Player Matchup

Apollo
Apollo
AE_BLASDELEZOESP
Apollo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,571 Elo+
Party 2
Chaac
Chaac
AllenMyio
Chaac
Level 40
God Stats
4W - 0L
1,904 SR
Queue Stats
154W - 66L
1,713 Elo+
Solo
Vulcan
Vulcan
macarenoguayaba2
Vulcan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,685 Elo+
Party 2
Maui
Maui
stefanrares30
Maui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,412 Elo+
Party 3
Arachne
Arachne
xDominuS
Arachne
Level 154
God Stats
1W - 0L
1,477 SR
Queue Stats
22W - 23L
1,529 Elo+
Party 3
Team Averages
Level 54
1,576 SR
1,582 Elo+

VS

Team Averages
Level 70
1,589 SR
1,584 Elo+
Anhur
Anhur
Brusekurt
Anhur
Level 89
God Stats
7W - 5L
1,687 SR
Queue Stats
106W - 91L
1,577 Elo+
Party 1
Vulcan
Vulcan
Gorzhak
Vulcan
Level 72
God Stats
91W - 80L
1,567 SR
Queue Stats
162W - 142L
1,580 Elo+
Party 1
Eset
Eset
Makefly
Eset
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SeedIsland
Cthulhu
Level 14
God Stats
1W - 3L
1,415 SR
Queue Stats
19W - 10L
1,676 Elo+
Party 1
Odin
Odin
Sigbee
Odin
Level 124
God Stats
6W - 4L
1,776 SR
Queue Stats
208W - 198L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 8
10,689
822
10,301
11,832
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
AllenMyio
Chaac
16
1 / 2 / 10
9,470
728
12,125
16,734
17,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
9 / 0 / 7
10,875
837
22,895
8,444
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 2 / 9
9,325
717
624
7,682
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
xDominuS
Arachne
18
6 / 1 / 5
10,494
807
10,680
11,150
7,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brusekurt
Anhur
15
3 / 4 / 1
9,330
718
8,908
13,885
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Gorzhak
Vulcan
15
1 / 2 / 2
8,816
678
8,609
7,653
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
Makefly
Eset
15
0 / 6 / 2
8,886
684
6,508
14,588
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SeedIsland
Cthulhu
14
0 / 4 / 5
8,105
623
9,648
15,498
14,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Odin
Sigbee
Odin
15
2 / 5 / 4
8,552
658
10,586
14,195
12,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
21
Kills
6
6
Deaths
21
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Chaac
AllenMyio
Chaac
1
2
10
3
L
Anhur
Brusekurt
Anhur
3
4
1
0.88
L
Vulcan
Gorzhak
Vulcan
1
2
2
1
L
Eset
Makefly
Eset
0
6
2
0.17
L
Cthulhu
SeedIsland
Cthulhu
0
4
5
0.63
L
Odin
Sigbee
Odin
2
5
4
0.8
W
9
0
7
12.5
W
0
2
9
2.25
W
Arachne
xDominuS
Arachne
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,625
Damage
44,259
55,842
Taken
65,819
42,522
Mitigated
42,638
16,668
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,301
3,693
0
4,839
11,832
5,854
486
5,030
6,297
0
50,195
W
Chaac
AllenMyio
Chaac
12,125
1,161
0
5,351
16,734
17,832
123
6,121
10,194
0
29,602
L
Anhur
Brusekurt
Anhur
8,908
5,159
0
3,629
13,885
5,978
0
3,492
10,243
0
35,035
L
Vulcan
Gorzhak
Vulcan
8,609
2,899
0
250
7,653
2,975
0
2,757
4,770
32,882
0
L
Eset
Makefly
Eset
6,508
1,013
0
1,014
14,588
5,982
0
4,513
9,626
38,613
0
L
Cthulhu
SeedIsland
Cthulhu
9,648
1,046
244
1,280
15,498
14,880
0
7,075
8,144
18,282
0
L
Odin
Sigbee
Odin
10,586
2,031
0
1,300
14,195
12,823
0
5,491
8,320
23
22,613
W
22,895
8,669
0
566
8,444
4,582
0
3,731
4,236
71,988
0
W
624
116
0
1,388
7,682
7,250
0
3,835
3,441
1,767
0
W
Arachne
xDominuS
Arachne
10,680
6,209
0
4,524
11,150
7,004
2,041
4,898
5,797
0
37,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,853
Gold Earned
43,689
298
Minions Killed
252
0
Camps Cleared
0
1,447,259
Distance Traveled
1,336,124
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,689
822
94
7
0
270,422
3
W
Chaac
9,470
728
39
3
0
308,370
1
L
Anhur
9,330
718
63
5
0
246,191
2
L
Vulcan
8,816
678
68
5
0
281,935
1
L
Eset
8,886
684
74
6
0
243,782
0
L
Cthulhu
8,105
623
20
2
0
273,256
0
L
Odin
8,552
658
27
2
0
290,960
5
W
Vulcan
10,875
837
102
8
0
299,241
1
W
Maui
9,325
717
4
0
0
253,416
0
W
Arachne
10,494
807
59
5
0
315,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role