Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MysticalFiber27
Vamana
Level 131
God Stats
2W - 3L
1,308 SR
Queue Stats
325W - 345L
1,356 Elo+
Party 1
Lancelot
Lancelot
OkayTitan932002
Lancelot
Level 126
God Stats
5W - 4L
1,398 SR
Queue Stats
120W - 105L
1,414 Elo+
Party 1
Bacchus
Bacchus
TheChemAddict
Bacchus
Level 131
God Stats
7W - 6L
1,563 SR
Queue Stats
295W - 297L
1,501 Elo+
Party 1
Izanami
Izanami
ZeaDragon
Izanami
Level 28
God Stats
4W - 5L
1,399 SR
Queue Stats
22W - 26L
1,307 Elo+
Party 1
Team Averages
Level 112
1,434 SR
1,416 Elo+

VS

Team Averages
Level 72
1,520 SR
1,333 Elo+
Scylla
Scylla
GlizzyCadet
Scylla
Level 29
God Stats
1W - 1L
1,387 SR
Queue Stats
28W - 32L
1,421 Elo+
Party 3
Geb
Geb
LargerDorito
Geb
Level 26
God Stats
0W - 1L
1,409 SR
Queue Stats
3W - 10L
1,128 Elo+
Party 2
King Arthur
King Arthur
LomTheIntruder
King Arthur
Level 106
God Stats
3W - 2L
1,548 SR
Queue Stats
14W - 14L
1,498 Elo+
Party 3
Ishtar
Ishtar
WheresTheLoveAt
Ishtar
Level 90
God Stats
1W - 6L
1,707 SR
Queue Stats
5W - 15L
1,212 Elo+
Party 2
Thor
Thor
dongoat_
Thor
Level 109
God Stats
0W - 1L
1,550 SR
Queue Stats
11W - 14L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
4 / 0 / 5
9,842
579
7,380
7,817
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 0 / 6
9,066
533
8,051
13,024
10,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
13
2 / 1 / 3
8,277
487
4,491
15,471
8,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
13
8 / 1 / 5
9,751
574
8,188
12,111
14,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
ZeaDragon
Izanami
14
1 / 1 / 3
8,876
522
10,791
12,144
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 4 / 0
6,869
404
2,937
9,841
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 4 / 1
6,998
412
3,253
11,626
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
LomTheIntruder
King Arthur
12
0 / 3 / 0
7,283
428
9,872
13,950
11,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 3 / 1
7,762
457
8,079
13,138
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
0 / 3 / 1
6,213
365
3,903
12,572
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
17
Kills
3
3
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
5
6.5
L
Scylla
0
4
0
0
L
1
4
1
0.38
L
King Arthur
LomTheIntruder
King Arthur
0
3
0
0
W
2
0
6
5
W
Lancelot
2
1
3
3.5
W
Bacchus
8
1
5
10.5
L
2
3
1
0.83
W
Izanami
ZeaDragon
Izanami
1
1
3
2.5
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,901
Damage
28,044
60,567
Taken
61,127
42,026
Mitigated
35,370
21,717
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,380
1,246
0
2,994
7,817
3,963
0
547
7,270
84,455
0
L
Scylla
2,937
60
0
2,371
9,841
3,542
0
3,595
6,042
41,080
0
L
3,253
520
0
1,081
11,626
10,445
0
3,037
8,505
16,353
0
L
King Arthur
LomTheIntruder
King Arthur
9,872
759
0
1,846
13,950
11,885
0
3,581
10,298
0
60,016
W
8,051
3,901
0
4,311
13,024
10,198
0
1,449
11,575
0
68,316
W
Lancelot
4,491
1,633
13
6,008
15,471
8,218
0
1,427
13,813
0
56,443
W
Bacchus
8,188
891
528
3,376
12,111
14,678
264
1,182
10,929
25,964
7,545
L
8,079
4,142
79
5,400
13,138
4,626
0
1,924
11,214
0
60,665
W
Izanami
ZeaDragon
Izanami
10,791
7,339
0
4,487
12,144
4,969
1,933
1,585
10,559
0
74,972
L
Thor
3,903
1,144
0
4,271
12,572
4,872
0
2,341
10,171
0
34,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
35,125
561
Minions Killed
351
0
Camps Cleared
0
1,689,605
Distance Traveled
1,581,464
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,842
579
165
10
0
347,051
6
L
Scylla
6,869
404
87
5
0
296,157
5
L
Geb
6,998
412
21
1
0
313,927
1
L
King Arthur
7,283
428
99
6
0
332,876
4
W
Vamana
9,066
533
138
8
0
360,968
2
W
Lancelot
8,277
487
89
5
0
354,275
1
W
Bacchus
9,751
574
41
2
0
338,156
5
L
Ishtar
7,762
457
88
5
0
282,387
3
W
Izanami
8,876
522
128
8
0
289,155
3
L
Thor
6,213
365
56
3
0
356,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role