Player Matchup

Morgan Le Fay
Morgan Le Fay
Badussy445
Morgan Le Fay
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,567 Elo+
Solo
Cupid
Cupid
eicer
Cupid
Level 107
God Stats
1W - 0L
1,367 SR
Queue Stats
3W - 1L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
littlemon
Kuzenbo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,342 Elo+
Solo
Team Averages
Level 64
1,456 SR
1,500 Elo+

VS

Team Averages
Level 70
1,449 SR
1,269 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JGoogl3
Anubis
Level 14
God Stats
0W - 3L
1,348 SR
Queue Stats
1W - 9L
1,172 Elo+
Party 1
Achilles
Achilles
Shan3aniigans
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Badussy445
Morgan Le Fay
13
5 / 2 / 8
8,153
815
8,572
6,987
2,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
eicer
Cupid
13
5 / 3 / 6
8,572
857
10,804
10,603
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
littlemon
Kuzenbo
13
3 / 0 / 9
8,432
843
5,108
9,199
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 2 / 0
8,434
843
7,561
9,582
3,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
JGoogl3
Anubis
10
0 / 6 / 2
6,276
628
6,189
8,465
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Shan3aniigans
Achilles
11
1 / 5 / 1
6,570
657
6,989
13,125
12,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
5
5
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
2
0
2
W
Morgan Le Fay
Badussy445
Morgan Le Fay
5
2
8
4.5
L
Anubis
JGoogl3
Anubis
0
6
2
0.17
L
Achilles
Shan3aniigans
Achilles
1
5
1
0.3
W
Cupid
eicer
Cupid
5
3
6
2.67
W
Kuzenbo
littlemon
Kuzenbo
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,484
Damage
20,739
26,789
Taken
31,172
17,512
Mitigated
20,484
9,195
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,561
2,707
0
3,018
9,582
3,916
0
4,063
5,519
0
37,166
W
Morgan Le Fay
Badussy445
Morgan Le Fay
8,572
1,706
133
1,542
6,987
2,982
647
1,397
5,392
28,462
0
L
Anubis
JGoogl3
Anubis
6,189
717
0
1,048
8,465
3,911
0
4,882
3,583
17,611
0
L
Achilles
Shan3aniigans
Achilles
6,989
2,116
89
1,147
13,125
12,657
0
4,788
8,337
0
17,869
W
Cupid
eicer
Cupid
10,804
7,798
719
4,141
10,603
3,661
634
2,252
8,152
0
32,812
W
Kuzenbo
littlemon
Kuzenbo
5,108
2,509
0
2,660
9,199
10,869
63
2,575
6,326
10,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,157
Gold Earned
21,280
97
Minions Killed
121
0
Camps Cleared
0
513,225
Distance Traveled
475,595
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,434
843
76
8
0
166,784
2
W
Morgan Le Fay
8,153
815
36
4
0
162,320
0
L
Anubis
6,276
628
28
3
0
155,497
0
L
Achilles
6,570
657
17
2
0
153,314
1
W
Cupid
8,572
857
51
5
0
155,556
2
W
Kuzenbo
8,432
843
10
1
0
195,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role