Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FallenxVSG
Mulan
Level 69
God Stats
1W - 1L
1,713 SR
Queue Stats
31W - 43L
1,373 Elo+
Party 1
Ganesha
Ganesha
Jeztor
Ganesha
Level 39
God Stats
0W - 1L
1,229 SR
Queue Stats
9W - 11L
1,393 Elo+
Party 1
Xbalanque
Xbalanque
ThePrimess
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,211 Elo+
Solo
Medusa
Medusa
lizisdashizz
Medusa
Level 96
God Stats
0W - 3L
1,202 SR
Queue Stats
72W - 89L
1,377 Elo+
Solo
Team Averages
Level 61
1,429 SR
1,371 Elo+

VS

Team Averages
Level 55
1,464 SR
1,339 Elo+
Yemoja
Yemoja
Pangstaff
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,262 Elo+
Party 2
Amaterasu
Amaterasu
gutbuster-101
Amaterasu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,343 Elo+
Solo
Fafnir
Fafnir
mazets
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,207 Elo+
Party 2
Cthulhu
Cthulhu
pureified88
Cthulhu
Level 83
God Stats
1W - 0L
1,506 SR
Queue Stats
14W - 7L
1,510 Elo+
Solo
Artemis
Artemis
Газик
Artemis
Level 28
God Stats
4W - 1L
1,316 SR
Queue Stats
10W - 15L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
2 / 2 / 7
12,390
620
13,744
30,297
41,942
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mulan
20
7 / 4 / 7
13,887
694
26,963
36,784
37,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Jeztor
Ganesha
20
0 / 5 / 12
13,293
665
12,305
43,801
52,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
ThePrimess
Xbalanque
19
2 / 4 / 5
11,354
568
26,325
26,087
14,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
20
4 / 3 / 6
12,237
612
26,118
27,475
16,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Pangstaff
Yemoja
20
3 / 2 / 13
13,430
672
39,402
25,612
21,922
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
gutbuster-101
Amaterasu
19
4 / 5 / 8
13,205
660
15,342
28,186
32,767
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
mazets
Fafnir
19
1 / 3 / 16
12,764
638
9,623
29,110
55,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
pureified88
Cthulhu
20
3 / 3 / 13
13,742
687
42,639
29,999
59,617
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Газик
Artemis
20
7 / 2 / 8
13,747
687
42,660
18,162
13,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
15
Kills
18
18
Deaths
15
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
7
2.75
L
Mulan
7
4
7
2.63
L
Ganesha
Jeztor
Ganesha
0
5
12
1.2
W
Yemoja
Pangstaff
Yemoja
3
2
13
4.75
L
Xbalanque
ThePrimess
Xbalanque
2
4
5
1.13
W
Amaterasu
gutbuster-101
Amaterasu
4
5
8
1.6
L
Medusa
4
3
6
2.33
W
Fafnir
mazets
Fafnir
1
3
16
3
W
Cthulhu
pureified88
Cthulhu
3
3
13
3.17
W
Artemis
Газик
Artemis
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,455
Damage
149,666
164,444
Taken
131,069
162,800
Mitigated
182,632
81,719
Healing
64,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
13,744
3,621
17,979
10,655
30,297
41,942
270
14,885
15,412
32,006
0
L
Mulan
26,963
4,747
5,037
13,468
36,784
37,742
1,225
19,575
17,209
152
42,584
L
Ganesha
Jeztor
Ganesha
12,305
1,915
1,017
10,764
43,801
52,058
496
25,591
18,210
27,065
0
W
Yemoja
Pangstaff
Yemoja
39,402
9,089
11,121
11,053
25,612
21,922
2,478
5,547
20,065
76,754
0
L
Xbalanque
ThePrimess
Xbalanque
26,325
12,764
3,545
6,242
26,087
14,972
1,814
16,114
9,973
0
41,468
W
Amaterasu
gutbuster-101
Amaterasu
15,342
5,869
4,097
7,047
28,186
32,767
1,303
5,091
23,095
751
21,257
L
Medusa
26,118
14,932
4,283
8,729
27,475
16,086
1,912
16,250
11,225
0
54,968
W
Fafnir
mazets
Fafnir
9,623
3,726
4,289
5,495
29,110
55,083
693
5,670
23,440
18,378
0
W
Cthulhu
pureified88
Cthulhu
42,639
1,917
4,480
7,974
29,999
59,617
540
5,857
24,142
70,355
0
W
Artemis
Газик
Artemis
42,660
22,986
3,027
6,159
18,162
13,243
4,018
4,036
14,126
0
69,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,161
Gold Earned
66,888
180
Minions Killed
216
0
Camps Cleared
0
1,713,265
Distance Traveled
1,897,036
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,390
620
27
1
0
317,461
0
L
Mulan
13,887
694
44
2
0
377,685
0
L
Ganesha
13,293
665
0
0
0
315,139
0
W
Yemoja
13,430
672
77
4
0
363,954
0
L
Xbalanque
11,354
568
40
2
0
347,849
0
W
Amaterasu
13,205
660
17
1
0
389,693
4
L
Medusa
12,237
612
69
3
0
355,131
1
W
Fafnir
12,764
638
19
1
0
378,731
3
W
Cthulhu
13,742
687
51
3
0
417,356
7
W
Artemis
13,747
687
52
3
0
347,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role