 / 0
10,565
621
11,230
11,042
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
GebNe ZhaCabrakanAo KuangAres

VS

Bans
Guan YuOdinThorGilgameshAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GlowFires
Atlas
17
2 / 2 / 8
10,803
635
11,434
18,297
23,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
QawPanda
Horus
18
1 / 0 / 10
11,228
660
11,560
17,194
19,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
RimΣ
Scylla
19
8 / 0 / 2
12,865
757
18,871
8,761
4,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Atlas
GlowFires
Atlas
2
2
8
3
W
Horus
QawPanda
Horus
1
0
10
6
W
Scylla
RimΣ
Scylla
8
0
2
9
L
0
2
1
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
41,865
46,851
Taken
44,252
38,074
Mitigated
46,993
7,901
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,619
3,497
0
1,090
16,794
7,280
0
10,497
5,469
0
63,737
W
Atlas
GlowFires
Atlas
11,434
3,630
0
2,139
18,297
23,155
589
7,588
10,194
29,408
0
W
Horus
QawPanda
Horus
11,560
3,414
1,779
7,793
17,194
19,800
643
6,920
9,921
0
36,920
W
Scylla
RimΣ
Scylla
18,871
1,273
90
3,666
8,761
4,038
1,896
1,761
6,944
108,691
0
L
5,834
1,942
0
5,512
19,015
25,938
0
11,293
6,479
20,498
0
L
11,230
642
492
807
11,042
4,856
0
7,289
3,162
46,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
34,896
216
Minions Killed
247
0
Camps Cleared
0
866,521
Distance Traveled
950,767
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,443
614
110
6
0
294,144
4
W
Atlas
10,803
635
19
1
0
290,043
3
W
Horus
11,228
660
65
4
0
342,653
5
W
Scylla
12,865
757
163
10
0
318,071
3
L
Fafnir
10,840
638
26
2
0
300,746
6
L
Eset
10,565
621
80
5
0
271,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role