Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GebaćJrecje
King Arthur
Level 47
God Stats
1W - 1L
1,722 SR
Queue Stats
5W - 9L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Jondrikgovno
Baron Samedi
Level 25
God Stats
3W - 7L
1,473 SR
Queue Stats
3W - 8L
1,405 Elo+
Party 1
Loki
Loki
Khuann
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
ZigiBigi
Danzaburou
Level 89
God Stats
0W - 2L
1,297 SR
Queue Stats
19W - 22L
1,492 Elo+
Party 1
Team Averages
Level 51
1,498 SR
1,426 Elo+

VS

Team Averages
Level 72
1,508 SR
1,474 Elo+
Ra
Ra
DeathsConfidant
Ra
Level 159
God Stats
2W - 1L
1,528 SR
Queue Stats
165W - 143L
1,513 Elo+
Solo
Agni
Agni
Globalox
Agni
Level 95
God Stats
8W - 8L
1,511 SR
Queue Stats
261W - 245L
1,498 Elo+
Party 2
Anubis
Anubis
Rommikallo
Anubis
Level 48
God Stats
16W - 21L
1,394 SR
Queue Stats
78W - 81L
1,480 Elo+
Solo
Bacchus
Bacchus
Zheros1
Bacchus
Level 18
God Stats
4W - 6L
1,417 SR
Queue Stats
9W - 12L
1,418 Elo+
Party 2
Nemesis
Nemesis
emilillo05
Nemesis
Level 38
God Stats
14W - 5L
1,692 SR
Queue Stats
49W - 44L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 5 / 10
8,894
424
7,196
18,094
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
GebaćJrecje
King Arthur
17
6 / 6 / 3
10,785
514
16,411
28,622
28,138
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Jondrikgovno
Baron Samedi
14
3 / 8 / 3
9,301
443
12,368
17,567
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Khuann
Loki
16
6 / 7 / 5
10,390
495
11,501
18,517
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ZigiBigi
Danzaburou
15
2 / 6 / 3
9,377
447
9,195
17,351
7,386
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 6
12,629
601
15,190
12,308
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
18
9 / 3 / 13
12,136
578
13,985
12,089
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Rommikallo
Anubis
19
7 / 5 / 8
12,841
611
25,816
22,436
13,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Zheros1
Bacchus
15
4 / 3 / 16
10,978
523
7,136
15,847
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
emilillo05
Nemesis
18
5 / 5 / 10
11,471
546
13,697
20,892
10,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
18
Kills
32
32
Deaths
18
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
10
1.2
W
7
2
6
5
L
King Arthur
GebaćJrecje
King Arthur
6
6
3
1.25
W
Agni
9
3
13
5.17
L
Baron Samedi
Jondrikgovno
Baron Samedi
3
8
3
0.56
L
Loki
Khuann
Loki
6
7
5
1.21
W
Anubis
Rommikallo
Anubis
7
5
8
2.2
W
Bacchus
Zheros1
Bacchus
4
3
16
4
L
Danzaburou
ZigiBigi
Danzaburou
2
6
3
0.58
W
Nemesis
emilillo05
Nemesis
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,671
Damage
75,824
100,151
Taken
83,572
69,979
Mitigated
58,009
15,899
Healing
27,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,196
1,921
0
944
18,094
19,329
0
12,258
5,836
28,449
0
W
15,190
1,633
3,468
5,704
12,308
7,041
2,049
3,505
8,803
127,912
0
L
King Arthur
GebaćJrecje
King Arthur
16,411
2,342
0
2,722
28,622
28,138
0
21,368
7,254
1,275
74,451
W
Agni
13,985
586
470
2,627
12,089
5,125
1,352
3,544
8,545
80,572
0
L
Baron Samedi
Jondrikgovno
Baron Samedi
12,368
1,045
1,542
3,412
17,567
7,874
0
8,813
8,754
65,070
0
L
Loki
Khuann
Loki
11,501
3,478
0
3,991
18,517
7,252
0
9,346
9,171
0
76,899
W
Anubis
Rommikallo
Anubis
25,816
1,682
0
11,077
22,436
13,868
0
3,989
18,447
107,254
0
W
Bacchus
Zheros1
Bacchus
7,136
846
0
1,696
15,847
21,873
606
6,762
9,085
23,653
2,970
L
Danzaburou
ZigiBigi
Danzaburou
9,195
2,981
0
3,288
17,351
7,386
0
9,851
7,500
0
74,994
W
Nemesis
emilillo05
Nemesis
13,697
7,859
0
2,878
20,892
10,102
0
4,974
15,918
0
91,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
60,055
507
Minions Killed
599
0
Camps Cleared
0
1,767,349
Distance Traveled
1,909,988
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,894
424
29
1
0
364,989
5
W
Ra
12,629
601
179
9
0
431,629
5
L
King Arthur
10,785
514
133
6
0
352,473
2
W
Agni
12,136
578
114
5
0
396,985
6
L
Baron Samedi
9,301
443
106
5
0
311,387
1
L
Loki
10,390
495
116
6
0
397,262
2
W
Anubis
12,841
611
164
8
0
292,554
7
W
Bacchus
10,978
523
29
1
0
354,116
1
L
Danzaburou
9,377
447
123
6
0
341,238
1
W
Nemesis
11,471
546
113
5
0
434,704
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role